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相关论文: AlteredAvatar: Stylizing Dynamic 3D Avatars with F…

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We introduce Structured 3D Features, a model based on a novel implicit 3D representation that pools pixel-aligned image features onto dense 3D points sampled from a parametric, statistical human mesh surface. The 3D points have associated…

计算机视觉与模式识别 · 计算机科学 2023-04-18 Enric Corona , Mihai Zanfir , Thiemo Alldieck , Eduard Gabriel Bazavan , Andrei Zanfir , Cristian Sminchisescu

Modern artificial intelligence offers a novel and transformative approach to creating digital art across diverse styles and modalities like images, videos and 3D data, unleashing the power of creativity and revolutionizing the way that we…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Yingshu Chen , Guocheng Shao , Ka Chun Shum , Binh-Son Hua , Sai-Kit Yeung

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Efficiently digitizing high-fidelity animatable human avatars from videos is a challenging and active research topic. Recent volume rendering-based neural representations open a new way for human digitization with their friendly usability…

计算机视觉与模式识别 · 计算机科学 2023-03-24 Xiaoke Huang , Yiji Cheng , Yansong Tang , Xiu Li , Jie Zhou , Jiwen Lu

We present a system for learning full-body neural avatars, i.e. deep networks that produce full-body renderings of a person for varying body pose and camera position. Our system takes the middle path between the classical graphics pipeline…

Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as metaverse and games often demand 3D content. On the other…

计算机视觉与模式识别 · 计算机科学 2023-04-20 Zhuo Chen , Xudong Xu , Yichao Yan , Ye Pan , Wenhan Zhu , Wayne Wu , Bo Dai , Xiaokang Yang

Current face reenactment and swapping methods mainly rely on GAN frameworks, but recent focus has shifted to pre-trained diffusion models for their superior generation capabilities. However, training these models is resource-intensive, and…

计算机视觉与模式识别 · 计算机科学 2024-07-10 Yue Han , Junwei Zhu , Keke He , Xu Chen , Yanhao Ge , Wei Li , Xiangtai Li , Jiangning Zhang , Chengjie Wang , Yong Liu

A domain shift exists between the large-scale, internet data used to train a Vision-Language Model (VLM) and the raw image streams collected by a robot. Existing adaptation strategies require the definition of a closed-set of classes, which…

机器人学 · 计算机科学 2025-02-27 Nicolas Harvey Chapman , Feras Dayoub , Will Browne , Christopher Lehnert

With the rapid development of Role-Playing Games (RPGs), players are now allowed to edit the facial appearance of their in-game characters with their preferences rather than using default templates. This paper proposes a game character…

计算机视觉与模式识别 · 计算机科学 2020-08-18 Tianyang Shi , Zhengxia Zou , Yi Yuan , Changjie Fan

While 2D pose estimation has advanced our ability to interpret body movements in animals and primates, it is limited by the lack of depth information, constraining its application range. 3D pose estimation provides a more comprehensive…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Soumyaratna Debnath , Harish Katti , Shashikant Verma , Shanmuganathan Raman

We present a novel method for reconstructing personalized 3D human avatars with realistic animation from only a few images. Due to the large variations in body shapes, poses, and cloth types, existing methods mostly require hours of…

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…

计算机视觉与模式识别 · 计算机科学 2022-04-14 Xu Chen , Tianjian Jiang , Jie Song , Jinlong Yang , Michael J. Black , Andreas Geiger , Otmar Hilliges

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

计算机视觉与模式识别 · 计算机科学 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

We propose a novel algorithm for the fitting of 3D human shape to images. Combining the accuracy and refinement capabilities of iterative gradient-based optimization techniques with the robustness of deep neural networks, we propose a…

计算机视觉与模式识别 · 计算机科学 2020-08-20 Jie Song , Xu Chen , Otmar Hilliges

Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields (NeRF)-based methods achieve high-fidelity results, the computational…

图形学 · 计算机科学 2023-11-29 Hao-Bin Duan , Miao Wang , Jin-Chuan Shi , Xu-Chuan Chen , Yan-Pei Cao

We present an approach to generate high fidelity 3D face avatar with a high-resolution UV texture map from a single image. To estimate the face geometry, we use a deep neural network to directly predict vertex coordinates of the 3D face…

计算机视觉与模式识别 · 计算机科学 2019-12-10 Ruizhe Wang , Chih-Fan Chen , Hao Peng , Xudong Liu , Oliver Liu , Xin Li

Despite recent progress in 3D Gaussian-based head avatar modeling, efficiently generating high fidelity avatars remains a challenge. Current methods typically rely on extensive multi-view capture setups or monocular videos with per-identity…

计算机视觉与模式识别 · 计算机科学 2026-02-02 Xinya Ji , Sebastian Weiss , Manuel Kansy , Jacek Naruniec , Xun Cao , Barbara Solenthaler , Derek Bradley

The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or…

计算机视觉与模式识别 · 计算机科学 2023-10-02 Xiaochen Zhao , Lizhen Wang , Jingxiang Sun , Hongwen Zhang , Jinli Suo , Yebin Liu

In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…

计算机视觉与模式识别 · 计算机科学 2024-10-11 Xuangeng Chu , Tatsuya Harada

Editable 3D-aware generation, which supports user-interacted editing, has witnessed rapid development recently. However, existing editable 3D GANs either fail to achieve high-accuracy local editing or suffer from huge computational costs.…

计算机视觉与模式识别 · 计算机科学 2024-02-28 Fan Yang , Tianyi Chen , Xiaosheng He , Zhongang Cai , Lei Yang , Si Wu , Guosheng Lin