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Learning and predicting the pose parameters of a 3D hand model given an image, such as locations of hand joints, is challenging due to large viewpoint changes and articulations, and severe self-occlusions exhibited particularly in…

计算机视觉与模式识别 · 计算机科学 2018-05-23 Qi Ye , Tae-Kyun Kim

Estimating 3D hand meshes from RGB images robustly is a highly desirable task, made challenging due to the numerous degrees of freedom, and issues such as self similarity and occlusions. Previous methods generally either use parametric 3D…

计算机视觉与模式识别 · 计算机科学 2022-02-02 Michael Seeber , Roi Poranne , Marc Polleyfeys , Martin R. Oswald

This paper focuses on the problem of 3D human reconstruction from 2D evidence. Although this is an inherently ambiguous problem, the majority of recent works avoid the uncertainty modeling and typically regress a single estimate for a given…

计算机视觉与模式识别 · 计算机科学 2021-08-27 Nikos Kolotouros , Georgios Pavlakos , Dinesh Jayaraman , Kostas Daniilidis

Occlusion is one of the challenging issues when estimating 3D hand pose. This problem becomes more prominent when hand interacts with an object or two hands are involved. In the past works, much attention has not been given to these…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Mallika Garg , Debashis Ghosh , Pyari Mohan Pradhan

Recently, 3D hand reconstruction has gained more attention in human-computer cooperation, especially for hand-object interaction scenario. However, it still remains huge challenge due to severe hand-occlusion caused by interaction, which…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Feng Shuang , Wenbo He , Shaodong Li

In this paper, we propose an adaptive weighting regression (AWR) method to leverage the advantages of both detection-based and regression-based methods. Hand joint coordinates are estimated as discrete integration of all pixels in dense…

计算机视觉与模式识别 · 计算机科学 2020-07-21 Weiting Huang , Pengfei Ren , Jingyu Wang , Qi Qi , Haifeng Sun

We tackle the problem of Human Mesh Recovery (HMR) from a single RGB image, formulating it as an image-conditioned human pose and shape generation. While recovering 3D human pose from 2D observations is inherently ambiguous, most existing…

计算机视觉与模式识别 · 计算机科学 2025-10-01 Donghwan Kim , Tae-Kyun Kim

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

计算机视觉与模式识别 · 计算机科学 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

Recently, learning-based approaches for 3D reconstruction from 2D images have gained popularity due to its modern applications, e.g., 3D printers, autonomous robots, self-driving cars, virtual reality, and augmented reality. The computer…

计算机视觉与模式识别 · 计算机科学 2020-08-12 Andrey Salvi , Nathan Gavenski , Eduardo Pooch , Felipe Tasoniero , Rodrigo Barros

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

State-of-the-art single depth image-based 3D hand pose estimation methods are based on dense predictions, including voxel-to-voxel predictions, point-to-point regression, and pixel-wise estimations. Despite the good performance, those…

计算机视觉与模式识别 · 计算机科学 2020-07-13 Linpu Fang , Xingyan Liu , Li Liu , Hang Xu , Wenxiong Kang

We revisit the role of texture in monocular 3D hand reconstruction, not as an afterthought for photorealism, but as a dense, spatially grounded cue that can actively support pose and shape estimation. Our observation is simple: even in…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Giorgos Karvounas , Nikolaos Kyriazis , Iason Oikonomidis , Georgios Pavlakos , Antonis A. Argyros

Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Tom Wehrbein , Marco Rudolph , Bodo Rosenhahn , Bastian Wandt

Reconstructing 3D human pose and shape from monocular videos is a well-studied but challenging problem. Common challenges include occlusions, the inherent ambiguities in the 2D to 3D mapping and the computational complexity of video…

计算机视觉与模式识别 · 计算机科学 2023-05-02 Nikolaos Vasilikopoulos , Nikos Kolotouros , Aggeliki Tsoli , Antonis Argyros

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

计算机视觉与模式识别 · 计算机科学 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D…

计算机视觉与模式识别 · 计算机科学 2021-03-23 Yujin Chen , Zhigang Tu , Di Kang , Linchao Bao , Ying Zhang , Xuefei Zhe , Ruizhi Chen , Junsong Yuan

With an enormous number of hand images generated over time, unleashing pose knowledge from unlabeled images for supervised hand mesh estimation is an emerging yet challenging topic. To alleviate this issue, semi-supervised and…

计算机视觉与模式识别 · 计算机科学 2023-08-01 Zuyan Liu , Gaojie Lin , Congyi Wang , Min Zheng , Feida Zhu

This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand…

计算机视觉与模式识别 · 计算机科学 2019-04-23 Liuhao Ge , Zhou Ren , Yuncheng Li , Zehao Xue , Yingying Wang , Jianfei Cai , Junsong Yuan

Multi-view deep neural network is perhaps the most successful approach in 3D shape classification. However, the fusion of multi-view features based on max or average pooling lacks a view selection mechanism, limiting its application in,…

计算机视觉与模式识别 · 计算机科学 2018-08-22 Songle Chen , Lintao Zheng , Yan Zhang , Zhixin Sun , Kai Xu

Reconstructing two hands from monocular RGB images is challenging due to frequent occlusion and mutual confusion. Existing methods mainly learn an entangled representation to encode two interacting hands, which are incredibly fragile to…

计算机视觉与模式识别 · 计算机科学 2023-03-13 Zhengdi Yu , Shaoli Huang , Chen Fang , Toby P. Breckon , Jue Wang
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