中文
相关论文

相关论文: Adversarial Policies Beat Superhuman Go AIs

200 篇论文

Artificial intelligence is known as the most effective technological field for rapid developments shaping the future of the world. Even today, it is possible to see intense use of intelligence systems in all fields of the life. Although…

机器学习 · 计算机科学 2019-10-16 Utku Kose

With the growing adoption of AI and machine learning systems in real-world applications, ensuring their fairness has become increasingly critical. The majority of the work in algorithmic fairness focus on assessing and improving the…

机器学习 · 计算机科学 2025-11-12 Eunice Chan , Hanghang Tong

The Internet of Things (IoT) and massive IoT systems are key to sixth-generation (6G) networks due to dense connectivity, ultra-reliability, low latency, and high throughput. Artificial intelligence, including deep learning and machine…

We propose a multiple-komi modification of the AlphaGo Zero/Leela Zero paradigm. The winrate as a function of the komi is modeled with a two-parameters sigmoid function, so that the neural network must predict just one more variable to…

人工智能 · 计算机科学 2019-11-28 Francesco Morandin , Gianluca Amato , Rosa Gini , Carlo Metta , Maurizio Parton , Gian-Carlo Pascutto

Deep learning has emerged as a strong and efficient framework that can be applied to a broad spectrum of complex learning problems which were difficult to solve using the traditional machine learning techniques in the past. In the last few…

机器学习 · 计算机科学 2018-10-02 Anirban Chakraborty , Manaar Alam , Vishal Dey , Anupam Chattopadhyay , Debdeep Mukhopadhyay

Given recent successes in AI (e.g., AlphaGo's victory against Lee Sedol in the game of GO), it's become increasingly important to assess: how close are AI systems to human-level intelligence? This paper describes the Allen AI Science…

人工智能 · 计算机科学 2017-02-24 Carissa Schoenick , Peter Clark , Oyvind Tafjord , Peter Turney , Oren Etzioni

The game of chess is the most widely-studied domain in the history of artificial intelligence. The strongest programs are based on a combination of sophisticated search techniques, domain-specific adaptations, and handcrafted evaluation…

We introduce a real-time strategy game environment based on Generals.io, a game with thousands of weekly active players. Our environment is fully compatible with Gymnasium and PettingZoo and is capable of running thousands of frames per…

机器学习 · 计算机科学 2025-07-11 Matej Straka , Martin Schmid

Convolutional neural networks have been used to achieve a string of successes during recent years, but their lack of interpretability remains a serious issue. Adversarial examples are designed to deliberately fool neural networks into…

机器学习 · 计算机科学 2020-04-28 Jan Philip Göpfert , André Artelt , Heiko Wersing , Barbara Hammer

Artificial Intelligence (AI) has achieved great success in many domains, and game AI is widely regarded as its beachhead since the dawn of AI. In recent years, studies on game AI have gradually evolved from relatively simple environments…

人工智能 · 计算机科学 2020-04-02 Junjie Li , Sotetsu Koyamada , Qiwei Ye , Guoqing Liu , Chao Wang , Ruihan Yang , Li Zhao , Tao Qin , Tie-Yan Liu , Hsiao-Wuen Hon

Adversarial training aims to defend against adversaries: malicious opponents whose sole aim is to harm predictive performance in any way possible. This presents a rather harsh perspective, which we assert results in unnecessarily…

机器学习 · 计算机科学 2025-06-10 Maayan Ehrenberg , Roy Ganz , Nir Rosenfeld

AI-enabled capabilities are reaching the requisite level of maturity to be deployed in the real world, yet do not always make correct or safe decisions. One way of addressing these concerns is to leverage AI control systems alongside and in…

机器学习 · 计算机科学 2024-10-10 Walt Woods , Alexander Grushin , Simon Khan , Alvaro Velasquez

Most existing works focus on direct perturbations to the victim's state/action or the underlying transition dynamics to demonstrate the vulnerability of reinforcement learning agents to adversarial attacks. However, such direct…

机器学习 · 计算机科学 2024-02-21 Xiangyu Liu , Souradip Chakraborty , Yanchao Sun , Furong Huang

Recent studies have shown that deep reinforcement learning (DRL) policies are vulnerable to adversarial attacks, which raise concerns about applications of DRL to safety-critical systems. In this work, we adopt a principled way and study…

机器学习 · 计算机科学 2022-05-17 Chao Wang

One prominent approach toward resolving the adversarial vulnerability of deep neural networks is the two-player zero-sum paradigm of adversarial training, in which predictors are trained against adversarially chosen perturbations of data.…

机器学习 · 计算机科学 2024-03-20 Alexander Robey , Fabian Latorre , George J. Pappas , Hamed Hassani , Volkan Cevher

Go gaming is a struggle between adversaries, black and white simple stones, and aim to control the most Go board territory for success. Rules are simple but Go game fighting is highly intricate. Stones placement and interaction on board is…

人工智能 · 计算机科学 2018-03-19 Didier Barradas-Bautista , Matías Alvarado

Adversarial attacks can generate adversarial inputs by applying small but intentionally worst-case perturbations to samples from the dataset, which leads to even state-of-the-art deep neural networks outputting incorrect answers with high…

机器学习 · 计算机科学 2024-01-08 Shorya Sharma

As Artificial Intelligence (AI) continues to evolve, it has transitioned from a research-focused discipline to a widely adopted technology, enabling intelligent solutions across various sectors. In security, AI's role in strengthening…

密码学与安全 · 计算机科学 2025-09-30 Saskia Laura Schröer , Luca Pajola , Alberto Castagnaro , Giovanni Apruzzese , Mauro Conti

Reinforcement learning has seen increasing applications in real-world contexts over the past few years. However, physical environments are often imperfect and policies that perform well in simulation might not achieve the same performance…

机器学习 · 计算机科学 2022-11-15 Carlos Purves , Pietro Liò , Cătălina Cangea

The Elo rating system has been used world wide for individual sports and team sports, as exemplified by the European Go Federation (EGF), International Chess Federation (FIDE), International Federation of Association Football (FIFA), and…

人工智能 · 计算机科学 2021-05-04 Ben Wise