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With large language models (LLMs) on the rise, in-game interactions are shifting from rigid commands to natural conversations. However, the impacts of LLMs on player performance and game experience remain underexplored. This work explores…

人机交互 · 计算机科学 2025-07-31 Xin Sun , Lei Wang , Yue Li , Jie Li , Massimo Poesio , Julian Frommel , Koen Hinriks , Jiahuan Pei

While large language models (LMs) have shown remarkable capabilities across numerous tasks, they often struggle with simple reasoning and planning in physical environments, such as understanding object permanence or planning household…

计算与语言 · 计算机科学 2023-10-31 Jiannan Xiang , Tianhua Tao , Yi Gu , Tianmin Shu , Zirui Wang , Zichao Yang , Zhiting Hu

Vision-and-Language Navigation (VLN) requires an agent to ground language instructions to its own movement within a visual environment. While state-of-the-art methods leverage the reasoning capabilities of Vision-Language Models (VLMs) for…

机器人学 · 计算机科学 2026-05-22 Wenxuan Guo , Xiuwei Xu , Yichen Liu , Xiangyu Li , Hang Yin , Huangxing Chen , Wenzhao Zheng , Jianjiang Feng , Jie Zhou , Jiwen Lu

Recently, action-based decision-making in open-world environments has gained significant attention. Visual Language Action (VLA) models, pretrained on large-scale web datasets, have shown promise in decision-making tasks. However, previous…

计算机视觉与模式识别 · 计算机科学 2025-09-15 Muyao Li , Zihao Wang , Kaichen He , Xiaojian Ma , Yitao Liang

Pre-trained and frozen large language models (LLMs) can effectively map simple scene rearrangement instructions to programs over a robot's visuomotor functions through appropriate few-shot example prompting. To parse open-domain natural…

人工智能 · 计算机科学 2023-11-21 Gabriel Sarch , Yue Wu , Michael J. Tarr , Katerina Fragkiadaki

Vision-language navigation (VLN) is the task of entailing an agent to carry out navigational instructions inside photo-realistic environments. One of the key challenges in VLN is how to conduct a robust navigation by mitigating the…

计算机视觉与模式识别 · 计算机科学 2020-08-21 Hanqing Wang , Wenguan Wang , Tianmin Shu , Wei Liang , Jianbing Shen

We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and…

人工智能 · 计算机科学 2024-07-09 Zihao Wang , Shaofei Cai , Guanzhou Chen , Anji Liu , Xiaojian Ma , Yitao Liang

Recent embodied agents are primarily built based on reinforcement learning (RL) or large language models (LLMs). Among them, RL agents are efficient for deployment but only perform very few tasks. By contrast, giant LLM agents (often more…

计算机视觉与模式识别 · 计算机科学 2025-02-06 Zhuoling Li , Xiaogang Xu , Zhenhua Xu , SerNam Lim , Hengshuang Zhao

Object Goal Navigation (ObjectNav) refers to an agent navigating to an object in an unseen environment, which is an ability often required in the accomplishment of complex tasks. While existing methods demonstrate proficiency in isolated…

机器人学 · 计算机科学 2026-04-15 Jiahua Pei , Yi Liu , Guoping Pan , Yuanhao Jiang , Houde Liu , Xueqian Wang

We study building multi-task agents in open-world environments. Without human demonstrations, learning to accomplish long-horizon tasks in a large open-world environment with reinforcement learning (RL) is extremely inefficient. To tackle…

机器学习 · 计算机科学 2023-12-05 Haoqi Yuan , Chi Zhang , Hongcheng Wang , Feiyang Xie , Penglin Cai , Hao Dong , Zongqing Lu

Large Language Model (LLM)-based planning has advanced embodied agents in long-horizon environments such as Minecraft, where acquiring latent knowledge of goal (or item) dependencies and feasible actions is critical. However, LLMs often…

机器学习 · 计算机科学 2026-02-19 Seungjoon Lee , Suhwan Kim , Minhyeon Oh , Youngsik Yoon , Jungseul Ok

An embodied task such as embodied question answering (EmbodiedQA), requires an agent to explore the environment and collect clues to answer a given question that related with specific objects in the scene. The solution of such task usually…

计算机视觉与模式识别 · 计算机科学 2021-10-19 Yang Wu , Shirui Feng , Guanbin Li , Liang Lin

Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

软件工程 · 计算机科学 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

To cooperate with humans effectively, virtual agents need to be able to understand and execute language instructions. A typical setup to achieve this is with a scripted teacher which guides a virtual agent using language instructions.…

计算与语言 · 计算机科学 2019-08-15 Mathijs Mul , Diane Bouchacourt , Elia Bruni

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Gengyuan Zhang , Mingcong Ding , Jingpei Wu , Ruotong Liao , Volker Tresp

It is a long-lasting goal to design an embodied system that can solve long-horizon open-world tasks in human-like ways. However, existing approaches usually struggle with compound difficulties caused by the logic-aware decomposition and…

计算机视觉与模式识别 · 计算机科学 2024-03-28 Yiran Qin , Enshen Zhou , Qichang Liu , Zhenfei Yin , Lu Sheng , Ruimao Zhang , Yu Qiao , Jing Shao

Building a general-purpose agent is a long-standing vision in the field of artificial intelligence. Existing agents have made remarkable progress in many domains, yet they still struggle to complete long-horizon tasks in an open world. We…

人工智能 · 计算机科学 2024-10-22 Zaijing Li , Yuquan Xie , Rui Shao , Gongwei Chen , Dongmei Jiang , Liqiang Nie

Advances in deep generative modeling have made it increasingly plausible to train human-level embodied agents. Yet progress has been limited by the absence of large-scale, real-time, multi-modal, and socially interactive datasets that…

机器学习 · 计算机科学 2026-02-19 Yingchen He , Christian D. Weilbach , Martyna E. Wojciechowska , Yuxuan Zhang , Frank Wood

Video games are increasingly accessible to blind and low vision (BLV) players, yet many aspects remain inaccessible. One aspect is the joy players feel when they explore environments and make new discoveries, which is integral to many…

人机交互 · 计算机科学 2024-03-18 Vishnu Nair , Hanxiu 'Hazel' Zhu , Peize Song , Jizhong Wang , Brian A. Smith

This paper proposes EvoAgent - an evolvable large language model (LLM) agent framework that integrates structured skill learning with a hierarchical sub-agent delegation mechanism. EvoAgent models skills as multi-file structured capability…

人工智能 · 计算机科学 2026-04-27 Aimin Zhang , Jiajing Guo , Fuwei Jia , Chen Lv , Boyu Wang , Fangzheng Li