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Deep video action recognition models have been highly successful in recent years but require large quantities of manually annotated data, which are expensive and laborious to obtain. In this work, we investigate the generation of synthetic…

计算机视觉与模式识别 · 计算机科学 2019-10-16 César Roberto de Souza , Adrien Gaidon , Yohann Cabon , Naila Murray , Antonio Manuel López

The target duration of a synthesized human motion is a critical attribute that requires modeling control over the motion dynamics and style. Speeding up an action performance is not merely fast-forwarding it. However, state-of-the-art…

计算机视觉与模式识别 · 计算机科学 2024-07-17 Alessio Sampieri , Alessio Palma , Indro Spinelli , Fabio Galasso

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and…

计算机视觉与模式识别 · 计算机科学 2024-12-23 Antonios Gasteratos , Stavros N. Moutsis , Konstantinos A. Tsintotas , Yiannis Aloimonos

Human motion generative modeling or synthesis aims to characterize complicated human motions of daily activities in diverse real-world environments. However, current research predominantly focuses on either low-level, short-period motions…

机器人学 · 计算机科学 2025-06-03 Jusheng Zhang , Jinzhou Tang , Sidi Liu , Mingyan Li , Sheng Zhang , Jian Wang , Keze Wang

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli

Videos capture events that typically contain multiple sequential, and simultaneous, actions even in the span of only a few seconds. However, most large-scale datasets built to train models for action recognition in video only provide a…

计算机视觉与模式识别 · 计算机科学 2021-09-29 Mathew Monfort , Bowen Pan , Kandan Ramakrishnan , Alex Andonian , Barry A McNamara , Alex Lascelles , Quanfu Fan , Dan Gutfreund , Rogerio Feris , Aude Oliva

This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and facial expressions that are realistic and diverse. To achieve…

计算机视觉与模式识别 · 计算机科学 2023-06-21 Hongwei Yi , Hualin Liang , Yifei Liu , Qiong Cao , Yandong Wen , Timo Bolkart , Dacheng Tao , Michael J. Black

The focus of this paper is on 3D motion editing. Given a 3D human motion and a textual description of the desired modification, our goal is to generate an edited motion as described by the text. The key challenges include the scarcity of…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Nikos Athanasiou , Alpár Cseke , Markos Diomataris , Michael J. Black , Gül Varol

Dancing with music is always an essential human art form to express emotion. Due to the high temporal-spacial complexity, long-term 3D realist dance generation synchronized with music is challenging. Existing methods suffer from the…

计算机视觉与模式识别 · 计算机科学 2023-08-24 Siqi Yang , Zejun Yang , Zhisheng Wang

Generating stable and controllable character motion in real-time is a key challenge in computer animation. Existing methods often fail to provide fine-grained control or suffer from motion degradation over long sequences, limiting their use…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Eunjong Lee , Eunhee Kim , Sanghoon Hong , Eunho Jung , Jihoon Kim

Recent success with large language models has sparked a new wave of verbal human-AI interaction. While such models support users in a variety of creative tasks, they lack the embodied nature of human interaction. Dance, as a primal form of…

计算机视觉与模式识别 · 计算机科学 2025-11-04 Alexander Okupnik , Johannes Schneider , Kyriakos Flouris

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang

Action anticipation, the task of predicting future actions from partially observed videos, is crucial for advancing intelligent systems. Unlike action recognition, which operates on fully observed videos, action anticipation must handle…

计算机视觉与模式识别 · 计算机科学 2025-06-04 Seulgi Kim , Ghazal Kaviani , Mohit Prabhushankar , Ghassan AlRegib

This paper proposes the novel task of video generation conditioned on a SINGLE semantic label map, which provides a good balance between flexibility and quality in the generation process. Different from typical end-to-end approaches, which…

计算机视觉与模式识别 · 计算机科学 2019-03-12 Junting Pan , Chengyu Wang , Xu Jia , Jing Shao , Lu Sheng , Junjie Yan , Xiaogang Wang

Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Pablo Ruiz-Ponce , Sergio Escalera , José García-Rodríguez , Jiankang Deng , Rolandos Alexandros Potamias

Text-to-Video generation, which utilizes the provided text prompt to generate high-quality videos, has drawn increasing attention and achieved great success due to the development of diffusion models recently. Existing methods mainly rely…

计算机视觉与模式识别 · 计算机科学 2025-04-17 Zirui Pan , Xin Wang , Yipeng Zhang , Hong Chen , Kwan Man Cheng , Yaofei Wu , Wenwu Zhu

Our paper aims to generate diverse and realistic animal motion sequences from textual descriptions, without a large-scale animal text-motion dataset. While the task of text-driven human motion synthesis is already extensively studied and…

计算机视觉与模式识别 · 计算机科学 2023-12-01 Zhangsihao Yang , Mingyuan Zhou , Mengyi Shan , Bingbing Wen , Ziwei Xuan , Mitch Hill , Junjie Bai , Guo-Jun Qi , Yalin Wang

With captivating visual effects, stylized 3D character animation has gained widespread use in cinematic production, advertising, social media, and the potential development of virtual reality (VR) non-player characters (NPCs). However,…

人机交互 · 计算机科学 2025-08-05 Xinwu Ye , Jun-Hsiang Yao , Jielin Feng , Shuhong Mei , Xingyu Lan , Siming Chen

This paper aims to manipulate multi-entity 3D motions in video generation. Previous methods on controllable video generation primarily leverage 2D control signals to manipulate object motions and have achieved remarkable synthesis results.…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Xiao Fu , Xian Liu , Xintao Wang , Sida Peng , Menghan Xia , Xiaoyu Shi , Ziyang Yuan , Pengfei Wan , Di Zhang , Dahua Lin

The modeling of human motion using machine learning methods has been widely studied. In essence it is a time-series modeling problem involving predicting how a person will move in the future given how they moved in the past. Existing…

计算机视觉与模式识别 · 计算机科学 2020-07-29 Yan Zhang , Michael J. Black , Siyu Tang