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The metaverse and digital, virtual environments have been part of recent history as places in which people can socialize, work and spend time playing games. However, the infancy of the development of these digital, virtual environments…

计算机与社会 · 计算机科学 2023-03-23 Matteo Zallio , Takumi Ohashi , P. John Clarkson

Emerging extended reality (XR) tools and platforms offer an exciting opportunity to align learning experiences in higher education with the futures in which students will pursue their goals. However, the dynamic nature of XR as subject…

计算机与社会 · 计算机科学 2025-07-01 Abigail Greenbaum , Elizabeth Strickler , Victoria Patterson , Bolu Oluleye

Metaverse is a living space and cyberspace that realizes the process of virtualizing and digitizing the real world. It integrates a plethora of existing technologies with the goal of being able to map the real world, even beyond the real…

密码学与安全 · 计算机科学 2022-11-29 Zefeng Chen , Jiayang Wu , Wensheng Gan , Zhenlian Qi

We introduce the concept of a meta-object, a next-generation virtual object that inherits the form, properties, and functions of its real-world counterpart, enabling seamless synchronization, interaction, and sharing between the physical…

人机交互 · 计算机科学 2025-03-26 Dooyoung Kim , Taewook Ha , Jinseok Hong , Seonji Kim , Selin Choi , Heejeong Ko , Woontack Woo

Since Facebook was renamed Meta, a lot of attention, debate, and exploration have intensified about what the Metaverse is, how it works, and the possible ways to exploit it. It is anticipated that Metaverse will be a continuum of rapidly…

The steady rollout of Industrial IoT (IIoT) technology in the manufacturing domain embodies the potential to implement smarter and more resilient production processes. To this end, it is expected that there will be a strong reliance of…

网络与互联网体系结构 · 计算机科学 2023-10-02 Armir Bujari , Alessandro Calvio , Andrea Garbugli , Paolo Bellavista

Improving the interactivity and interconnectivity between people is one of the highlights of the Metaverse. The Metaverse relies on a core approach, digital twinning, which is a means to replicate physical world objects, people, actions and…

网络与互联网体系结构 · 计算机科学 2022-09-28 Terence Jie Chua , Wenhan Yu , Jun Zhao

In the Metaverse, the physical space and the virtual space co-exist, and interact simultaneously. While the physical space is virtually enhanced with information, the virtual space is continuously refreshed with real-time, real-world…

Traditionally, specialized 3D design data, such as BIM and CAD, have been accessible only to a select group of experts, creating significant barriers that prevent general users from participating in decision-making processes. This paper…

人机交互 · 计算机科学 2025-08-08 Masanori Ibara , Yuichi Hiroi , Takushi Kamegai , Takefumi Hiraki

Metaverse as the latest buzzword has attracted great attention from both industry and academia. Metaverse seamlessly integrates the real world with the virtual world and allows avatars to carry out rich activities including creation,…

计算机与社会 · 计算机科学 2022-06-15 Qinglin Yang , Yetong Zhao , Huawei Huang , Zehui Xiong , Jiawen Kang , Zibin Zheng

The Metaverse is redefining digital interactions by merging physical, virtual, and social dimensions, yet its effects on social networking remain largely unexplored. This work examines the role of independent avatars (autonomous digital…

社会与信息网络 · 计算机科学 2026-01-19 Theofanis P. Raptis , Chiara Boldrini , Marco Conti , Andrea Passarella

In recent years, ubiquitous semantic Metaverse has been studied to revolutionize immersive cyber-virtual experiences for augmented reality (AR) and virtual reality (VR) users, which leverages advanced semantic understanding and…

人机交互 · 计算机科学 2023-08-08 Kai Li , Billy Pik Lik Lau , Xin Yuan , Wei Ni , Mohsen Guizani , Chau Yuen

Achieving the expansion of domestic demand and the economic internal circulation requires balanced and coordinated support from multiple industries (domains) such as consumption, education, entertainment, engineering infrastructure, etc.,…

计算与语言 · 计算机科学 2022-04-05 Hongyin Zhu

Dating apps such as Tinder have announced plans for a dating metaverse: the incorporation of XR technologies into the online dating process to augment interactions between potential sexual partners across virtual and physical worlds. While…

人机交互 · 计算机科学 2022-05-10 Sarath S. Shanker , Douglas Zytko

Spurred by the severe restrictions on mobility due to the COVID-19 pandemic, there is currently intense interest in developing the Metaverse, to offer virtual services/business online. A key enabler of such virtual service is the digital…

计算机科学与博弈论 · 计算机科学 2021-11-02 Yue Han , Dusit Niyato , Cyril Leung , Chunyan Miao , Dong In Kim

Mixed Reality (MR) is a powerful interactive technology that yields new types of user experience. We present a semantic based interactive MR framework that exceeds the current geometry level approaches, a step change in generating…

计算机视觉与模式识别 · 计算机科学 2018-03-16 Long Chen , Wen Tang , Nigel John , Tao Ruan Wan , Jian Jun Zhang

Since 2021, the term "Metaverse" has been the most popular one, garnering a lot of interest. Because of its contained environment and built-in computing and networking capabilities, a modern car makes an intriguing location to host its own…

The rapid growth of metaverse technologies, including virtual worlds, augmented reality, and lifelogging, has accelerated their adoption across diverse domains. This rise exposes users to significant new security and privacy challenges due…

密码学与安全 · 计算机科学 2025-07-22 Argianto Rahartomo , Leonel Merino , Mohammad Ghafari

This systematic literature review paper explores perspectives on the ideal metaverse from user experience, business, and national levels, considering both academic and industry viewpoints. The study examines the metaverse as a…

人机交互 · 计算机科学 2024-11-18 Amir Reza Asadi , Shiva Ghasemi

The rapid progress in digitalization and automation have led to an accelerated growth in healthcare, generating novel models that are creating new channels for rendering treatment with reduced cost. The Metaverse is an emerging technology…