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Panoptic tracking enables pixel-level scene interpretation of videos by integrating instance tracking in panoptic segmentation. This provides robots with a spatio-temporal understanding of the environment, an essential attribute for their…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Juana Valeria Hurtado , Sajad Marvi , Rohit Mohan , Abhinav Valada

Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…

计算机视觉与模式识别 · 计算机科学 2018-07-31 Ceyuan Yang , Zhe Wang , Xinge Zhu , Chen Huang , Jianping Shi , Dahua Lin

Today's Mixed Reality head-mounted displays track the user's head pose in world space as well as the user's hands for interaction in both Augmented Reality and Virtual Reality scenarios. While this is adequate to support user input, it…

计算机视觉与模式识别 · 计算机科学 2022-07-29 Jiaxi Jiang , Paul Streli , Huajian Qiu , Andreas Fender , Larissa Laich , Patrick Snape , Christian Holz

We propose a viewpoint invariant model for 3D human pose estimation from a single depth image. To achieve this, our discriminative model embeds local regions into a learned viewpoint invariant feature space. Formulated as a multi-task…

计算机视觉与模式识别 · 计算机科学 2016-07-27 Albert Haque , Boya Peng , Zelun Luo , Alexandre Alahi , Serena Yeung , Li Fei-Fei

Human action recognition is a crucial task for intelligent robotics, particularly within the context of human-robot collaboration research. In self-supervised skeleton-based action recognition, the mask-based reconstruction paradigm learns…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Wei Wei , Shaojie Zhang , Yonghao Dang , Jianqin Yin

Monocular 3D human pose estimation (HPE) methods estimate the 3D positions of joints from individual images. Existing 3D HPE approaches often use the cropped image alone as input for their models. However, the relative depths of joints…

计算机视觉与模式识别 · 计算机科学 2025-08-27 Xiaoyang Hao , Han Li

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

计算机视觉与模式识别 · 计算机科学 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Human motion prediction is a stochastic process: Given an observed sequence of poses, multiple future motions are plausible. Existing approaches to modeling this stochasticity typically combine a random noise vector with information about…

Immersive virtual reality (VR) applications demand accurate, temporally coherent full-body pose tracking. Recent head-mounted camera-based approaches show promise in egocentric pose estimation, but encounter challenges when applied to VR…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Haojie Cheng , Shaun Jing Heng Ong , Shaoyu Cai , Aiden Tat Yang Koh , Fuxi Ouyang , Eng Tat Khoo

Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methods fail to produce accurate and natural motion sequences due to a lack of…

计算机视觉与模式识别 · 计算机科学 2020-05-01 Muhammed Kocabas , Nikos Athanasiou , Michael J. Black

Learning a good 3D human pose representation is important for human pose related tasks, e.g. human 3D pose estimation and action recognition. Within all these problems, preserving the intrinsic pose information and adapting to view…

计算机视觉与模式识别 · 计算机科学 2021-11-03 Qiang Nie , Ziwei Liu , Yunhui Liu

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

图形学 · 计算机科学 2019-08-14 John Kanji , David I. W. Levin

Creating a controllable and relightable digital avatar from multi-view video with fixed illumination is a very challenging problem since humans are highly articulated, creating pose-dependent appearance effects, and skin as well as clothing…

计算机视觉与模式识别 · 计算机科学 2024-07-29 Diogo Luvizon , Vladislav Golyanik , Adam Kortylewski , Marc Habermann , Christian Theobalt

Videos are an accessible form of media for analyzing sports postures and providing feedback to athletes. Existing sport-specific systems embed bespoke human pose attributes and thus can be hard to scale for new attributes, especially for…

人机交互 · 计算机科学 2023-02-28 Jingyuan Liu , Nazmus Saquib , Zhutian Chen , Rubaiat Habib Kazi , Li-Yi Wei , Hongbo Fu , Chiew-Lan Tai

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

Recent works have shown how realistic talking face images can be obtained under the supervision of geometry guidance, e.g., facial landmark or boundary. To alleviate the demand for manual annotations, in this paper, we propose a novel…

计算机视觉与模式识别 · 计算机科学 2020-03-31 Xianfang Zeng , Yusu Pan , Mengmeng Wang , Jiangning Zhang , Yong Liu

Human pose analysis is presently dominated by deep convolutional networks trained with extensive manual annotations of joint locations and beyond. To avoid the need for expensive labeling, we exploit spatiotemporal relations in training…

计算机视觉与模式识别 · 计算机科学 2017-08-08 Ömer Sümer , Tobias Dencker , Björn Ommer

Accurate human trajectory prediction is one of the most crucial tasks for autonomous driving, ensuring its safety. Yet, existing models often fail to fully leverage the visual cues that humans subconsciously communicate when navigating the…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Yang Gao , Saeed Saadatnejad , Alexandre Alahi

We study the problem of learning disentangled representations for data across multiple domains and its applications in human retargeting. Our goal is to map an input image to an identity-invariant latent representation that captures…

计算机视觉与模式识别 · 计算机科学 2019-12-16 Chao Yang , Xiaofeng Liu , Qingming Tang , C. -C. Jay Kuo

Animating a newly designed character using motion capture (mocap) data is a long standing problem in computer animation. A key consideration is the skeletal structure that should correspond to the available mocap data, and the shape…

图形学 · 计算机科学 2021-05-07 Peizhuo Li , Kfir Aberman , Rana Hanocka , Libin Liu , Olga Sorkine-Hornung , Baoquan Chen