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相关论文: Redefining Access to Large Audiovisual Archives th…

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This article proposes an innovative framework to explore large audiovisual archives using Immersive Environments to place users inside a dataset and create an embodied experience. It starts by outlining the need for such a novel interface…

数字图书馆 · 计算机科学 2023-10-11 Giacomo Alliata , Sarah Kenderdine , Lily Hibberd , Ingrid Mason

Situated in the intersection of audiovisual archives, computational methods, and immersive interactions, this work probes the increasingly important accessibility issues from a two-fold approach. Firstly, the work proposes an ontological…

多媒体 · 计算机科学 2023-10-11 Yuchen Yang

Documents serve as a crucial and indispensable medium for everyday workplace tasks. However, understanding, interacting and creating such documents on today's planar interfaces without any intelligent support are challenging due to our…

人机交互 · 计算机科学 2024-11-19 Chen Chen

Cultural heritage, a testament to human history and civilization, has gained increasing recognition for its significance in preservation and dissemination. The integration of immersive technologies has transformed how cultural heritage is…

计算机与社会 · 计算机科学 2025-02-18 Hanbing Wang , Junyan Du , Yue Li , Lie Zhang , Xiang Li

Audiovisual (AV) archives are invaluable for holistically preserving the past. Unlike other forms, AV archives can be difficult to explore. This is not only because of its complex modality and sheer volume but also the lack of appropriate…

多媒体 · 计算机科学 2023-10-10 Yuchen Yang , Linyida Zhang

Audiovisual (AV) archives, as an essential reservoir of our cultural assets, are suffering from the issue of accessibility. The complex nature of the medium itself made processing and interaction an open challenge still in the field of…

多媒体 · 计算机科学 2023-10-10 Yuchen Yang

The Immersive Archive is an initiative dedicated to preserve and restore the groundbreaking works from across Extended Reality (XR) history. Originating at the University of Southern California's Mobile and Environmental Media Lab, this…

新兴技术 · 计算机科学 2025-03-19 Zeynep Abes , Nathan Fairchild , Spencer Lin , Michael Wahba , Katrina Xiao , Scott S. Fisher

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

人机交互 · 计算机科学 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Zhengxian Yang , Shengqi Wang , Shi Pan , Hongshuai Li , Haoxiang Wang , Lin Li , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

Many cultural institutions have made large digitized visual collections available online, often under permissible re-use licences. Creating interfaces for exploring and searching these collections is difficult, particularly in the absence…

计算机视觉与模式识别 · 计算机科学 2024-11-08 Taylor Arnold , Lauren Tilton

Creating an inclusive art environment requires engaging multiple senses for a fully immersive experience. Culture is inherently synesthetic, enriched by all senses within a shared time and space. In an optimal synesthetic setting, people of…

User engagement is greatly enhanced by fully immersive multi-modal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture,…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Zhengxian Yang , Shi Pan , Shengqi Wang , Haoxiang Wang , Li Lin , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

In the early stages of the COVID-19 pandemic, many events and conferences hastily converted to a virtual format, and many commercial ventures promptly developed tools promising seamless transitions to virtual spaces. In particular, efforts…

Embeddings have become a pivotal means to represent complex, multi-faceted information about entities, concepts, and relationships in a condensed and useful format. Nevertheless, they often preclude direct interpretation. While downstream…

Digital technologies and tools have transformed the way we can study cultural heritage and the way we can recreate it digitally. Techniques such as laser scanning, photogrammetry, and a variety of Mixed Reality solutions have enabled…

Multimedia engages an audience through a combination of text, audio, still images, animation, video, or interactivity-based content formats. Along this vein, free platforms have been seen to allow budding enthusiasts to create multimedia…

物理教育 · 物理学 2015-02-05 Kah Hean Chua , Ming Yeo Oh , Loo Kang Wee , Ching Tan

Volumetric video, which offers immersive viewing experiences, is gaining increasing prominence. With its six degrees of freedom, it provides viewers with greater immersion and interactivity compared to traditional videos. Despite their…

多媒体 · 计算机科学 2024-12-19 Yili Jin , Kaiyuan Hu , Junhua Liu , Fangxin Wang , Xue Liu

COVID-related closures of public and academic libraries have underlined the importance of online platforms that provide access to digitized print-based collections. However, they also have highlighted the value of in-person handling of…

人机交互 · 计算机科学 2025-12-22 Malak Sadek , Loraine Clarke , Stefania Forlini , Uta Hinrichs

Video storytelling is often constrained by available material, limiting creative expression and leaving undesired narrative gaps. Generative video offers a new way to address these limitations by augmenting captured media with tailored…

人机交互 · 计算机科学 2026-02-10 Catherine Yeh , Anh Truong , Mira Dontcheva , Bryan Wang

This insight paper examines embodied interaction in interactive art, focusing on body embodiment, bodily sensation (i.e., somaesthetic), and audience-artwork interaction. The authors propose a new three-dimensional descriptive model of…

人机交互 · 计算机科学 2024-09-04 Aven-Le Zhou
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