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"Foley" refers to sound effects that are added to multimedia during post-production to enhance its perceived acoustic properties, e.g., by simulating the sounds of footsteps, ambient environmental sounds, or visible objects on the screen.…

声音 · 计算机科学 2022-07-25 Keunwoo Choi , Sangshin Oh , Minsung Kang , Brian McFee

We study Neural Foley, the automatic generation of high-quality sound effects synchronizing with videos, enabling an immersive audio-visual experience. Despite its wide range of applications, existing approaches encounter limitations when…

计算机视觉与模式识别 · 计算机科学 2024-07-02 Yiming Zhang , Yicheng Gu , Yanhong Zeng , Zhening Xing , Yuancheng Wang , Zhizheng Wu , Kai Chen

The addition of Foley sound effects during post-production is a common technique used to enhance the perceived acoustic properties of multimedia content. Traditionally, Foley sound has been produced by human Foley artists, which involves…

In movie productions, the Foley Artist is responsible for creating an overlay soundtrack that helps the movie come alive for the audience. This requires the artist to first identify the sounds that will enhance the experience for the…

声音 · 计算机科学 2020-06-29 Sanchita Ghose , John J. Prevost

In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…

计算机视觉与模式识别 · 计算机科学 2020-07-22 Chuang Gan , Deng Huang , Peihao Chen , Joshua B. Tenenbaum , Antonio Torralba

Procedural audio, often referred to as "digital Foley", generates sound from scratch using computational processes. It represents an innovative approach to sound-effects creation. However, the development and adoption of procedural audio…

声音 · 计算机科学 2025-01-30 Nelly Garcia , Joshua Reiss

Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents…

声音 · 计算机科学 2024-09-12 Qi Yang , Binjie Mao , Zili Wang , Xing Nie , Pengfei Gao , Ying Guo , Cheng Zhen , Pengfei Yan , Shiming Xiang

Foley art plays a pivotal role in enhancing immersive auditory experiences in film, yet manual creation of spatio-temporally aligned audio remains labor-intensive. We propose FoleyDesigner, a novel framework inspired by professional Foley…

计算机视觉与模式识别 · 计算机科学 2026-04-08 Mengtian Li , Kunyan Dai , Yi Ding , Ruobing Ni , Ying Zhang , Wenwu Wang , Zhifeng Xie

Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio…

Foley sound generation aims to synthesise the background sound for multimedia content. Previous models usually employ a large development set with labels as input (e.g., single numbers or one-hot vector). In this work, we propose a…

声音 · 计算机科学 2023-09-19 Yi Yuan , Haohe Liu , Xubo Liu , Xiyuan Kang , Peipei Wu , Mark D. Plumbley , Wenwu Wang

Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…

声音 · 计算机科学 2025-09-18 Junwon Lee , Jaekwon Im , Dabin Kim , Juhan Nam

The sound effects that designers add to videos are designed to convey a particular artistic effect and, thus, may be quite different from a scene's true sound. Inspired by the challenges of creating a soundtrack for a video that differs…

计算机视觉与模式识别 · 计算机科学 2023-04-18 Yuexi Du , Ziyang Chen , Justin Salamon , Bryan Russell , Andrew Owens

Generating realistic audio effects for movies and other media is a challenging task that is accomplished today primarily through physical techniques known as Foley art. Foley artists create sounds with common objects (e.g., boxing gloves,…

声音 · 计算机科学 2023-08-25 Matthew Martel , Jackson Wagner

Traditional sound design workflows rely on manual alignment of audio events to visual cues, as in Foley sound design, where everyday actions like footsteps or object interactions are recreated to match the on-screen motion. This process is…

Existing video-to-audio (V2A) generation methods predominantly rely on text prompts alongside visual information to synthesize audio. However, two critical bottlenecks persist: semantic granularity gaps in training data, such as conflating…

声音 · 计算机科学 2026-03-23 Pengjun Fang , Yingqing He , Yazhou Xing , Qifeng Chen , Ser-Nam Lim , Harry Yang

Existing multimodal audio generation models often lack precise user control, which limits their applicability in professional Foley workflows. In particular, these models focus on the entire video and do not provide precise methods for…

计算机视觉与模式识别 · 计算机科学 2025-10-01 Ilpo Viertola , Vladimir Iashin , Esa Rahtu

Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Ziyang Chen , Prem Seetharaman , Bryan Russell , Oriol Nieto , David Bourgin , Andrew Owens , Justin Salamon

Foley sound, audio content inserted synchronously with videos, plays a critical role in the user experience of multimedia content. Recently, there has been active research in Foley sound synthesis, leveraging the advancements in deep…

声音 · 计算机科学 2024-01-18 Yoonjin Chung , Junwon Lee , Juhan Nam

Foley synthesis aims to synthesize high-quality audio that is both semantically and temporally aligned with video frames. Given its broad application in creative industries, the task has gained increasing attention in the research…

声音 · 计算机科学 2025-07-21 Zhi Zhong , Akira Takahashi , Shuyang Cui , Keisuke Toyama , Shusuke Takahashi , Yuki Mitsufuji

Our research introduces an innovative framework for video-to-audio synthesis, which solves the problems of audio-video desynchronization and semantic loss in the audio. By incorporating a semantic alignment adapter and a temporal…

声音 · 计算机科学 2024-09-16 Zhiqi Huang , Dan Luo , Jun Wang , Huan Liao , Zhiheng Li , Zhiyong Wu
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