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相关论文: Lookahead Pathology in Monte-Carlo Tree Search

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Monte Carlo Tree Search (MCTS) is a best-first sampling method employed in the search for optimal decisions. The effectiveness of MCTS relies on the construction of its statistical tree, with the selection policy playing a crucial role. A…

神经与进化计算 · 计算机科学 2023-11-27 Edgar Galvan , Fred Valdez Ameneyro

Monte-Carlo Tree Search (MCTS) is a family of sampling-based search algorithms widely used for online planning in sequential decision-making domains and at the heart of many recent advances in artificial intelligence. Understanding the…

人工智能 · 计算机科学 2025-09-25 Yiyu Qian , Tim Miller , Zheng Qian , Liyuan Zhao

Monte Carlo Tree Search (MCTS) is a sampling best-first method to search for optimal decisions. The success of MCTS depends heavily on how the MCTS statistical tree is built and the selection policy plays a fundamental role in this. A…

人工智能 · 计算机科学 2023-02-08 Fred Valdez Ameneyro , Edgar Galvan

We present an extension of Monte Carlo Tree Search (MCTS) that strongly increases its efficiency for trees with asymmetry and/or loops. Asymmetric termination of search trees introduces a type of uncertainty for which the standard upper…

机器学习 · 统计学 2018-05-24 Thomas M. Moerland , Joost Broekens , Aske Plaat , Catholijn M. Jonker

Monte Carlo Tree Search (MCTS) is an immensely popular search-based framework used for decision making. It is traditionally applied to domains where a perfect simulation model of the environment is available. We study and improve MCTS in…

人工智能 · 计算机科学 2024-05-24 Farnaz Kohankhaki , Kiarash Aghakasiri , Hongming Zhang , Ting-Han Wei , Chao Gao , Martin Müller

The UCT algorithm, which combines the UCB algorithm and Monte-Carlo Tree Search (MCTS), is currently the most widely used variant of MCTS. Recently, a number of investigations into applying other bandit algorithms to MCTS have produced…

人工智能 · 计算机科学 2015-05-13 Yun-Ching Liu , Yoshimasa Tsuruoka

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random…

人工智能 · 计算机科学 2023-04-04 Maciej Świechowski , Konrad Godlewski , Bartosz Sawicki , Jacek Mańdziuk

Monte Carlo Tree Search (MCTS) is a sampling best-first method to search for optimal decisions. The MCTS's popularity is based on its extraordinary results in the challenging two-player based game Go, a game considered much harder than…

神经与进化计算 · 计算机科学 2021-12-21 Edgar Galván , Gavin Simpson

Monte-Carlo Tree Search (MCTS) methods are drawing great interest after yielding breakthrough results in computer Go. This paper proposes a Bayesian approach to MCTS that is inspired by distributionfree approaches such as UCT [13], yet…

机器学习 · 计算机科学 2012-03-19 Gerald Tesauro , V T Rajan , Richard Segal

Monte Carlo Tree Search (MCTS) is a branch of stochastic modeling that utilizes decision trees for optimization, mostly applied to artificial intelligence (AI) game players. This project imagines a game in which an AI player searches for a…

机器学习 · 计算机科学 2020-12-01 Elana Kozak , Scott Hottovy

Monte Carlo Tree Search (MCTS) algorithms have achieved great success on many challenging benchmarks (e.g., Computer Go). However, they generally require a large number of rollouts, making their applications costly. Furthermore, it is also…

机器学习 · 计算机科学 2020-02-27 Anji Liu , Jianshu Chen , Mingze Yu , Yu Zhai , Xuewen Zhou , Ji Liu

A recent theoretical analysis of a Monte-Carlo tree search (MCTS) method properly modified from the ``upper confidence bound applied to trees" (UCT) algorithm established a surprising result, due to a great deal of empirical successes…

最优化与控制 · 数学 2025-02-04 Hyeong Soo Chang

Monte-Carlo Tree Search (MCTS) methods, such as Upper Confidence Bound applied to Trees (UCT), are instrumental to automated planning techniques. However, UCT can be slow to explore an optimal action when it initially appears inferior to…

人工智能 · 计算机科学 2024-04-12 Michael Painter , Mohamed Baioumy , Nick Hawes , Bruno Lacerda

Monte-Carlo tree search (MCTS) is an effective anytime algorithm with a vast amount of applications. It strategically allocates computational resources to focus on promising segments of the search tree, making it a very attractive search…

人工智能 · 计算机科学 2024-02-14 Cedric Derstroff , Jannis Brugger , Jannis Blüml , Mira Mezini , Stefan Kramer , Kristian Kersting

Despite its groundbreaking success in Go and computer games, Monte Carlo Tree Search (MCTS) is computationally expensive as it requires a substantial number of rollouts to construct the search tree, which calls for effective…

机器学习 · 计算机科学 2020-10-06 Anji Liu , Yitao Liang , Ji Liu , Guy Van den Broeck , Jianshu Chen

Monte-Carlo Tree Search (MCTS) is a widely-used strategy for online planning that combines Monte-Carlo sampling with forward tree search. Its success relies on the Upper Confidence bound for Trees (UCT) algorithm, an extension of the UCB…

人工智能 · 计算机科学 2024-06-05 Tuan Dam , Odalric-Ambrym Maillard , Emilie Kaufmann

Monte Carlo Tree Search (MCTS), most famously used in game-play artificial intelligence (e.g., the game of Go), is a well-known strategy for constructing approximate solutions to sequential decision problems. Its primary innovation is the…

最优化与控制 · 数学 2017-04-21 Daniel R. Jiang , Lina Al-Kanj , Warren B. Powell

Proof-Number Search (PNS) and Monte-Carlo Tree Search (MCTS) have been successfully applied for decision making in a range of games. This paper proposes a new approach called PN-MCTS that combines these two tree-search methods by…

人工智能 · 计算机科学 2022-06-09 Elliot Doe , Mark H. M. Winands , Dennis J. N. J. Soemers , Cameron Browne

The combination of Monte-Carlo tree search (MCTS) with deep reinforcement learning has led to significant advances in artificial intelligence. However, AlphaZero, the current state-of-the-art MCTS algorithm, still relies on handcrafted…

UCT has recently emerged as an exciting new adversarial reasoning technique based on cleverly balancing exploration and exploitation in a Monte-Carlo sampling setting. It has been particularly successful in the game of Go but the reasons…

人工智能 · 计算机科学 2012-03-20 Raghuram Ramanujan , Ashish Sabharwal , Bart Selman
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