相关论文: Enhancing Older Adults' Gesture Typing Experience …
Objective: To investigate whether performance (number of correct decisions) of humans supported by a computer alerting tool can be improved by tailoring the tool's alerting threshold (sensitivity/specificity combination) according to user…
Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…
The development of Natural Language Generation models has led to the creation of powerful Artificial Intelligence-assisted writing tools. These tools are capable of predicting users' needs and actively providing suggestions as they write.…
Assistive technologies for adults with Down syndrome (DS) need designs tailored to their specific technology requirements. While prior research has explored technology design for individuals with intellectual disabilities, little is…
Behavioral biometrics are key components in the landscape of research in continuous and active user authentication. However, there is a lack of large datasets with multiple activities, such as typing, gait and swipe performed by the same…
In this paper, we introduce a tilting interface that controls direction based applications in ubiquitous environments. A tilt interface is useful for situations that require remote and quick interactions or that are executed in public…
Given the ubiquity of SmartTVs and head-mounted-display-based virtual environments, recent research has explored techniques to support eyes-free text entry using touchscreen devices. However, proposed techniques, leveraging lexicons, limit…
Generative AI systems have entered everyday academic, professional, and personal life with remarkable speed, yet most users encounter them as mysterious artifacts rather than intelligible systems. This chapter discusses large language…
In order to develop infocommunications devices so that the capabilities of the human brain may interact with the capabilities of any artificially cognitive system a deeper knowledge of aging is necessary. Especially if society does not want…
Physical keyboards are common peripherals for personal computers and are efficient standard text entry devices. Recent research has investigated how physical keyboards can be used in immersive head-mounted display-based Virtual Reality…
We present MoodSwipe, a soft keyboard that suggests text messages given the user-specified emotions utilizing the real dialog data. The aim of MoodSwipe is to create a convenient user interface to enjoy the technology of emotion…
Our team are developing a new online test that analyses hand movement features associated with ageing that can be completed remotely from the research centre. To obtain hand movement features, participants will be asked to perform a variety…
We developed a prototype of touch-based survey tool for tablets and conducted an experiment to compare interaction patterns of touch-based, PC-based, and paper-based questionnaires. Our findings suggest that a touch-based interface allows…
Artificial intelligence (AI)-enabled everyday technologies could help address age-related challenges like physical impairments and cognitive decline. While recent research studied older adults' experiences with specific AI-enabled products…
Most large language models (LLMs) are sensitive to prompts, and another synonymous expression or a typo may lead to unexpected results for the model. Composing an optimal prompt for a specific demand lacks theoretical support and relies…
This paper proposed a novel method to replace the traditional mouse controller by using Microsoft Kinect Sensor to realize the functional implementation on human-machine interaction. With human hand gestures and movements, Kinect Sensor…
While walking meetings offer a healthy alternative to sit-down meetings, they also pose practical challenges. Taking notes is difficult while walking, which limits the potential of walking meetings. To address this, we designed the Walking…
We collected the hand anthropometric data of 91 respondents to come up with a Filipino-based measurement to determine the suitability of an input device for a digital equipment, the standard PC keyboard. For correlation purposes, we also…
Biometric signature verification has been traditionally performed in pen-based office-like scenarios using devices specifically designed for acquiring handwriting. However, the high deployment of devices such as smartphones and tablets has…
The electronic presentation of text in small display windows is mushrooming. In the present paper, four ways of presenting text in a small display window were examined and compared to a Normal Page condition: rapid serial visual…