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相关论文: OTAvatar: One-shot Talking Face Avatar with Contro…

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Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…

计算机视觉与模式识别 · 计算机科学 2024-05-27 Yuchi Wang , Junliang Guo , Jianhong Bai , Runyi Yu , Tianyu He , Xu Tan , Xu Sun , Jiang Bian

With NeRF widely used for facial reenactment, recent methods can recover photo-realistic 3D head avatar from just a monocular video. Unfortunately, the training process of the NeRF-based methods is quite time-consuming, as MLP used in the…

计算机视觉与模式识别 · 计算机科学 2023-05-04 Yuelang Xu , Lizhen Wang , Xiaochen Zhao , Hongwen Zhang , Yebin Liu

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

计算机视觉与模式识别 · 计算机科学 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…

计算机视觉与模式识别 · 计算机科学 2022-10-07 Madhav Agarwal , Rudrabha Mukhopadhyay , Vinay Namboodiri , C V Jawahar

Recent advancements in 3D avatar generation excel with multi-view supervision for photorealistic models. However, monocular counterparts lag in quality despite broader applicability. We propose ReCaLaB to close this gap. ReCaLaB is a…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Yuchen Rao , Eduardo Perez Pellitero , Benjamin Busam , Yiren Zhou , Jifei Song

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Felix Taubner , Ruihang Zhang , Mathieu Tuli , David B. Lindell

In this paper, we explore a reconstruction and reenactment separated framework for 3D Gaussians head, which requires only a single portrait image as input to generate controllable avatar. Specifically, we developed a large-scale one-shot…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Zhiling Ye , Cong Zhou , Xiubao Zhang , Haifeng Shen , Weihong Deng , Quan Lu

Reconstructing 3D clothed human avatars from single images is a challenging task, especially when encountering complex poses and loose clothing. Current methods exhibit limitations in performance, largely attributable to their dependence on…

计算机视觉与模式识别 · 计算机科学 2023-10-24 Zechuan Zhang , Li Sun , Zongxin Yang , Ling Chen , Yi Yang

We present TimeWalker, a novel framework that models realistic, full-scale 3D head avatars of a person on lifelong scale. Unlike current human head avatar pipelines that capture identity at the momentary level(e.g., instant photography or…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Dongwei Pan , Yang Li , Hongsheng Li , Kwan-Yee Lin

Performing facial expression transfer under one-shot setting has been increasing in popularity among research community with a focus on precise control of expressions. Existing techniques showcase compelling results in perceiving…

计算机视觉与模式识别 · 计算机科学 2024-04-24 Siddharth Nijhawan , Takuya Yashima , Tamaki Kojima

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality,…

计算机视觉与模式识别 · 计算机科学 2025-05-22 Hendrik Junkawitsch , Guoxing Sun , Heming Zhu , Christian Theobalt , Marc Habermann

Generating 3D human models directly from text helps reduce the cost and time of character modeling. However, achieving multi-attribute controllable and realistic 3D human avatar generation is still challenging due to feature coupling and…

计算机视觉与模式识别 · 计算机科学 2024-03-21 Chaoqun Gong , Yuqin Dai , Ronghui Li , Achun Bao , Jun Li , Jian Yang , Yachao Zhang , Xiu Li

We present Reduced Gaussian Blendshapes Avatar (RGBAvatar), a method for reconstructing photorealistic, animatable head avatars at speeds sufficient for on-the-fly reconstruction. Unlike prior approaches that utilize linear bases from 3D…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Linzhou Li , Yumeng Li , Yanlin Weng , Youyi Zheng , Kun Zhou

Recent advances in audio-driven talking head generation have achieved impressive results in lip synchronization and emotional expression. However, they largely overlook the crucial task of facial attribute editing. This capability is…

计算机视觉与模式识别 · 计算机科学 2025-08-28 Guanwen Feng , Zhiyuan Ma , Yunan Li , Jiahao Yang , Junwei Jing , Qiguang Miao

In this letter, we envision a new metaverse communication paradigm for virtual avatar faces, and develop the semantic face compression with compact 3D facial descriptors. The fundamental principle is that the communication of virtual avatar…

计算机视觉与模式识别 · 计算机科学 2023-11-23 Binzhe Li , Bolin Chen , Zhao Wang , Shiqi Wang , Yan Ye

We propose OMG-Avatar, a novel One-shot method that leverages a Multi-LOD (Level-of-Detail) Gaussian representation for animatable 3D head reconstruction from a single image in 0.2s. Our method enables LOD head avatar modeling using a…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Jianqiang Ren , Lin Liu , Steven Hoi

This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary…

计算机视觉与模式识别 · 计算机科学 2023-05-31 Thu Nguyen-Phuoc , Gabriel Schwartz , Yuting Ye , Stephen Lombardi , Lei Xiao

Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability…

计算机视觉与模式识别 · 计算机科学 2025-07-22 Alexandre Symeonidis-Herzig , Özge Mercanoğlu Sincan , Richard Bowden

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for…

图形学 · 计算机科学 2025-05-01 Duotun Wang , Hengyu Meng , Zeyu Cai , Zhijing Shao , Qianxi Liu , Lin Wang , Mingming Fan , Xiaohang Zhan , Zeyu Wang