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Text-based games (TBGs) have become a popular proving ground for the demonstration of learning-based agents that make decisions in quasi real-world settings. The crux of the problem for a reinforcement learning agent in such TBGs is…

机器学习 · 计算机科学 2021-06-16 Keerthiram Murugesan , Subhajit Chaudhury , Kartik Talamadupula

Quantum computing offers exciting opportunities for simulating complex quantum systems and optimizing large scale combinatorial problems, but its practical use is limited by device noise and constrained connectivity. Designing quantum…

量子物理 · 物理学 2026-03-19 Akash Kundu , Leopoldo Sarra

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

机器学习 · 计算机科学 2019-09-12 Yue Zheng

Neuroscientists postulate 3D representations in the brain in a variety of different coordinate frames (e.g. 'head-centred', 'hand-centred' and 'world-based'). Recent advances in reinforcement learning demonstrate a quite different approach…

神经元与认知 · 定量生物学 2020-07-10 Alex Muryy , N. Siddharth , Nantas Nardelli , Philip H. S. Torr , Andrew Glennerster

In recent times, reinforcement learning has produced baffling results when it comes to performing control tasks with highly non-linear systems. The impressive results always outweigh the potential vulnerabilities or uncertainties associated…

机器人学 · 计算机科学 2023-11-14 Arshad Javeed

While multitask representation learning has become a popular approach in reinforcement learning (RL) to boost the sample efficiency, the theoretical understanding of why and how it works is still limited. Most previous analytical works…

机器学习 · 计算机科学 2022-10-24 Rui Lu , Andrew Zhao , Simon S. Du , Gao Huang

We propose a new model, independent linear Markov game, for multi-agent reinforcement learning with a large state space and a large number of agents. This is a class of Markov games with independent linear function approximation, where each…

机器学习 · 计算机科学 2023-06-23 Qiwen Cui , Kaiqing Zhang , Simon S. Du

The development of quantum computational techniques has advanced greatly in recent years, parallel to the advancements in techniques for deep reinforcement learning. This work explores the potential for quantum computing to facilitate…

量子物理 · 物理学 2020-08-31 Owen Lockwood , Mei Si

This work studies an algorithm, which we call magnetic mirror descent, that is inspired by mirror descent and the non-Euclidean proximal gradient algorithm. Our contribution is demonstrating the virtues of magnetic mirror descent as both an…

Bundle adjustment is the common way to solve localization and mapping. It is an iterative process in which a system of non-linear equations is solved using two optimization methods, weighted by a damping factor. In the classic approach, the…

计算机视觉与模式识别 · 计算机科学 2023-08-28 Amir Belder , Refael Vivanti , Ayellet Tal

In this paper we give a mathematical model for a game that we call picture cube puzzle and investigate its properties. The central question is the number of moves required to solve the puzzle. A mathematical discussion is followed by the…

离散数学 · 计算机科学 2012-07-27 P. Burcsi

This paper addresses the problem of learning an equilibrium efficiently in general-sum Markov games through decentralized multi-agent reinforcement learning. Given the fundamental difficulty of calculating a Nash equilibrium (NE), we…

机器学习 · 计算机科学 2022-02-01 Weichao Mao , Tamer Başar

High-fidelity control of one- and two-qubit gates past the error correction threshold is an essential ingredient for scalable quantum computing. We present a reinforcement learning (RL) approach to find entangling protocols for…

量子物理 · 物理学 2025-08-21 Mohammad Abedi , Markus Schmitt

Playing two-player games using reinforcement learning and self-play can be challenging due to the complexity of two-player environments and the possible instability in the training process. We propose that a reinforcement learning algorithm…

机器学习 · 计算机科学 2025-02-06 Kimiya Saadat , Richard Zhao

We study multi-task reinforcement learning (RL) in tabular episodic Markov decision processes (MDPs). We formulate a heterogeneous multi-player RL problem, in which a group of players concurrently face similar but not necessarily identical…

机器学习 · 计算机科学 2022-01-19 Chicheng Zhang , Zhi Wang

Quiz design is a tedious process that teachers undertake to evaluate the acquisition of knowledge by students. Our goal in this paper is to automate quiz composition from a set of multiple choice questions (MCQs). We formalize a generic…

Nowadays, fast delivery services have created the need for high-density warehouses. The puzzle-based storage system is a practical way to enhance the storage density, however, facing difficulties in the retrieval process. In this work, a…

机器学习 · 计算机科学 2022-02-09 Jing He , Xinglu Liu , Qiyao Duan , Wai Kin Victor Chan , Mingyao Qi

In classical AI, perception relies on learning state-based representations, while planning, which can be thought of as temporal reasoning over action sequences, is typically achieved through search. We study whether such reasoning can…

机器学习 · 计算机科学 2025-09-30 Alicja Ziarko , Michal Bortkiewicz , Michal Zawalski , Benjamin Eysenbach , Piotr Milos

Recent work (Xu et al., 2020) has suggested that numeral systems in different languages are shaped by a functional need for efficient communication in an information-theoretic sense. Here we take a learning-theoretic approach and show how…

计算与语言 · 计算机科学 2024-05-01 Emil Carlsson , Devdatt Dubhashi , Fredrik D. Johansson

In this paper, we examine the groups $G_2$ and $G_3$ associated to the $2 \times 2$ and $3 \times 3$ Rubik's cubes. We express $G_2$ and $G_3$ in terms of familiar groups and exhibit a split homomorphism $\psi: G_3 \longrightarrow G_2$ to…

表示论 · 数学 2025-08-04 Charles Daly , Justin Kingsnorth