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Affective computing is a field of great interest in many computer vision applications, including video surveillance, behaviour analysis, and human-robot interaction. Most of the existing literature has addressed this field by analysing…

计算机视觉与模式识别 · 计算机科学 2020-06-24 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Cristiano Massaroni

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

图形学 · 计算机科学 2019-08-14 John Kanji , David I. W. Levin

We aim to simultaneously estimate the 3D articulated pose and high fidelity volumetric occupancy of human performance, from multiple viewpoint video (MVV) with as few as two views. We use a multi-channel symmetric 3D convolutional…

计算机视觉与模式识别 · 计算机科学 2020-09-08 Andrew Gilbert , Matthew Trumble , Adrian Hilton , John Collomosse

The challenge of markerless human motion tracking is the high dimensionality of the search space. Thus, efficient exploration in the search space is of great significance. In this paper, a motion capturing algorithm is proposed for upper…

计算机视觉与模式识别 · 计算机科学 2020-02-25 Ziyuan Liu , Dongheui Lee , Wolfgang Sepp

In sports, such as alpine skiing, coaches would like to know the speed and various biomechanical variables of their athletes and competitors. Existing methods use either body-worn sensors, which are cumbersome to setup, or manual image…

计算机视觉与模式识别 · 计算机科学 2019-09-02 Roman Bachmann , Jörg Spörri , Pascal Fua , Helge Rhodin

Synthesizing camera movements from music and dance is highly challenging due to the contradicting requirements and complexities of dance cinematography. Unlike human movements, which are always continuous, dance camera movements involve…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Zixuan Wang , Jiayi Li , Xiaoyu Qin , Shikun Sun , Songtao Zhou , Jia Jia , Jiebo Luo

We present an interactive core training system for core training using a monocular camera image as input in this paper. It is commonly expensive to capture human pose using depth cameras or multiple cameras with conventional approaches. To…

人机交互 · 计算机科学 2021-06-18 Haoran Xie , Atsushi Watatani , Kazunori Miyata

We present the first method to capture the 3D total motion of a target person from a monocular view input. Given an image or a monocular video, our method reconstructs the motion from body, face, and fingers represented by a 3D deformable…

计算机视觉与模式识别 · 计算机科学 2018-12-05 Donglai Xiang , Hanbyul Joo , Yaser Sheikh

The last several years have seen significant progress in using depth cameras for tracking articulated objects such as human bodies, hands, and robotic manipulators. Most approaches focus on tracking skeletal parameters of a fixed shape…

计算机视觉与模式识别 · 计算机科学 2017-11-23 Aaron Walsman , Weilin Wan , Tanner Schmidt , Dieter Fox

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

计算机视觉与模式识别 · 计算机科学 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

Previous motion generation methods are limited to the pre-rigged 3D human model, hindering their applications in the animation of various non-rigged characters. In this work, we present TapMo, a Text-driven Animation Pipeline for…

图形学 · 计算机科学 2023-10-20 Jiaxu Zhang , Shaoli Huang , Zhigang Tu , Xin Chen , Xiaohang Zhan , Gang Yu , Ying Shan

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

计算机视觉与模式识别 · 计算机科学 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…

计算机视觉与模式识别 · 计算机科学 2021-01-01 Hui Feng , Shanshan Wang , Shuzhi Sam Ge

In this paper, we present an approach to reconstruct 3-D human motion from multi-cameras and track human skeleton using the reconstructed human 3-D point (voxel) cloud. We use an improved and more robust algorithm, probabilistic shape from…

图形学 · 计算机科学 2013-11-28 Jian Song , Yatao Bian , Junchi Yan , Xu Zhao , Yuncai Liu

Advanced artificial intelligence and machine learning have great potential to redefine how skin lesions are detected, mapped, tracked and documented. Here, We propose a 3D whole-body imaging system known as 3DSkin-mapper to enable automated…

Existing methods in video action recognition mostly do not distinguish human body from the environment and easily overfit the scenes and objects. In this work, we present a conceptually simple, general and high-performance framework for…

计算机视觉与模式识别 · 计算机科学 2018-12-18 Jiagang Zhu , Wei Zou , Liang Xu , Yiming Hu , Zheng Zhu , Manyu Chang , Junjie Huang , Guan Huang , Dalong Du

Drawing is a fun and intuitive way to create a character, accessible even to small children. However, animating 2D figure drawings is a much more challenging task, requiring specialized tools and skills. Bringing 2D figures to 3D so they…

图形学 · 计算机科学 2025-02-26 Harrison Jesse Smith , Nicky He , Yuting Ye

Reliable markerless motion tracking of people participating in a complex group activity from multiple moving cameras is challenging due to frequent occlusions, strong viewpoint and appearance variations, and asynchronous video streams. To…

计算机视觉与模式识别 · 计算机科学 2020-04-21 Minh Vo , Ersin Yumer , Kalyan Sunkavalli , Sunil Hadap , Yaser Sheikh , Srinivasa Narasimhan

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

图形学 · 计算机科学 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

计算机视觉与模式识别 · 计算机科学 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian