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相关论文: Visualization of AI Systems in Virtual Reality: A …

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Rapidly growing virtual reality (VR) technologies and techniques have gained importance over the past few years, and academics and practitioners have been searching for efficient visualizations in VR. To date, emphasis has been on the…

人机交互 · 计算机科学 2022-03-16 Elif Hilal Korkut , Elif Surer

With the rapid advance of computer graphics and artificial intelligence technologies, the ways we interact with the world have undergone a transformative shift. Virtual Reality (VR) technology, aided by artificial intelligence (AI), has…

计算机视觉与模式识别 · 计算机科学 2024-07-12 Yixuan Wu , Kaiyuan Hu , Danny Z. Chen , Jian Wu

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

网络与互联网体系结构 · 计算机科学 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

人机交互 · 计算机科学 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

人机交互 · 计算机科学 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

Virtual reality (VR) development relies on game engines to provide real-time rendering, physics simulation, and interaction systems. Among the most widely used game engines, Unreal Engine and Unity dominate the industry, offering distinct…

人机交互 · 计算机科学 2025-08-19 Santiago Berrezueta-Guzman , Stefan Wagner

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

人机交互 · 计算机科学 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

Visualization and virtual environments (VEs) have been two interconnected parallel strands in visual computing for decades. Some VEs have been purposely developed for visualization applications, while many visualization applications are…

人机交互 · 计算机科学 2018-12-04 Min Chen , Kelly Gaither , Nigel W. John , Brian McCann

This paper investigates the potential of Virtual Reality (VR) as a research tool for studying diversity and inclusion characteristics in the context of human-robot interactions (HRI). Some exclusive advantages of using VR in HRI are…

机器人学 · 计算机科学 2023-09-27 André Helgert , Sabrina C. Eimler , Carolin Straßmann

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

人机交互 · 计算机科学 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

This chapter explores the practice of conducting user research studies and design assessments in virtual reality (VR). An overview of key VR hardware and software tools is provided, including game engines, such as Unity and Unreal Engine.…

Generative Artificial Intelligence (AI) models can propose solutions to scientific problems beyond human capability. To truly make conceptual contributions, researchers need to be capable of understanding the AI-generated structures and…

人机交互 · 计算机科学 2024-10-21 Philipp Schmidt , Sören Arlt , Carlos Ruiz-Gonzalez , Xuemei Gu , Carla Rodríguez , Mario Krenn

Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR…

人机交互 · 计算机科学 2017-09-01 Ayush Sharma , Piyush Bajpai , Sukhdev Singh , Kiran Khatter

The integration of extended reality (XR) with artificial intelligence (AI) introduces a new paradigm for user interaction, enabling AI to perceive user intent, stimulate the senses, and influence decision-making. We explored the impact of…

人机交互 · 计算机科学 2025-07-16 Ze Dong , Binyang Han , Jingjing Zhang , Ruoyu Wen , Barrett Ens , Adrian Clark , Tham Piumsomboon

One of today's most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to…

人机交互 · 计算机科学 2019-10-23 Slawomir Konrad Tadeja , Pranay Seshadri , Per Ola Kristensson

Artificial Intelligence (AI), especially Neural Networks (NNs), has become increasingly popular. However, people usually treat AI as a tool, focusing on improving outcome, accuracy, and performance while paying less attention to the…

人机交互 · 计算机科学 2021-11-16 Zhuoyue Lyu , Jiannan Li , Bryan Wang

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

人机交互 · 计算机科学 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

人机交互 · 计算机科学 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

We envision the "virtual eye" as a next-generation, AI-powered platform that uses interconnected foundation models to simulate the eye's intricate structure and biological function across all scales. Advances in AI, imaging, and multiomics…

组织与器官 · 定量生物学 2025-05-12 Yue Wu , Yibo Guo , Yulong Yan , Jiancheng Yang , Xin Zhou , Ching-Yu Cheng , Danli Shi , Mingguang He
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