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StarCraft (SC) is one of the most popular and successful Real Time Strategy (RTS) games. In recent years, SC is also widely accepted as a challenging testbed for AI research because of its enormous state space, partially observed…

人工智能 · 计算机科学 2019-10-15 Sijia Xu , Hongyu Kuang , Zhi Zhuang , Renjie Hu , Yang Liu , Huyang Sun

Deep reinforcement learning (DRL) has achieved significant breakthroughs in various tasks. However, most DRL algorithms suffer a problem of generalizing the learned policy which makes the learning performance largely affected even by minor…

机器学习 · 计算机科学 2019-07-11 Zhengyao Jiang , Shan Luo

Recent advances in Deep Reinforcement Learning (DRL) have largely focused on improving the performance of agents with the aim of replacing humans in known and well-defined environments. The use of these techniques as a game design tool for…

机器学习 · 计算机科学 2020-12-08 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement…

人工智能 · 计算机科学 2016-06-09 Ji He , Jianshu Chen , Xiaodong He , Jianfeng Gao , Lihong Li , Li Deng , Mari Ostendorf

The game of Go is more challenging than other board games, due to the difficulty of constructing a position or move evaluation function. In this paper we investigate whether deep convolutional networks can be used to directly represent and…

机器学习 · 计算机科学 2015-04-13 Chris J. Maddison , Aja Huang , Ilya Sutskever , David Silver

A variety of machine learning models have been proposed to assess the performance of players in professional sports. However, they have only a limited ability to model how player performance depends on the game context. This paper proposes…

机器学习 · 计算机科学 2018-07-17 Guiliang Liu , Oliver Schulte

Priority dispatching rule (PDR) is widely used for solving real-world Job-shop scheduling problem (JSSP). However, the design of effective PDRs is a tedious task, requiring a myriad of specialized knowledge and often delivering limited…

机器学习 · 计算机科学 2020-10-26 Cong Zhang , Wen Song , Zhiguang Cao , Jie Zhang , Puay Siew Tan , Chi Xu

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

机器学习 · 计算机科学 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

Deep reinforcement learning is successful in decision making for sophisticated games, such as Atari, Go, etc. However, real-world decision making often requires reasoning with partial information extracted from complex visual observations.…

机器学习 · 计算机科学 2020-02-25 Xiao Ma , Peter Karkus , David Hsu , Wee Sun Lee , Nan Ye

Online recommendation requires handling rapidly changing user preferences. Deep reinforcement learning (DRL) is gaining interest as an effective means of capturing users' dynamic interest during interactions with recommender systems.…

信息检索 · 计算机科学 2021-10-22 Xiaocong Chen , Lina Yao , Xianzhi Wang , Julian McAuley

The evaluation function for imperfect information games is always hard to define but owns a significant impact on the playing strength of a program. Deep learning has made great achievements these years, and already exceeded the top human…

人工智能 · 计算机科学 2019-06-10 Shiqi Gao , Fuminori Okuya , Yoshihiro Kawahara , Yoshimasa Tsuruoka

Deep reinforcement learning (DRL) has been proven to be a powerful paradigm for learning complex control policy autonomously. Numerous recent applications of DRL in robotic grasping have successfully trained DRL robotic agents end-to-end,…

机器人学 · 计算机科学 2020-07-03 Zhixin Chen , Mengxiang Lin , Zhixin Jia , Shibo Jian

Game-theoretic resource allocation on graphs (GRAG) involves two players competing over multiple steps to control nodes of interest on a graph, a problem modeled as a multi-step Colonel Blotto Game (MCBG). Finding optimal strategies is…

机器学习 · 计算机科学 2025-05-13 Zijian An , Lifeng Zhou

From large-scale organizations to decentralized political systems, hierarchical strategic decision making is commonplace. We introduce a novel class of structured hierarchical games (SHGs) that formally capture such hierarchical strategic…

计算机科学与博弈论 · 计算机科学 2022-06-28 Zun Li , Feiran Jia , Aditya Mate , Shahin Jabbari , Mithun Chakraborty , Milind Tambe , Yevgeniy Vorobeychik

Reinforcement learning has shown an outstanding performance in the applications of games, particularly in Atari games as well as Go. Based on these successful examples, we attempt to apply one of the well-known reinforcement learning…

人工智能 · 计算机科学 2022-09-22 Curie Kim , Yewon Hwang , Jong-Hwan Kim

This paper presents a novel approach to automated playtesting for the prediction of human player behavior and experience. It has previously been demonstrated that Deep Reinforcement Learning (DRL) game-playing agents can predict both game…

Currently, many applications in Machine Learning are based on define new models to extract more information about data, In this case Deep Reinforcement Learning with the most common application in video games like Atari, Mario, and others…

机器学习 · 计算机科学 2019-10-21 Felipe Moreno-Vera

Recent years have witnessed the great breakthrough of deep reinforcement learning (DRL) in various perfect and imperfect information games. Among these games, DouDizhu, a popular card game in China, is very challenging due to the imperfect…

人工智能 · 计算机科学 2022-04-07 Youpeng Zhao , Jian Zhao , Xunhan Hu , Wengang Zhou , Houqiang Li

Decision-making in large imperfect information games is difficult. Thanks to recent success in Poker, Counterfactual Regret Minimization (CFR) methods have been at the forefront of research in these games. However, most of the success in…

人工智能 · 计算机科学 2019-05-28 Douglas Rebstock , Christopher Solinas , Michael Buro

Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…

机器学习 · 计算机科学 2022-09-13 Anthony Dowling