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In multiplayer cooperative video games, players traditionally use individual controllers, inferring others' actions through on-screen visuals and their own movements. This indirect understanding limits truly collaborative gameplay. Research…

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

人机交互 · 计算机科学 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be understood as computer games interfacing with the physical world. Pervasive games are known to make use of 'non-standard input devices' and with…

计算机与社会 · 计算机科学 2016-05-24 Kim J. L. Nevelsteen

It is undeniable that most developers today are building distributed applications. However, most of these applications are developed by composing existing systems together through unspecified APIs exposed to the application developer.…

分布式、并行与集群计算 · 计算机科学 2018-02-09 Christopher S. Meiklejohn , Peter Van Roy

Because of the importance of object oriented methodologies, the research in developing new measure for object oriented system development is getting increased focus. The most of the metrics need to find the interactions between the objects…

软件工程 · 计算机科学 2010-08-11 K. M. Azharul Hasan , Mohammad Sabbir Hasan

Because of the importance of object oriented methodologies, the research in developing new measure for object oriented system development is getting increased focus. The most of the metrics need to find the interactions between the objects…

软件工程 · 计算机科学 2010-07-15 K. M. Azharul Hasan , Mohammad Sabbir Hasan

We describe the design and implementation of a reasoning engine that facilitates the gamification of loop-invariant discovery. Our reasoning engine enables students, computational agents and regular software engineers with no formal methods…

人工智能 · 计算机科学 2021-09-03 Andrew Walter , Seth Cooper , Panagiotis Manolios

Mobile gaming presents a number of main issues which remain open. These are concerned mainly with connectivity, computational capacities, memory and battery constraints. In this paper, we discuss the design of a fully distributed approach…

网络与互联网体系结构 · 计算机科学 2014-07-31 Stefano Ferretti , Gabriele D'Angelo

With microservices continuously being popular in the software architecture domain, more practitioners and researchers have begun to pay attention to the degradation issue that diminishes its sustainability. One of the key factors that…

软件工程 · 计算机科学 2025-01-30 Xiaozhou Li , Noman Ahmad , Tomas Cerny , Andrea Janes , Valentina Lenarduzzi , Davide Taibi

Game-Based Learning has proven to be an effective method for enhancing engagement with educational material. However, gaining a deeper understanding of player strategies remains challenging. Sequential game-state and action-based tracking…

人机交互 · 计算机科学 2025-07-03 Braden Roper , William Thompson , Chris Weaver

Large Language Models' (LLMs) programming capabilities enable their participation in open-source games: a game-theoretic setting in which players submit computer programs in lieu of actions. These programs offer numerous advantages,…

计算机科学与博弈论 · 计算机科学 2025-12-02 Swadesh Sistla , Max Kleiman-Weiner

Profiling gamers provides critical insights for adaptive game design, behavioral understanding, and digital well-being. This study proposes an integrated, data-driven framework that combines psychological measures, behavioral analytics, and…

人机交互 · 计算机科学 2025-10-14 Moona Kanwal , Muhammad Sami Siddiqui , Syed Anael Ali

Several graph visualization tools exist. However, they are not able to handle large graphs, and/or they do not allow interaction. We are interested on large graphs, with hundreds of thousands of nodes. Such graphs bring two challenges: the…

社会与信息网络 · 计算机科学 2015-06-15 Jose Rodrigues , Hanghang Tong , Agma Traina , Christos Faloutsos , Jure Leskovec

Nearly all simulation-based games have environment parameters that affect incentives in the interaction but are not explicitly incorporated into the game model. To understand the impact of these parameters on strategic incentives, typical…

计算机科学与博弈论 · 计算机科学 2026-05-06 Madelyn Gatchel , Bryce Wiedenbeck

In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc…

计算机科学与博弈论 · 计算机科学 2023-02-15 Oliver Biggar , Iman Shames

Studies over the past decade demonstrated that developers contributing to open source software systems tend to self-organize in "emerging" communities. This latent community structure has a significant impact on software quality. While…

软件工程 · 计算机科学 2021-04-09 Usman Ashraf , Christoph Mayr-Dorn , Atif Mashkoor , Alexander Egyed , Sebastiano Panichella

Lane changes are complex safety and throughput critical driver actions. Most lane changing models deal with lane-changing maneuvers solely from the merging driver's standpoint and thus ignore driver interaction. To overcome this…

物理与社会 · 物理学 2020-08-11 Kyungwon Kang , Hesham A Rakha

Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game…

人工智能 · 计算机科学 2026-04-01 In-Chang Baek , Jiyun Jung , Geum-Hwan Hwang , Sung-Hyun Kim , Kyung-Joong Kim

Language models are now prevalent in software engineering with many developers using them to automate tasks and accelerate their development. While language models have been tremendous at accomplishing complex software engineering tasks,…

分布式、并行与集群计算 · 计算机科学 2025-10-21 Daniel Nichols , Konstantinos Parasyris , Charles Jekel , Abhinav Bhatele , Harshitha Menon

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

人机交互 · 计算机科学 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu