相关论文: Novel Conservative Methods for Adaptive Force Soft…
In this paper we describe an adaptive softening length formalism for collisionless N-body and self-gravitating Smoothed Particle Hydrodynamics (SPH) calculations which conserves momentum and energy exactly. This means that spatially…
Modelling gravity is a fundamental problem that must be tackled in N-body simulations of stellar systems, and satisfactory solutions require a deep understanding of the dynamical effects of softening. In a previous paper (Romeo 1997), we…
Cosmological simulations of structure formation follow the collisionless evolution of dark matter starting from a nearly homogeneous field at early times down to the highly clustered configuration at redshift zero. The density field is…
Pairwise forces between particles in cosmological N-body simulations are generally softened to avoid hard collisions. Physically, this softening corresponds to treating the particles as diffuse clouds rather than point masses. For particles…
In self-consistent N-body simulations of collisionless systems, gravitational interactions are modified on small scales to remove singularities and simplify the task of numerically integrating the equations of motion. This `gravitational…
Two questions that naturally arise in N-body simulations of stellar systems are: (1) How can we compare experiments that employ different types of softened gravity? (2) Given a particular type of softened gravity, which choices of the…
We describe a new adaptive timestep criterion for integrating gravitational motion, which uses the tidal tensor to estimate the local dynamical timescale and scales the timestep proportionally. This provides a better candidate for a truly…
Cosmological N-Body simulations are used for a variety of applications. Indeed progress in the study of large scale structures and galaxy formation would have been very limited without this tool. For nearly twenty years the limitations…
N-body simulations are essential for understanding the formation and evolution of structure in the Universe. However, the discrete nature of these simulations affects their accuracy when modelling collisionless systems. We introduce a new…
In N-body simulations of collisionless stellar systems, the forces are softened to reduce the shot noise. Softening modifies gravity at r=|x-y| smaller than softening length epsilon and the softened forces are increasingly biased for ever…
Traditional N-body methods introduce localised perturbations in the gravitational forces governing their evolution. These perturbations lead to an artificial fragmentation in the filamentary network of the Large Scale Structure, often…
$N$-body simulations study the dynamics of $N$ particles under the influence of mutual long-distant forces such as gravity. In practice, $N$-body codes will violate Newton's third law if they use either an approximate Poisson solver or…
Dynamical simulations are a fundamental tool for studying the secular evolution of disc galaxies. Even at their maximum resolution, they still follow a limited number of particles and typically resolve scales of the order of a few tens of…
Tree codes that approximate groups of distant particles with multipole expansions are the standard way to accelerate the computation of self-gravity on particles. While momentum-conserving fast multipole methods exist, parallelisation is…
This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…
Tidal dissipation plays an important role in the dynamical evolution of moons, planets, stars and compact remnants. The interesting complexity originates from the interplay between the internal structure and external tidal forcing. Recent…
A new computationally efficient method has been introduced to treat self-gravity in mesh based hydrodynamical simulations. It is applied simply by slightly modifying the Poisson equation into an inhomogeneous wave equation. This roughly…
We present a new time-stepping criterion for N-body simulations that is based on the true dynamical time of a particle. This allows us to follow the orbits of particles correctly in all environments since it has better adaptivity than…
For problems in astrophysics, planetary science and beyond, numerical simulations are often limited to simulating fewer particles than in the real system. To model collisions, the simulated particles (aka superparticles) need to be inflated…
We consider a 1D-2V Vlasov-Fokker-Planck multi-species ionic description coupled to fluid electrons. We address temporal stiffness with implicit time stepping, suitably preconditioned. To address temperature disparity in time and space, we…