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Recent developments in video analysis of sports and computer vision techniques have achieved significant improvements to enable a variety of critical operations. To provide enhanced information, such as detailed complex analysis in sports…

计算机视觉与模式识别 · 计算机科学 2022-05-02 Banoth Thulasya Naik , Mohammad Farukh Hashmi , Neeraj Dhanraj Bokde

Understanding a Reinforcement Learning (RL) policy is crucial for ensuring that autonomous agents behave according to human expectations. This goal can be achieved using Explainable Reinforcement Learning (XRL) techniques. Although textual…

人工智能 · 计算机科学 2026-01-07 Ahmad Terra , Mohit Ahmed , Rafia Inam , Elena Fersman , Martin Törngren

There has been a significant increase in the adoption of technology in cricket recently. This trend has created the problem of duplicate work being done in similar computer vision-based research works. Our research tries to solve one of…

计算机视觉与模式识别 · 计算机科学 2022-11-23 Kumail Abbas , Muhammad Saeed , M. Imad Khan , Khandakar Ahmed , Hua Wang

We consider a study of players employed by teams who are members of the National Basketball Association where units of observation are functional curves that are realizations of production measurements taken through the course of one's…

应用统计 · 统计学 2015-05-12 Garritt L. Page , Fernando A. Quintana

Despite their success and widespread adoption, the opaque nature of deep neural networks (DNNs) continues to hinder trust, especially in critical applications. Current interpretability solutions often yield inconsistent or oversimplified…

机器学习 · 计算机科学 2024-10-10 Alec F. Diallo , Vaishak Belle , Paul Patras

We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

计算机科学与博弈论 · 计算机科学 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

Tracking and identifying players is an important problem in computer vision based ice hockey analytics. Player tracking is a challenging problem since the motion of players in hockey is fast-paced and non-linear. There is also significant…

计算机视觉与模式识别 · 计算机科学 2022-05-24 Kanav Vats , Mehrnaz Fani , David A. Clausi , John S. Zelek

Reinforcement learning (RL) has demonstrated its ability to solve high dimensional tasks by leveraging non-linear function approximators. However, these successes are mostly achieved by 'black-box' policies in simulated domains. When…

机器学习 · 计算机科学 2021-11-19 Riad Akrour , Davide Tateo , Jan Peters

Identifying significant shots in a rally is important for evaluating players' performance in badminton matches. While there are several studies that have quantified player performance in other sports, analyzing badminton data is remained…

机器学习 · 计算机科学 2021-09-15 Wei-Yao Wang , Teng-Fong Chan , Hui-Kuo Yang , Chih-Chuan Wang , Yao-Chung Fan , Wen-Chih Peng

The evolution of digital technology and the increasing popularity of sports inspired the innovators to take the experience of users with a proclivity towards sports to a whole new different level, by introducing Fantasy Sports Platforms…

机器学习 · 计算机科学 2022-09-16 Sachin Kumar S , Prithvi HV , C Nandini

Research on adversarial robustness in language models is currently fragmented across applications and attacks, obscuring shared vulnerabilities. In this work, we propose unifying the study of adversarial robustness in text scoring models…

计算与语言 · 计算机科学 2026-02-03 Manveer Singh Tamber , Hosna Oyarhoseini , Jimmy Lin

Knowledge graphs (KGs) are an important source repository for a wide range of applications and rule mining from KGs recently attracts wide research interest in the KG-related research community. Many solutions have been proposed for the…

人工智能 · 计算机科学 2022-02-22 Lihan Chen , Sihang Jiang , Jingping Liu , Chao Wang , Sheng Zhang , Chenhao Xie , Jiaqing Liang , Yanghua Xiao , Rui Song

This paper seeks to combine differential game theory with the actor-critic-identifier architecture to determine forward-in-time, approximate optimal controllers for formation tracking in multi-agent systems, where the agents have uncertain…

系统与控制 · 计算机科学 2017-07-25 Rushikesh Kamalapurkar , Justin R. Klotz , Patrick Walters , Warren E. Dixon

Sports analysis has gained paramount importance for coaches, scouts, and fans. Recently, computer vision researchers have taken on the challenge of collecting the necessary data by proposing several methods of automatic player and ball…

计算机视觉与模式识别 · 计算机科学 2022-04-11 Pegah Rahimian , Laszlo Toka

Deep reinforcement learning agents are prone to goal misalignments. The black-box nature of their policies hinders the detection and correction of such misalignments, and the trust necessary for real-world deployment. So far, solutions…

人工智能 · 计算机科学 2024-05-27 Hector Kohler , Quentin Delfosse , Riad Akrour , Kristian Kersting , Philippe Preux

Rhetorical figures play a major role in our everyday communication as they make text more interesting, more memorable, or more persuasive. Therefore, it is important to computationally detect rhetorical figures to fully understand the…

计算与语言 · 计算机科学 2024-06-25 Ramona Kühn , Jelena Mitrović , Michael Granitzer

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

计算机科学与博弈论 · 计算机科学 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

We fully characterize the core of a broad class of nonlinear games by identifying a suitable relaxation for inherent nonlinearity, directly generalizing the linear frameworks in the literature. This characterization significantly expands…

最优化与控制 · 数学 2026-01-21 Donglei Du , Qizhi Fang , Bin Liu , Tianhang Lu , Chenchen Wu

Gauging an individual's skill level is crucial, as it inherently shapes their behavior. Quantifying skill, however, is challenging because it is latent to the observed actions. To explore skill understanding in human behavior, we focus on…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Akihiro Kubota , Tomoya Hasegawa , Ryo Kawahara , Ko Nishino

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

计算机科学与博弈论 · 计算机科学 2016-09-12 Tatsuya Iwase , Takahiro Shiga