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相关论文: GameEval: Evaluating LLMs on Conversational Games

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Large Language Models (LLMs) have achieved remarkable success in various natural language processing tasks, yet their ability to generate long-form content remains poorly understood and evaluated. Our analysis reveals that current LLMs…

The leaderboard of Large Language Models (LLMs) in mathematical tasks has been continuously updated. However, the majority of evaluations focus solely on the final results, neglecting the quality of the intermediate steps. This oversight…

计算与语言 · 计算机科学 2025-01-15 Shijie Xia , Xuefeng Li , Yixin Liu , Tongshuang Wu , Pengfei Liu

Topic modeling has been a widely used tool for unsupervised text analysis. However, comprehensive evaluations of a topic model remain challenging. Existing evaluation methods are either less comparable across different models (e.g.,…

计算与语言 · 计算机科学 2025-01-15 Xiaohao Yang , He Zhao , Dinh Phung , Wray Buntine , Lan Du

Recent advances in Large Language Models (LLMs) have demonstrated their potential as autonomous agents across various tasks. One emerging application is the use of LLMs in playing games. In this work, we explore a practical problem for the…

人工智能 · 计算机科学 2024-10-07 Chang Xiao , Brenda Z. Yang

The automatic evaluation of LLM-based agent intelligence is critical in developing advanced LLM-based agents. Although considerable effort has been devoted to developing human-annotated evaluation datasets, such as AlpacaEval, existing…

计算与语言 · 计算机科学 2023-11-07 Tian Liang , Zhiwei He , Jen-tse Huang , Wenxuan Wang , Wenxiang Jiao , Rui Wang , Yujiu Yang , Zhaopeng Tu , Shuming Shi , Xing Wang

As evaluation designs of large language models may shape our trajectory toward artificial general intelligence, comprehensive and forward-looking assessment is essential. Existing benchmarks primarily assess static knowledge, while…

计算与语言 · 计算机科学 2025-08-07 Jiayin Wang , Zhiquang Guo , Weizhi Ma , Min Zhang

Driven by the rapid growth of machine learning, recent advances in game artificial intelligence (AI) have significantly impacted productivity across various gaming genres. Reward design plays a pivotal role in training game AI models,…

人工智能 · 计算机科学 2024-06-19 In-Chang Baek , Tae-Hwa Park , Jin-Ha Noh , Cheong-Mok Bae , Kyung-Joong Kim

Large Language Models (LLMs) are increasingly used as chatbots, yet their ability to personalize responses to user preferences remains limited. We introduce PrefEval, a benchmark for evaluating LLMs' ability to infer, memorize and adhere to…

机器学习 · 计算机科学 2025-02-14 Siyan Zhao , Mingyi Hong , Yang Liu , Devamanyu Hazarika , Kaixiang Lin

Evaluating Large Language Models (LLMs) in open-ended scenarios is challenging because existing benchmarks and metrics can not measure them comprehensively. To address this problem, we propose to fine-tune LLMs as scalable judges (JudgeLM)…

计算与语言 · 计算机科学 2025-03-04 Lianghui Zhu , Xinggang Wang , Xinlong Wang

Natural Language Processing (NLP) is witnessing a remarkable breakthrough driven by the success of Large Language Models (LLMs). LLMs have gained significant attention across academia and industry for their versatile applications in text…

计算与语言 · 计算机科学 2024-04-16 Taojun Hu , Xiao-Hua Zhou

Large Language Models (LLMs) have enabled Multi-Agent Systems (MASs) where agents interact through natural language to solve complex tasks or simulate multi-party dialogues. Recent work on LLM-based MASs has mainly focused on architecture…

计算与语言 · 计算机科学 2026-01-09 Yuxiao Ye , Yiming Zhang , Yiran Ma , Huiyuan Xie , Huining Zhu , Zhiyuan Liu

Human evaluation is indispensable and inevitable for assessing the quality of texts generated by machine learning models or written by humans. However, human evaluation is very difficult to reproduce and its quality is notoriously unstable,…

计算与语言 · 计算机科学 2023-05-04 Cheng-Han Chiang , Hung-yi Lee

We introduce LLM CHESS, an evaluation framework designed to probe the generalization of reasoning and instruction-following abilities in large language models (LLMs) through extended agentic interaction in the domain of chess. We rank over…

Large Language Models (LLMs) and Vision Language Models (VLMs) possess extensive knowledge and exhibit promising reasoning abilities, however, they still struggle to perform well in complex, dynamic environments. Real-world tasks require…

Existing benchmarks for evaluating mathematical reasoning in large language models (LLMs) rely primarily on competition problems, formal proofs, or artificially challenging questions -- failing to capture the nature of mathematics…

人工智能 · 计算机科学 2025-10-21 Jie Zhang , Cezara Petrui , Kristina Nikolić , Florian Tramèr

Large Language Models (LLMs) have shown strong potential as conversational agents. Yet, their effectiveness remains limited by deficiencies in robust long-term memory, particularly in complex, long-term web-based services such as online…

计算与语言 · 计算机科学 2026-02-03 Tiantian Chen , Jiaqi Lu , Ying Shen , Lin Zhang

Large Language Models (LLMs) have achieved remarkable progress in reasoning, yet sometimes produce responses that are suboptimal for users in tasks such as writing, information seeking, or providing practical guidance. Conventional…

人工智能 · 计算机科学 2025-11-04 Siqi Zhu , David Zhang , Pedro Cisneros-Velarde , Jiaxuan You

Evaluating text generation capabilities of large language models (LLMs) is challenging, particularly for low-resource languages where methods for direct assessment are scarce. We propose MUG-Eval, a novel framework that evaluates LLMs'…

计算与语言 · 计算机科学 2025-11-11 Seyoung Song , Seogyeong Jeong , Eunsu Kim , Jiho Jin , Dongkwan Kim , Jay Shin , Alice Oh

In Natural Language Processing (NLP), the Elo rating system, originally designed for ranking players in dynamic games such as chess, is increasingly being used to evaluate Large Language Models (LLMs) through "A vs B" paired comparisons.…

计算与语言 · 计算机科学 2023-11-30 Meriem Boubdir , Edward Kim , Beyza Ermis , Sara Hooker , Marzieh Fadaee

With the vast and dynamic user-generated content on Roblox, creating effective game recommendations requires a deep understanding of game content. Traditional recommendation models struggle with the inconsistent and sparse nature of game…

信息检索 · 计算机科学 2025-02-12 Chen Wang , Xiaokai Wei , Yexi Jiang , Frank Ong , Kevin Gao , Xiao Yu , Zheng Hui , Se-eun Yoon , Philip Yu , Michelle Gong