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This paper presents a methodology and software tools for parametric design of complex architectural objects, called digital or algorithmic forms. In order to provide a flexible tool, the proposed design philosophy involves two open source…

计算工程、金融与科学 · 计算机科学 2015-03-20 Ladislav Svoboda , Jan Novák , Lukáš Kurilla , Jan Zeman

We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…

计算机视觉与模式识别 · 计算机科学 2022-07-21 Liliang Chen , Jiaqi Li , Han Huang , Yandong Guo

The inverse design of microstructures plays a pivotal role in optimizing metamaterials with specific, targeted physical properties. While traditional forward design methods are constrained by their inability to explore the vast…

计算机视觉与模式识别 · 计算机科学 2025-02-06 Tianyang Xue , Haochen Li , Longdu Liu , Paul Henderson , Pengbin Tang , Lin Lu , Jikai Liu , Haisen Zhao , Hao Peng , Bernd Bickel

Brain-computer interface (BCI) systems have potential as assistive technologies for individuals with severe motor impairments. Nevertheless, individuals must first participate in many training sessions to obtain adequate data for optimizing…

信号处理 · 电气工程与系统科学 2019-12-11 Behnam Reyhani-Masoleh , Tom Chau

The reconstruction of 3D objects from brain signals has gained significant attention in brain-computer interface (BCI) research. Current research predominantly utilizes functional magnetic resonance imaging (fMRI) for 3D reconstruction…

图形学 · 计算机科学 2025-05-06 Xia Deng , Shen Chen , Jiale Zhou , Lei Li

Over the last half century, the main application of Brain Computer Interfaces, BCIs has been controlling wheelchairs and neural prostheses or generating text or commands for people with restricted mobility. There has been very limited…

人机交互 · 计算机科学 2023-07-21 Tong Bill Xu , Saleh Kalantari

Driven by the vision of everyday haptics, the HCI community is advocating for "design touch first" and investigating "how to touch well." However, a gap remains between the exploratory nature of haptic design and technical reproducibility.…

The design and evaluation of assisting technologies to support behavior change processes have become an essential topic within the field of human-computer interaction research in general and the field of immersive intervention technologies…

人机交互 · 计算机科学 2020-12-22 Carolin Wienrich , Nina Ines Döllinger , Rebecca Hein

Cross-subject brain-to-visual decoding remains a core challenge in brain-computer interfaces due to severe inter-individual variability that induces systematic subject-specific functional misalignment. To address this issue, we propose…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Jiaxiang Liu , Jiawei Du , Xupeng Chen , Guoqi Li , Jiang Cai , Simon Fong , Mingkun Xu

Computationally weak systems and demanding graphical applications are still mostly dependent on linear blendshapes for facial animations. The accompanying artifacts such as self-intersections, loss of volume, or missing soft tissue…

图形学 · 计算机科学 2023-01-23 Nicolas Wagner , Ulrich Schwanecke , Mario Botsch

Digital sculpting is a popular means to create 3D models but remains a challenging task for many users. This can be alleviated by recent advances in data-driven and procedural modeling, albeit bounded by the underlying data and procedures.…

图形学 · 计算机科学 2017-03-31 Mengqi Peng , Jun Xing , Li-Yi Wei

We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Soubhik Sanyal , Partha Ghosh , Jinlong Yang , Michael J. Black , Justus Thies , Timo Bolkart

Recent works have demonstrated that natural language can be used to generate and edit 3D shapes. However, these methods generate shapes with limited fidelity and diversity. We introduce CLIP-Sculptor, a method to address these constraints…

计算机视觉与模式识别 · 计算机科学 2023-05-25 Aditya Sanghi , Rao Fu , Vivian Liu , Karl Willis , Hooman Shayani , Amir Hosein Khasahmadi , Srinath Sridhar , Daniel Ritchie

Recent developments in 3D generative AI enable users to create bespoke 3D models from text or image prompts. However, these approaches provide limited control over spatial structure, making them ill suited for tasks requiring precise…

Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognition models have been used to understand the role of attention…

The hardware-software co-optimization of neural network architectures is becoming a major stream of research especially due to the emergence of commercial neuromorphic chips such as the IBM Truenorth and Intel Loihi. Development of specific…

神经与进化计算 · 计算机科学 2019-06-24 Roshan Gopalakrishnan , Yansong Chua , Ashish Jith Sreejith Kumar

BrainPainter is a software for the 3D visualization of human brain structures; it generates colored brain images using user-defined biomarker data for each brain region. However, BrainPainter is only able to generate human brain images. In…

图形学 · 计算机科学 2021-03-30 Vedvayas Mallela , Polina Golland , Razvan V. Marinescu

This study offers a revolutionary strategy to developing wheelchairs based on the Brain-Computer Interface (BCI) that incorporates Artificial Intelligence (AI) using a The device uses electroencephalogram (EEG) data to mimic wheelchair…

人机交互 · 计算机科学 2025-10-07 Biplov Paneru , Bishwash Paneru , Bipul Thapa , Khem Narayan Poudyal

Today's video-conferencing tools support a rich range of professional and social activities, but their generic meeting environments cannot be dynamically adapted to align with distributed collaborators' needs. To enable end-user…

Recent advances in implicit neural representations have made them a popular choice for modeling 3D geometry, achieving impressive results in tasks such as shape representation, reconstruction, and learning priors. However, directly editing…

图形学 · 计算机科学 2025-02-06 Fizza Rubab , Yiying Tong