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Recently, incorporating natural language instructions into reinforcement learning (RL) to learn semantically meaningful representations and foster generalization has caught many concerns. However, the semantical information in language…

计算与语言 · 计算机科学 2022-02-02 Yihan Li , Jinsheng Ren , Tianrun Xu , Tianren Zhang , Haichuan Gao , Feng Chen

Playing text-based games requires skills in processing natural language and sequential decision making. Achieving human-level performance on text-based games remains an open challenge, and prior research has largely relied on hand-crafted…

Text-based games(TBG) are complex environments which allow users or computer agents to make textual interactions and achieve game goals.In TBG agent design and training process, balancing the efficiency and performance of the agent models…

计算与语言 · 计算机科学 2022-09-13 Chen Chen , Yue Dai , Josiah Poon , Caren Han

Humans can leverage both symbolic reasoning and intuitive reactions. In contrast, reinforcement learning policies are typically encoded in either opaque systems like neural networks or symbolic systems that rely on predefined symbols and…

机器学习 · 计算机科学 2025-04-22 Hikaru Shindo , Quentin Delfosse , Devendra Singh Dhami , Kristian Kersting

Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…

计算与语言 · 计算机科学 2021-09-22 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Chengqi Zhang

As neural networks have dominated the state-of-the-art results in a wide range of NLP tasks, it attracts considerable attention to improve the performance of neural models by integrating symbolic knowledge. Different from existing works,…

计算与语言 · 计算机科学 2019-08-15 Shen Li , Hengru Xu , Zhengdong Lu

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains…

机器学习 · 计算机科学 2023-06-28 Weichen Li , Rati Devidze , Sophie Fellenz

Natural and formal languages provide an effective mechanism for humans to specify instructions and reward functions. We investigate how to generate policies via RL when reward functions are specified in a symbolic language captured by…

Imitation learning is a popular method for teaching robots new behaviors. However, most existing methods focus on teaching short, isolated skills rather than long, multi-step tasks. To bridge this gap, imitation learning algorithms must not…

人工智能 · 计算机科学 2025-11-04 Leon Keller , Daniel Tanneberg , Jan Peters

Neural network-based systems can now learn to locate the referents of words and phrases in images, answer questions about visual scenes, and execute symbolic instructions as first-person actors in partially-observable worlds. To achieve…

计算与语言 · 计算机科学 2019-10-02 Felix Hill , Stephen Clark , Karl Moritz Hermann , Phil Blunsom

While experience replay is essential for data efficiency in reinforcement learning (RL), standard methods treat the replay buffer as a passive memory system, prioritizing samples based on numerical prediction errors rather than their…

人工智能 · 计算机科学 2026-05-12 Yanan Xiao , Yixiang Tang , Zechen Feng , Lu Jiang , Minghao Yin , Pengyang Wang

In this work, we explore techniques for augmenting interactive agents with information from symbolic modules, much like humans use tools like calculators and GPS systems to assist with arithmetic and navigation. We test our agent's…

计算与语言 · 计算机科学 2023-02-14 Ruoyao Wang , Peter Jansen , Marc-Alexandre Côté , Prithviraj Ammanabrolu

As AI technology advances, research in playing text-based games with agents has becomeprogressively popular. In this paper, a novel approach to agent design and agent learning ispresented with the context of reinforcement learning. A model…

计算与语言 · 计算机科学 2025-09-04 Haonan Wang , Mingjia Zhao , Junfeng Sun , Wei Liu

In this paper, we consider the task of learning control policies for text-based games. In these games, all interactions in the virtual world are through text and the underlying state is not observed. The resulting language barrier makes…

计算与语言 · 计算机科学 2015-09-15 Karthik Narasimhan , Tejas Kulkarni , Regina Barzilay

The goal of neuro-symbolic AI is to integrate symbolic and subsymbolic AI approaches, to overcome the limitations of either. Prominent systems include Logic Tensor Networks (LTN) or DeepProbLog, which offer neural predicates and end-to-end…

人工智能 · 计算机科学 2025-06-18 Stephen Roth , Lennart Baur , Derian Boer , Stefan Kramer

Recently deep reinforcement learning has achieved tremendous success in wide ranges of applications. However, it notoriously lacks data-efficiency and interpretability. Data-efficiency is important as interacting with the environment is…

机器学习 · 计算机科学 2021-06-23 Duo Xu , Faramarz Fekri

Learning to solve long horizon temporally extended tasks with reinforcement learning has been a challenge for several years now. We believe that it is important to leverage both the hierarchical structure of complex tasks and to use expert…

机器学习 · 计算机科学 2022-10-18 Bharat Prakash , Nicholas Waytowich , Tim Oates , Tinoosh Mohsenin

Text-based games are suitable test-beds for designing agents that can learn by interaction with the environment in the form of natural language text. Very recently, deep reinforcement learning based agents have been successfully applied for…

计算与语言 · 计算机科学 2018-05-21 Ghulam Ahmed Ansari , Sagar J P , Sarath Chandar , Balaraman Ravindran

Language models' (LMs) proficiency in handling deterministic symbolic reasoning and rule-based tasks remains limited due to their dependency implicit learning on textual data. To endow LMs with genuine rule comprehension abilities, we…

计算与语言 · 计算机科学 2024-03-12 Yixuan Weng , Minjun Zhu , Fei Xia , Bin Li , Shizhu He , Kang Liu , Jun Zhao

Recent work has described neural-network-based agents that are trained with reinforcement learning (RL) to execute language-like commands in simulated worlds, as a step towards an intelligent agent or robot that can be instructed by human…

计算与语言 · 计算机科学 2020-05-20 Felix Hill , Sona Mokra , Nathaniel Wong , Tim Harley