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Grabbing virtual objects is one of the essential tasks for Augmented, Virtual, and Mixed Reality applications. Modern applications usually use a simple pinch gesture for grabbing and moving objects. However, picking up objects by pinching…

人机交互 · 计算机科学 2022-02-23 Alexander Schäfer , Gerd Reis , Didier Stricker

Nowadays, cars offer many possibilities to explore the world around you by providing location-based information displayed on a 2D-Map. However, this information is often only available to front-seat passengers while being restricted to…

人机交互 · 计算机科学 2023-07-13 Robin Connor Schramm , Markus Sasalovici , Axel Hildebrand , Ulrich Schwanecke

The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation…

计算机视觉与模式识别 · 计算机科学 2020-03-17 Youssef Zaky , Gaurav Paruthi , Bryan Tripp , James Bergstra

The perception of physical objects and miniatures enhances the realism and immersion in VR. This work explores the relationship between haptic feedback from real objects and their visual representations in VR. The study examines how users…

人机交互 · 计算机科学 2024-08-16 Wenqi Zheng , Dawei Xiong , Cekai Weng , Jiajun Jiang , Junwei Li , Jinni Zhou , Mingming Fan

It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…

人机交互 · 计算机科学 2021-10-05 Bernice Rogowitz , Laura J. Perovich , Yuke Li , Bjorn Kierulf , Dietmar Offenhuber

Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure,…

计算机视觉与模式识别 · 计算机科学 2022-04-07 Atsuhiro Noguchi , Umar Iqbal , Jonathan Tremblay , Tatsuya Harada , Orazio Gallo

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

计算机视觉与模式识别 · 计算机科学 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

Accurately manipulating articulated objects is a challenging yet important task for real robot applications. In this paper, we present a novel framework called Sim2Real$^2$ to enable the robot to manipulate an unseen articulated object to…

机器人学 · 计算机科学 2023-02-22 Liqian Ma , Jiaojiao Meng , Shuntao Liu , Weihang Chen , Jing Xu , Rui Chen

Explicit communication is often valued for its directness in presenting information but requires attention during exchange, resulting in cognitive interruptions. On the other hand, implicit communication contributes to tacit and smooth…

机器人学 · 计算机科学 2025-10-02 Andrew Boateng , Prakhar Bhartiya , Taha Shaheen , Yu Zhang

Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming…

人机交互 · 计算机科学 2021-01-11 Pradipta Biswas , Pilar Orero , Manohar Swaminathan , Kavita Krishnaswamy , Peter Robinson

Accurate modeling of 3D objects exhibiting transparency, reflections and thin structures is an extremely challenging problem. Inspired by billboards and geometric proxies used in computer graphics, this paper proposes Generative Latent…

计算机视觉与模式识别 · 计算机科学 2020-08-12 Ricardo Martin-Brualla , Rohit Pandey , Sofien Bouaziz , Matthew Brown , Dan B Goldman

We propose a new method for learning a generalized animatable neural human representation from a sparse set of multi-view imagery of multiple persons. The learned representation can be used to synthesize novel view images of an arbitrary…

计算机视觉与模式识别 · 计算机科学 2023-05-24 Yiming Wang , Qingzhe Gao , Libin Liu , Lingjie Liu , Christian Theobalt , Baoquan Chen

Generating realistic 3D human-object interactions (HOIs) from text descriptions is a active research topic with potential applications in virtual and augmented reality, robotics, and animation. However, creating high-quality 3D HOIs remains…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Yixuan Zhang , Hui Yang , Chuanchen Luo , Junran Peng , Yuxi Wang , Zhaoxiang Zhang

Shadow art is a captivating form of sculptural expression where the projection of a sculpture in a specific direction reveals a desired shape with high precision. In this work, we introduce Neural Shadow Art, which leverages implicit…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Caoliwen Wang , Bailin Deng , Juyong Zhang

Deformable linear objects (e.g., cables, ropes, and threads) commonly appear in our everyday lives. However, perception of these objects and the study of physical interaction with them is still a growing area. There have already been…

机器人学 · 计算机科学 2023-04-11 Azarakhsh Keipour , Mohammadreza Mousaei , Maryam Bandari , Stefan Schaal , Sebastian Scherer

During remote communication, participants often share both digital and physical content, such as product designs, digital assets, and environments, to enhance mutual understanding. Recent advances in augmented communication have facilitated…

人机交互 · 计算机科学 2024-10-10 Erzhen Hu , Mingyi Li , Jungtaek Hong , Xun Qian , Alex Olwal , David Kim , Seongkook Heo , Ruofei Du

We propose a toolkit for creating Tangible Out-of-Body Experiences: exposing the inner states of users using physiological signals such as heart rate or brain activity. Tobe can take the form of a tangible avatar displaying live…

人机交互 · 计算机科学 2016-08-06 Renaud Gervais , Jérémy Frey , Alexis Gay , Fabien Lotte , Martin Hachet

We propose to use transformation optics to generate a general illusion such that an arbitrary object appears to be like some other object of our choice. This is achieved by using a remote device that transforms the scattered light outside a…

光学 · 物理学 2009-10-26 Yun Lai , Jack Ng , HuanYang Chen , DeZhuan Han , JunJun Xiao , Zhao- Qing Zhang , C. T. Chan

From dishwashers to cabinets, humans interact with articulated objects every day, and for a robot to assist in common manipulation tasks, it must learn a representation of articulation. Recent deep learning learning methods can provide…

机器人学 · 计算机科学 2023-09-29 Russell Buchanan , Adrian Röfer , João Moura , Abhinav Valada , Sethu Vijayakumar
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