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相关论文: Mesh Neural Cellular Automata

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Controllable 3D human avatars have found widespread applications in 3D games, the metaverse, and AR/VR scenarios. The conventional approach to creating such a 3D avatar requires a lengthy, intricate pipeline encompassing appearance…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Jiahe Zhu , Xinyao Wang , Yiyu Zhuang , Yanwen Wang , Jing Tian , Yao Yao , Hao Zhu

Polygonal meshes provide an efficient representation for 3D shapes. They explicitly capture both shape surface and topology, and leverage non-uniformity to represent large flat regions as well as sharp, intricate features. This…

机器学习 · 计算机科学 2019-07-03 Rana Hanocka , Amir Hertz , Noa Fish , Raja Giryes , Shachar Fleishman , Daniel Cohen-Or

3D head avatars built with neural implicit volumetric representations have achieved unprecedented levels of photorealism. However, the computational cost of these methods remains a significant barrier to their widespread adoption,…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Ziqian Bai , Feitong Tan , Sean Fanello , Rohit Pandey , Mingsong Dou , Shichen Liu , Ping Tan , Yinda Zhang

A general mathematical method is presented for the systematic construction of coupled map lattices (CMLs) out of deterministic cellular automata (CAs). The entire CA rule space is addressed by means of a universal map for CAs that we have…

元胞自动机与格子气 · 物理学 2016-06-09 Vladimir García-Morales

3D meshes are fundamental data representations for capturing complex geometric shapes in computer vision and graphics applications. While Convolutional Neural Networks (CNNs) have excelled in structured data like images, extending them to…

图形学 · 计算机科学 2025-07-09 Saqib Nazir , Olivier Lézoray , Sébastien Bougleux

Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn…

计算机视觉与模式识别 · 计算机科学 2018-08-02 Anurag Ranjan , Timo Bolkart , Soubhik Sanyal , Michael J. Black

Mathematical modeling of visual textures traces back to Julesz's intuition that texture perception in humans is based on local correlations between image features. An influential approach for texture analysis and generation generalizes this…

计算机视觉与模式识别 · 计算机科学 2026-05-21 Ludovica de Paolis , Fabio Anselmi , Alessio Ansuini , Eugenio Piasini

Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without…

计算机视觉与模式识别 · 计算机科学 2026-04-03 Mohammadreza Heidarianbaei , Max Mehltretter , Franz Rottensteiner

There are a number of ways to procedurally generate interesting three-dimensional shapes, and a method where a cellular neural network is combined with a mesh growth algorithm is presented here. The aim is to create a shape from a genetic…

神经与进化计算 · 计算机科学 2016-03-30 Hugo Martay

Our goal is to create a realistic 3D facial avatar with hair and accessories using only a text description. While this challenge has attracted significant recent interest, existing methods either lack realism, produce unrealistic shapes, or…

计算机视觉与模式识别 · 计算机科学 2023-09-14 Hao Zhang , Yao Feng , Peter Kulits , Yandong Wen , Justus Thies , Michael J. Black

Current human image customization methods leverage Stable Diffusion (SD) for its rich semantic prior. However, since SD is not specifically designed for human-oriented generation, these methods often require extensive fine-tuning on…

计算机视觉与模式识别 · 计算机科学 2024-11-19 Yibin Wang , Weizhong Zhang , Cheng Jin

This paper introduces a method for simplifying textured surface triangle meshes in the wild while maintaining high visual quality. While previous methods achieve excellent results on manifold meshes by using the quadric error metric, they…

图形学 · 计算机科学 2025-10-10 Hsueh-Ti Derek Liu , Xiaoting Zhang , Cem Yuksel

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

计算机视觉与模式识别 · 计算机科学 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Despite the rapidly evolving field of computational electromagnetics, few open-source tools have managed to tackle the problem of automatic mesh generation for properly discretizing the problem of interest into a finite set of elements…

信号处理 · 电气工程与系统科学 2022-09-22 Apostolos Spanakis-Misirlis

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…

Vector-based cellular automata (CA) based on real land-parcel has become an important trend in current urban development simulation studies. Compared with raster-based and parcel-based CA models, vector CA models are difficult to be widely…

计算机与社会 · 计算机科学 2021-03-16 Yao Yao , Linlong Li , Zhaotang Liang , Tao Cheng , Zhenhui Sun , Peng Luo , Qingfeng Guan , Yaqian Zhai , Shihao Kou , Yuyang Cai , Lefei Li , Xinyue Ye

Parallel algorithms for solving any image processing task is a highly demanded approach in the modern world. Cellular Automata (CA) are the most common and simple models of parallel computation. So, CA has been successfully used in the…

计算机视觉与模式识别 · 计算机科学 2014-07-30 Deepak Ranjan Nayak , Prashanta Kumar Patra , Amitav Mahapatra

The automated generation of 3D human heads has been an intriguing and challenging task for computer vision researchers. Prevailing methods synthesize realistic avatars but with limited control over the diversity and quality of rendered…

计算机视觉与模式识别 · 计算机科学 2023-10-05 Debayan Deb , Suvidha Tripathi , Pranit Puri

Mesh generation plays a crucial role in scientific computing. Traditional mesh generation methods, such as TFI and PDE-based methods, often struggle to achieve a balance between efficiency and mesh quality. To address this challenge,…

机器学习 · 计算机科学 2025-01-23 Jing Xiao , Xinhai Chen , Qingling Wang , Jie Liu