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相关论文: What to tell when? -- Information Provision as a G…

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I study the optimal provision of information in a long-term relationship between a sender and a receiver. The sender observes a persistent, evolving state and commits to send signals over time to the receiver, who sequentially chooses…

理论经济学 · 经济学 2023-03-20 Ian Ball

Two dynamic game forms are said to be behaviorally equivalent if they share the "same" profiles of structurally reduced strategies (Battigalli et al., 2020). In the context of dynamic implementation, behaviorally equivalent game forms are…

理论经济学 · 经济学 2022-05-24 Soo Hong Chew , Wenqian Wang

Automated decision systems (ADS) are increasingly used for consequential decision-making. These systems often rely on sophisticated yet opaque machine learning models, which do not allow for understanding how a given decision was arrived…

人机交互 · 计算机科学 2022-05-13 Jakob Schoeffer , Niklas Kuehl , Yvette Machowski

When human cognition is modeled in Philosophy and Cognitive Science, there is a pervasive idea that humans employ mental representations in order to navigate the world and make predictions about outcomes of future actions. By understanding…

人工智能 · 计算机科学 2021-01-26 Marcus Westberg , Kary Främling

Notifications provide a unique mechanism for increasing the effectiveness of real-time information delivery systems. However, notifications that demand users' attention at inopportune moments are more likely to have adverse effects and…

人机交互 · 计算机科学 2018-01-03 Abhinav Mehrotra , Mirco Musolesi

In modern era, the role of information system in organization has been taken many discussions. The models of information system are constantly updated. However, most of them can not face the changing world. This paper discusses an approach…

其他计算机科学 · 计算机科学 2012-12-11 Maria Elfida , Mahyuddin K. M. Nasution

Making a decision in a changeable and dynamic environment is an arduous task owing to the lack of information, their uncertainties and the unawareness of planners about the future evolution of incidents. The use of a decision support system…

人工智能 · 计算机科学 2009-04-21 Fahem Kebair , Frederic Serin

In designing an intelligent system that must be able to explain its reasoning to a human user, or to provide generalizations that the human user finds reasonable, it may be useful to take into consideration psychological data on what types…

人工智能 · 计算机科学 2013-04-15 James E. Corter , Mark A. Gluck

The information that mobiles can access becomes very wide nowadays, and the user is faced with a dilemma: there is an unlimited pool of information available to him but he is unable to find the exact information he is looking for. This is…

信息检索 · 计算机科学 2013-05-09 Djallel Bouneffouf

The main aim of decision support systems is to find solutions that satisfy user requirements. Often, this leads to predictability of those solutions, in the sense that having the input data and the model, an adversary or enemy can predict…

离散数学 · 计算机科学 2021-01-18 Daniel Karapetyan , Andrew J. Parkes

In the evolving landscape of human-centered AI, fostering a synergistic relationship between humans and AI agents in decision-making processes stands as a paramount challenge. This work considers a problem setup where an intelligent agent…

人工智能 · 计算机科学 2024-09-11 Sören Schleibaum , Lu Feng , Sarit Kraus , Jörg P. Müller

AI systems are often used to make or contribute to important decisions in a growing range of applications, including criminal justice, hiring, and medicine. Since these decisions impact human lives, it is important that the AI systems act…

Interactive intelligent systems, i.e., interactive systems that employ AI technologies, are currently present in many parts of our social, public and political life. An issue reoccurring often in the development of these systems is the…

人机交互 · 计算机科学 2019-09-17 Maximilian Mackeprang , Claudia Müller-Birn , Maximilian Timo Stauss

This paper formally models the strategic repeated interactions between a system, comprising of a machine learning (ML) model and associated explanation method, and an end-user who is seeking a prediction/label and its explanation for a…

计算机科学与博弈论 · 计算机科学 2022-08-24 Kavita Kumari , Murtuza Jadliwala , Sumit Kumar Jha , Anindya Maiti

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

编程语言 · 计算机科学 2017-03-17 Chris Martens , Matthew A. Hammer

The search for information on the web is faced with several problems, which arise on the one hand from the vast number of available sources, and on the other hand from their heterogeneity. A promising approach is the use of multi-agent…

多智能体系统 · 计算机科学 2007-05-23 T. Eiter , M. Fink , G. Sabbatini , H. Tompits

Conversational information seeking (CIS) is playing an increasingly important role in connecting people to information. Due to the lack of suitable resource, previous studies on CIS are limited to the study of theoretical/conceptual…

信息检索 · 计算机科学 2021-05-19 Pengjie Ren , Zhongkun Liu , Xiaomeng Song , Hongtao Tian , Zhumin Chen , Zhaochun Ren , Maarten de Rijke

Algorithms are used to aid human decision makers by making predictions and recommending decisions. Currently, these algorithms are trained to optimize prediction accuracy. What if they were optimized to control final decisions? In this…

人工智能 · 计算机科学 2023-03-27 Ruqing Xu , Sarah Dean

Under the assumptions that (i) gamification consists of various types of users that experience game design elements differently; and (ii) gamification is deployed in order to achieve some goal in the broadest sense, we pose the gamification…

人机交互 · 计算机科学 2014-07-04 Michael Meder , Brijnesh-Johannes Jain

While we do not always use words, communicating what we want to an AI is a conversation -- with ourselves as well as with it, a recurring loop with optional steps depending on the complexity of the situation and our request. Any given…

人机交互 · 计算机科学 2023-09-06 Elena L. Glassman