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This study used eye-tracking to capture the students' visual attention while taking the test of understanding graphs in kinematics (TUG-K). A total of N = 115 upper-secondary-level students from Germany and Switzerland took the 26-item…

Scene viewing is used to study attentional selection in complex but still controlled environments. One of the main observations on eye movements during scene viewing is the inhomogeneous distribution of fixation locations: While some parts…

神经元与认知 · 定量生物学 2018-11-14 Hans A. Trukenbrod , Simon Barthelmé , Felix A. Wichmann , Ralf Engbert

Online sampling-supported visual analytics is increasingly important, as it allows users to explore large datasets with acceptable approximate answers at interactive rates. However, existing online spatiotemporal sampling techniques are…

To design data visualizations that are easy to comprehend, we need to understand how people with different interests read them. Computational models of predicting scanpaths on charts could complement empirical studies by offering estimates…

人机交互 · 计算机科学 2025-02-07 Danqing Shi , Yao Wang , Yunpeng Bai , Andreas Bulling , Antti Oulasvirta

Visual imagery is an intuitive brain-computer interface paradigm, referring to the emergence of the visual scene. Despite its convenience, analysis of its intrinsic characteristics is limited. In this study, we demonstrate the effect of…

人机交互 · 计算机科学 2020-02-28 Seo-Hyun Lee , Minji Lee , Seong-Whan Lee

Finding objects is essential for almost any daily-life visual task. Saliency models have been useful to predict fixation locations in natural images, but are static, i.e., they provide no information about the time-sequence of fixations.…

人工智能 · 计算机科学 2020-12-09 M. Sclar , G. Bujia , S. Vita , G. Solovey , J. E. Kamienkowski

The way residents perceive safety plays an important role in how they use public spaces. Studies have combined large-scale street view images and advanced computer vision techniques to measure the perception of safety of urban environments.…

人机交互 · 计算机科学 2025-10-01 Yuhao Kang , Junda Chen , Liu Liu , Kshitij Sharmad , Martina Mazzarello , Simone Mora , Fabio Duarte , Carlo Ratti

The visualization of temporal data on urban buildings, such as shadows, noise, and solar potential, plays a critical role in the analysis of dynamic urban phenomena. However, in dense and geographically constrained 3D urban environments,…

人机交互 · 计算机科学 2026-02-04 Roberta Mota , Julio D. Silva , Fabio Miranda , Usman Alim , Ehud Sharlin , Nivan Ferreira

We conducted an eye-tracking user study with 13 participants to investigate the influence of stimulus-question ordering and question modality on participants using visual question-answering (VQA) tasks. We examined cognitive load, task…

人机交互 · 计算机科学 2024-04-08 Sita A. Vriend , Sandeep Vidyapu , Amer Rama , Kun-Ting Chen , Daniel Weiskopf

Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…

In temporal ( event-based ) networks, time is a continuous axis, with real-valued time coordinates for each node and edge. Computing a layout for such graphs means embedding the node trajectories and edge surfaces over time in a 2D+t space,…

人机交互 · 计算机科学 2024-12-13 Velitchko Filipov , Davide Ceneda , Daniel Archambault , Alessio Arleo

Recent studies of hearing aid benefits indicate that head movement behavior influences performance. To systematically assess these effects, movement behavior must be measured in realistic communication conditions. For this, the use of…

医学物理 · 物理学 2018-12-06 Maartje M. E. Hendrikse , Gerard Llorach , Giso Grimm , Volker Hohmann

Human action recognition is an important problem in computer vision. It has a wide range of applications in surveillance, human-computer interaction, augmented reality, video indexing, and retrieval. The varying pattern of spatio-temporal…

计算机视觉与模式识别 · 计算机科学 2020-09-03 Yogesh S Rawat , Shruti Vyas

The visual focus of attention (VFOA) has been recognized as a prominent conversational cue. We are interested in estimating and tracking the VFOAs associated with multi-party social interactions. We note that in this type of situations the…

计算机视觉与模式识别 · 计算机科学 2018-12-21 Benoît Massé , Silèye Ba , Radu Horaud

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

人机交互 · 计算机科学 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

Scanpath similarity metrics are central to eye-movement research, yet existing methods predominantly evaluate spatial and temporal alignment while neglecting semantic equivalence between attended image regions. We present a semantic…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Mohamed Amine Kerkouri , Marouane Tliba , Bin Wang , Aladine Chetouani , Ulas Bagci , Alessandro Bruno

A Space-Time Cube enables analysts to clearly observe spatio-temporal features in movement trajectory datasets in geovisualization. However, its general usability is impacted by a lack of depth cues, a reported steep learning curve, and the…

人机交互 · 计算机科学 2019-10-10 Jorge A. Wagner Filho , Wolfgang Stuerzlinger , Luciana Nedel

Eye-based information channels include the pupils, gaze, saccades, fixational movements, and numerous forms of eye opening and closure. Pupil size variation indicates cognitive load and emotion, while a person's gaze direction is said to be…

人机交互 · 计算机科学 2020-01-24 Jonny O'Dwyer , Niall Murray , Ronan Flynn

Event data is present in a variety of domains such as electronic health records, daily living activities and web clickstream records. Current visualization methods to explore event data focus on discovering sequential patterns but present…

人机交互 · 计算机科学 2019-08-05 Jessica Magallanes , Lindsey van Gemeren , Steven Wood , Maria-Cruz Villa-Uriol

Eye movements provide insight into what parts of an image a viewer finds most salient, interesting, or relevant to the task at hand. Unfortunately, eye tracking data, a commonly-used proxy for attention, is cumbersome to collect. Here we…