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相关论文: OmniAvatar: Geometry-Guided Controllable 3D Head S…

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Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks…

计算机视觉与模式识别 · 计算机科学 2020-10-01 Rumeysa Bodur , Binod Bhattarai , Tae-Kyun Kim

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

计算机视觉与模式识别 · 计算机科学 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

Existing Synthetic Aperture Radar (SAR) image generation methods still lack reliable controllability over key imaging parameters, particularly azimuth angle, depression angle, and polarization mode. Our preliminary GeoDiff-SAR supported…

图像与视频处理 · 电气工程与系统科学 2026-05-21 Xuanting Wu , Fan Zhang , Fei Ma , Yingbing Liu , Lingxiao Peng , Qiang Yin , Yongsheng Zhou

Audio-driven 3D talking avatar generation is increasingly important in virtual communication, digital humans, and interactive media, where avatars must preserve identity, synchronize lip motion with speech, express emotion, and exhibit…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Zhongju Wang , Zhenhong Sun , Beier Wang , Yifu Wang , Daoyi Dong , Huadong Mo , Hongdong Li

Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Jaehoon Ko , Kyusun Cho , Joungbin Lee , Heeji Yoon , Sangmin Lee , Sangjun Ahn , Seungryong Kim

Recent advances in full-head reconstruction have been obtained by optimizing a neural field through differentiable surface or volume rendering to represent a single scene. While these techniques achieve an unprecedented accuracy, they take…

计算机视觉与模式识别 · 计算机科学 2024-04-08 Antonio Canela , Pol Caselles , Ibrar Malik , Eduard Ramon , Jaime García , Jordi Sánchez-Riera , Gil Triginer , Francesc Moreno-Noguer

Reconstructing photorealistic and animatable 4D head avatars from a single portrait image remains a fundamental challenge in computer vision. While diffusion models have enabled remarkable progress in image and video generation for avatar…

计算机视觉与模式识别 · 计算机科学 2026-03-13 Chao Xu , Xiaochen Zhao , Xiang Deng , Jingxiang Sun , Donglin Di , Zhuo Su , Yebin Liu

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Neural volume rendering techniques, such as NeRF, have revolutionized 3D-aware image synthesis by enabling the generation of images of a single scene or object from various camera poses. However, the high computational cost of NeRF presents…

计算机视觉与模式识别 · 计算机科学 2025-01-20 Peng Zheng , Linzhi Huang , Yizhou Yu , Yi Chang , Yilin Wang , Rui Ma

We propose GaussianTalker, a novel framework for real-time generation of pose-controllable talking heads. It leverages the fast rendering capabilities of 3D Gaussian Splatting (3DGS) while addressing the challenges of directly controlling…

计算机视觉与模式识别 · 计算机科学 2024-04-26 Kyusun Cho , Joungbin Lee , Heeji Yoon , Yeobin Hong , Jaehoon Ko , Sangjun Ahn , Seungryong Kim

Controllable 3D human avatars have found widespread applications in 3D games, the metaverse, and AR/VR scenarios. The conventional approach to creating such a 3D avatar requires a lengthy, intricate pipeline encompassing appearance…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Jiahe Zhu , Xinyao Wang , Yiyu Zhuang , Yanwen Wang , Jing Tian , Yao Yao , Hao Zhu

We address the problem of photorealistic 3D face avatar synthesis from sparse images. Existing Parametric models for face avatar reconstruction struggle to generate details that originate from inputs. Meanwhile, although current NeRF-based…

计算机视觉与模式识别 · 计算机科学 2023-06-27 Weichen Zhang , Xiang Zhou , Yukang Cao , Wensen Feng , Chun Yuan

We present a framework for explicit emotion control in feed-forward, single-image 3D head avatar reconstruction. Unlike existing pipelines where emotion is implicitly entangled with geometry or appearance, we treat emotion as a first-class…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Yicheng Gong , Jiawei Zhang , Liqiang Liu , Yanwen Wang , Lei Chu , Jiahao Li , Hao Pan , Hao Zhu , Yan Lu

Despite the growing success of 3D-aware GANs, which can be trained on 2D images to generate high-quality 3D assets, they still rely on multi-view images with camera annotations to synthesize sufficient details from all viewing directions.…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Jing Yang , Kyle Fogarty , Fangcheng Zhong , Cengiz Oztireli

3D face modeling has been an active area of research in computer vision and computer graphics, fueling applications ranging from facial expression transfer in virtual avatars to synthetic data generation. Existing 3D deep learning…

计算机视觉与模式识别 · 计算机科学 2022-08-31 Fariborz Taherkhani , Aashish Rai , Quankai Gao , Shaunak Srivastava , Xuanbai Chen , Fernando de la Torre , Steven Song , Aayush Prakash , Daeil Kim

We propose a compositional method for constructing a complete 3D head avatar from a single image. Prior one-shot holistic approaches frequently fail to produce realistic hair dynamics during animation, largely due to inadequate decoupling…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Yuan Sun , Xuan Wang , WeiLi Zhang , Wenxuan Zhang , Yu Guo , Fei Wang

3D animation is central to modern visual media, yet traditional production pipelines remain labor-intensive, expertise-demanding, and computationally expensive. Recent AIGC-based approaches partially automate asset creation and rigging, but…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Yupeng Zhu , Xiongzhen Zhang , Ye Chen , Bingbing Ni

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Reconstructing high-fidelity and animatable 3D head avatars from monocular videos remains a challenging yet essential task. Existing methods based on 3D Gaussian Splatting typically bind Gaussians to mesh triangles and model deformations…

计算机视觉与模式识别 · 计算机科学 2026-03-06 Jiankuo Zhao , Xiangyu Zhu , Zidu Wang , Zhen Lei

We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate…

计算机视觉与模式识别 · 计算机科学 2023-10-05 Xuanmeng Zhang , Jianfeng Zhang , Rohan Chacko , Hongyi Xu , Guoxian Song , Yi Yang , Jiashi Feng