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Existing 3D clothed avatar reconstruction methods achieve high visual fidelity but ignore geometric structure and physical plausibility. They either model clothed humans as a single deformable surface or attempt garment disentanglement…

计算机视觉与模式识别 · 计算机科学 2026-05-21 Daniel Eskandar , Berna Kabadayi , Garvita Tiwari , Gerard Pons-Moll

For reconstructing high-fidelity human 3D models from monocular videos, it is crucial to maintain consistent large-scale body shapes along with finely matched subtle wrinkles. This paper explores the observation that the per-frame rendering…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Chunjin Song , Zhijie Wu , Bastian Wandt , Leonid Sigal , Helge Rhodin

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressive photorealism. Today, such photoreal avatars are seen as a…

计算机视觉与模式识别 · 计算机科学 2025-05-12 Gengyan Li , Paulo Gotardo , Timo Bolkart , Stephan Garbin , Kripasindhu Sarkar , Abhimitra Meka , Alexandros Lattas , Thabo Beeler

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Ye Yuan , Xueting Li , Yangyi Huang , Shalini De Mello , Koki Nagano , Jan Kautz , Umar Iqbal

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

计算机视觉与模式识别 · 计算机科学 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in reconstructing and free-viewpoint rendering of static as…

计算机视觉与模式识别 · 计算机科学 2024-03-20 Paul Knoll , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

The efficient reconstruction of high-quality and intuitively editable human avatars presents a pressing challenge in the field of computer vision. Recent advancements, such as 3DGS, have demonstrated impressive reconstruction efficiency and…

图形学 · 计算机科学 2025-11-25 Mengtian Li , Shengxiang Yao , Yichen Pan , Haiyao Xiao , Zhongmei Li , Zhifeng Xie , Keyu Chen

Mesh processing pipelines are mature, but adapting them to newer non-mesh surface representations -- which enable fast rendering with compact file size -- requires costly meshing or transmitting bulky meshes, negating their core benefits…

图形学 · 计算机科学 2025-08-19 Yuta Noma , Zhecheng Wang , Chenxi Liu , Karan Singh , Alec Jacobson

Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While existing NeRF-based methods can achieve high-quality novel…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Yujiao Jiang , Qingmin Liao , Xiaoyu Li , Li Ma , Qi Zhang , Chaopeng Zhang , Zongqing Lu , Ying Shan

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

图形学 · 计算机科学 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

Animating virtual avatars with free-view control is crucial for various applications like virtual reality and digital entertainment. Previous studies have attempted to utilize the representation power of the neural radiance field (NeRF) to…

计算机视觉与模式识别 · 计算机科学 2023-04-05 Zhengming Yu , Wei Cheng , Xian Liu , Wayne Wu , Kwan-Yee Lin

We present PrismAvatar: a 3D head avatar model which is designed specifically to enable real-time animation and rendering on resource-constrained edge devices, while still enjoying the benefits of neural volumetric rendering at training…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Prashant Raina , Felix Taubner , Mathieu Tuli , Eu Wern Teh , Kevin Ferreira

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

计算机视觉与模式识别 · 计算机科学 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner

We present here the first systematic treatment of the problems posed by the visualization and analysis of large-scale, parallel adaptive mesh refinement (AMR) simulations on an Eulerian grid. When compared to those obtained by constructing…

图形学 · 计算机科学 2017-02-17 Guénolé Harel , Jacques-Bernard Lekien , Philippe P. Pébaÿ

We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to different configurations of an articulated object. The…

计算机视觉与模式识别 · 计算机科学 2012-07-19 Dragomir Anguelov , Daphne Koller , Hoi-Cheung Pang , Praveen Srinivasan , Sebastian Thrun

We present a method for fast 3D reconstruction and real-time rendering of dynamic humans from monocular videos with accompanying parametric body fits. Our method can reconstruct a dynamic human in less than 3h using a single GPU, compared…

计算机视觉与模式识别 · 计算机科学 2023-03-22 Ignacio Rocco , Iurii Makarov , Filippos Kokkinos , David Novotny , Benjamin Graham , Natalia Neverova , Andrea Vedaldi

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

计算机视觉与模式识别 · 计算机科学 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

We present a method that enables synthesizing novel views and novel poses of arbitrary human performers from sparse multi-view images. A key ingredient of our method is a hybrid appearance blending module that combines the advantages of the…

计算机视觉与模式识别 · 计算机科学 2023-04-12 Youngjoong Kwon , Dahun Kim , Duygu Ceylan , Henry Fuchs

We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary time steps. To this end, we propose a new multi-view capture…

计算机视觉与模式识别 · 计算机科学 2023-09-15 Tobias Kirschstein , Shenhan Qian , Simon Giebenhain , Tim Walter , Matthias Nießner