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相关论文: Scene-aware Human Pose Generation using Transforme…

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What does human pose tell us about a scene? We propose a task to answer this question: given human pose as input, hallucinate a compatible scene. Subtle cues captured by human pose -- action semantics, environment affordances, object…

计算机视觉与模式识别 · 计算机科学 2022-10-04 Tim Brooks , Alexei A. Efros

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

计算机视觉与模式识别 · 计算机科学 2020-10-20 Tushar Nagarajan , Kristen Grauman

Compositing human figures into scene images has broad applications in areas such as entertainment and advertising. However, existing methods often cannot handle occlusion of the inserted person by foreground objects and unnaturally place…

图形学 · 计算机科学 2025-05-08 Shun Masuda , Yuki Endo , Yoshihiro Kanamori

Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human-computer interaction, no existing theory explains the mechanisms that underpin affordance-formation; that is, how affordances are…

人机交互 · 计算机科学 2022-01-10 Yi-Chi Liao , Kashyap Todi , Aditya Acharya , Antti Keurulainen , Andrew Howes , Antti Oulasvirta

Humans perceive and interact with the world with the awareness of equivariance, facilitating us in manipulating different objects in diverse poses. For robotic manipulation, such equivariance also exists in many scenarios. For example, no…

机器人学 · 计算机科学 2024-08-08 Yue Chen , Chenrui Tie , Ruihai Wu , Hao Dong

This paper presents a novel method for generating diverse 3D human poses in scenes with semantic control. Existing methods heavily rely on the human-scene interaction dataset, resulting in a limited diversity of the generated human poses.…

计算机视觉与模式识别 · 计算机科学 2024-06-11 Bowen Dang , Xi Zhao

How human interact with objects depends on the functional roles of the target objects, which introduces the problem of affordance-aware hand-object interaction. It requires a large number of human demonstrations for the learning and…

计算机视觉与模式识别 · 计算机科学 2023-09-19 Juntao Jian , Xiuping Liu , Manyi Li , Ruizhen Hu , Jian Liu

Robots are increasingly expected to manipulate objects in ever more unstructured environments where the object properties have high perceptual uncertainty from any single sensory modality. This directly impacts successful object…

机器人学 · 计算机科学 2022-07-15 Wenyu Liang , Fen Fang , Cihan Acar , Wei Qi Toh , Ying Sun , Qianli Xu , Yan Wu

Imitation learning has unlocked the potential for robots to exhibit highly dexterous behaviours. However, it still struggles with long-horizon, multi-object tasks due to poor sample efficiency and limited generalisation. Existing methods…

机器人学 · 计算机科学 2025-09-05 Krishan Rana , Jad Abou-Chakra , Sourav Garg , Robert Lee , Ian Reid , Niko Suenderhauf

This paper presents a deep learning based approach to the problem of human pose estimation. We employ generative adversarial networks as our learning paradigm in which we set up two stacked hourglass networks with the same architecture, one…

计算机视觉与模式识别 · 计算机科学 2017-08-16 Chia-Jung Chou , Jui-Ting Chien , Hwann-Tzong Chen

Acquiring knowledge about object interactions and affordances can facilitate scene understanding and human-robot collaboration tasks. As humans tend to use objects in many different ways depending on the scene and the objects' availability,…

人工智能 · 计算机科学 2023-04-13 Alexia Toumpa , Anthony G. Cohn

We address the problem of camera pose estimation in visual localization. Current regression-based methods for pose estimation are trained and evaluated scene-wise. They depend on the coordinate frame of the training dataset and show a low…

计算机视觉与模式识别 · 计算机科学 2020-11-24 Boris Chidlovskii , Assem Sadek

The dominant paradigm in 3D human pose estimation that lifts a 2D pose sequence to 3D heavily relies on long-term temporal clues (i.e., using a daunting number of video frames) for improved accuracy, which incurs performance saturation,…

计算机视觉与模式识别 · 计算机科学 2023-11-10 Qitao Zhao , Ce Zheng , Mengyuan Liu , Chen Chen

Building a robot that can understand and learn to interact by watching humans has inspired several vision problems. However, despite some successful results on static datasets, it remains unclear how current models can be used on a robot…

机器人学 · 计算机科学 2023-04-18 Shikhar Bahl , Russell Mendonca , Lili Chen , Unnat Jain , Deepak Pathak

The ability to decompose complex multi-object scenes into meaningful abstractions like objects is fundamental to achieve higher-level cognition. Previous approaches for unsupervised object-oriented scene representation learning are either…

机器学习 · 计算机科学 2020-03-17 Zhixuan Lin , Yi-Fu Wu , Skand Vishwanath Peri , Weihao Sun , Gautam Singh , Fei Deng , Jindong Jiang , Sungjin Ahn

The concept of function and affordance is a critical aspect of 3D scene understanding and supports task-oriented objectives. In this work, we develop a model that learns to structure and vary functional affordance across a 3D hierarchical…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Wenting Xu , Viorela Ila , Luping Zhou , Craig T. Jin

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realistic and natural human motion, most approaches neglect the…

计算机视觉与模式识别 · 计算机科学 2021-06-15 Jiashun Wang , Huazhe Xu , Jingwei Xu , Sifei Liu , Xiaolong Wang

Identifying objects in an image and their mutual relationships as a scene graph leads to a deep understanding of image content. Despite the recent advancement in deep learning, the detection and labeling of visual object relationships…

计算机视觉与模式识别 · 计算机科学 2021-07-13 Rajat Koner , Poulami Sinhamahapatra , Volker Tresp

Visual affordance learning is a key component for robots to understand how to interact with objects. Conventional approaches in this field rely on pre-defined objects and actions, falling short of capturing diverse interactions in realworld…

计算机视觉与模式识别 · 计算机科学 2024-04-04 Tomoya Yoshida , Shuhei Kurita , Taichi Nishimura , Shinsuke Mori

Well-designed indoor scenes should prioritize how people can act within a space rather than merely what objects to place. However, existing 3D scene generation methods emphasize visual and semantic plausibility, while insufficiently…

人机交互 · 计算机科学 2026-03-04 Semin Jin , Donghyuk Kim , Jeongmin Ryu , Kyung Hoon Hyun