相关论文: Once-Marking and Always-Marking 1-Limited Automata
Nonuniform families of polynomial-size finite automata and pushdown automata respectively have strong connections to nonuniform-NL and nonuniform-LOGCFL. We examine the behaviors of unambiguous and co-nondeterministic computations produced…
We consider computations of a Turing machine subjected to noise. In every step, the action (the new state and the new content of the observed cell, the direction of the head movement) can differ from that prescribed by the transition…
We study the emptiness and $\lambda$-reachability problems for unary and binary Probabilistic Finite Automata (PFA) and characterise the complexity of these problems in terms of the degree of ambiguity of the automaton and the size of its…
Unambiguous automata are nondeterministic automata in which every word has at most one accepting run. In this paper we give a polynomial-time algorithm for model checking discrete-time Markov chains against \omega-regular specifications…
We exhibit the construction of a deterministic automaton that, given k > 0, recognizes the (regular) language of k-differentiable words. Our approach follows a scheme of Crochemore et al. based on minimal forbidden words. We extend this…
In this report we study the problem of minimising deterministic automata over finite and infinite words. Deterministic finite automata are the simplest devices to recognise regular languages, and deterministic Buchi, Co-Buchi, and parity…
We prove that the maximum speed and the entropy of a one-tape Turing machine are computable, in the sense that we can approximate them to any given precision $\epsilon$. This is contrary to popular belief, as all dynamical properties are…
We introduce a new type of nonuniform two--way automaton that can use a different transition function for each tape square. We also enhance this model by allowing to shuffle the given input at the beginning of the computation. Then we…
We introduce a measure called width, quantifying the amount of nondeterminism in automata. Width generalises the notion of good-for-games (GFG) automata, that correspond to NFAs of width 1, and where an accepting run can be built on-the-fly…
We prove that language equivalence of deterministic one-counter automata is NL-complete. This improves the superpolynomial time complexity upper bound shown by Valiant and Paterson in 1975. Our main contribution is to prove that two…
Nondeterministic Discounted-Sum Automata (NDAs) are nondeterministic finite automata equipped with a discounting factor $\lambda>1$, and whose transitions are labelled by weights. The value of a run of an NDA is the discounted sum of the…
The question if a deterministic finite automaton admits a software reset in the form of a so-called synchronizing word can be answered in polynomial time. In this paper, we extend this algorithmic question to deterministic automata beyond…
By considering a discrete tape where each cell corresponds to an integer, thus to a possible sum, a pseudo-polynomial solution can be given to subset sum problem, which is an NP-complete problem and a cornerstone application for this study,…
We consider finite two-way automata and measure the use of two-way motion by counting the number of left moves in accepting computations. Restriction of the automata according to this measure allows us to study in detail the use of two-way…
We study the relation between the standard two-way automata and more powerful devices, namely, two-way finite automata with an additional "pebble" movable along the input tape. Similarly as in the case of the classical two-way machines, it…
The emptiness and containment problems for probabilistic automata are natural quantitative generalisations of the classical language emptiness and inclusion problems for Boolean automata. It is well known that both problems are undecidable.…
Any two-way finite state automaton is equivalent to some one-way finite state automaton. This well-known result, shown by Rabin and Scott and independently by Shepherdson, states that two-way finite state automata (even non-deterministic)…
A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…
Good-for-MDPs and good-for-games automata are two recent classes of nondeterministic automata that reside between general nondeterministic and deterministic automata. Deterministic automata are good-for-games, and good-for-games automata…
1-way quantum finite state automata are reversible in nature, which greatly reduces its accepting property. In fact, the set of languages accepted by 1-way quantum finite automata is a proper subset of regular languages. We introduce 2-tape…