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Ensuring robust decision-making in multi-agent systems is challenging when agents have distinct, possibly conflicting objectives and lack full knowledge of each other's strategies. This is apparent in safety-critical applications such as…

系统与控制 · 电气工程与系统科学 2025-10-20 Francesco Bianchin , Robert Lefringhausen , Elisa Gaetan , Samuel Tesfazgi , Sandra Hirche

This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…

机器学习 · 计算机科学 2023-12-05 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Timo Osterburg , Torsten Bertram

Identifying dynamical systems from experimental data is a notably difficult task. Prior knowledge generally helps, but the extent of this knowledge varies with the application, and customized models are often needed. Neural ordinary…

系统与控制 · 电气工程与系统科学 2023-01-13 Mona Buisson-Fenet , Valery Morgenthaler , Sebastian Trimpe , Florent Di Meglio

This thesis presents some geometric insights into three different types of two player prediction games -- namely general learning task, prediction with expert advice, and online convex optimization. These games differ in the nature of the…

机器学习 · 计算机科学 2018-05-23 Parameswaran Kamalaruban

We study observation-based strategies for partially-observable Markov decision processes (POMDPs) with omega-regular objectives. An observation-based strategy relies on partial information about the history of a play, namely, on the past…

计算机科学中的逻辑 · 计算机科学 2015-05-14 Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger

In goal-directed behavior, a large number of possible initial states end up in the pursued goal. The accompanying information loss implies that goal-oriented behavior is in one-to-one correspondence with an open subsystem whose entropy…

神经元与认知 · 定量生物学 2017-02-28 Ines Samengo

We propose a distributed algorithm for multiagent systems that aim to optimize a common objective when agents differ in their estimates of the objective-relevant state of the environment. Each agent keeps an estimate of the environment and…

系统与控制 · 电气工程与系统科学 2019-12-10 Sina Arefizadeh , Ceyhun Eksin

Game-theoretic inverse learning is the problem of inferring a player's objectives from their actions. We formulate an inverse learning problem in a Stackelberg game between a leader and a follower, where each player's action is the…

计算机科学与博弈论 · 计算机科学 2024-10-15 William Ward , Yue Yu , Jacob Levy , Negar Mehr , David Fridovich-Keil , Ufuk Topcu

Extracting the rules of real-world multi-agent behaviors is a current challenge in various scientific and engineering fields. Biological agents independently have limited observation and mechanical constraints; however, most of the…

机器学习 · 计算机科学 2023-12-04 Keisuke Fujii , Naoya Takeishi , Yoshinobu Kawahara , Kazuya Takeda

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

机器学习 · 计算机科学 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

计算机科学与博弈论 · 计算机科学 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

A classic model to study strategic decision making in multi-agent systems is the normal-form game. This model can be generalised to allow for an infinite number of pure strategies leading to continuous games. Multi-objective normal-form…

计算机科学与博弈论 · 计算机科学 2023-03-02 Willem Röpke , Carla Groenland , Roxana Rădulescu , Ann Nowé , Diederik M. Roijers

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

计算机科学与博弈论 · 计算机科学 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning perspective, challenges arise when the agent is prevented…

计算机视觉与模式识别 · 计算机科学 2022-04-27 Matteo Tiezzi , Simone Marullo , Lapo Faggi , Enrico Meloni , Alessandro Betti , Stefano Melacci

Dynamic noncooperative game theory is a field of mathematics and economics in which a lot of research is being carried out at present featuring a great number of applications in many different areas of economics and management science like…

最优化与控制 · 数学 2014-09-19 Philipp Hungerländer

Developing agents that can execute multiple skills by learning from pre-collected datasets is an important problem in robotics, where online interaction with the environment is extremely time-consuming. Moreover, manually designing reward…

机器人学 · 计算机科学 2023-01-06 Lina Mezghani , Sainbayar Sukhbaatar , Piotr Bojanowski , Alessandro Lazaric , Karteek Alahari

We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of…

人工智能 · 计算机科学 2022-02-16 Alexander Demin , Denis Ponomaryov

Well-trained multi-agent systems can fail when deployed in real-world environments due to model mismatches between the training and deployment environments, caused by environment uncertainties including noise or adversarial attacks.…

机器学习 · 计算机科学 2026-03-03 Zain Ulabedeen Farhat , Debamita Ghosh , George K. Atia , Yue Wang

Many real-world decision problems involve the interaction of multiple self-interested agents with limited sensing ability. The partially observable stochastic game (POSG) provides a mathematical framework for modeling these problems,…

计算机科学与博弈论 · 计算机科学 2024-10-30 Tyler Becker , Zachary Sunberg

This paper addresses the problem of both actively searching and tracking multiple unknown dynamic objects in a known environment with multiple cooperative autonomous agents with partial observability. The tracking of a target ends when the…

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