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相关论文: WebCrowds: An Authoring Tool for Crowd Simulation

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Crime solving is a domain where solution discovery is often serendipitous. Unstructured mechanisms, like Reddit, for crime solving through crowds have failed so far. Mechanisms, collaborations, workflows, and micro-tasks necessary for…

人机交互 · 计算机科学 2015-11-25 Nitesh Goyal

Crowdwork often entails tackling cognitively-demanding and time-consuming tasks. Crowdsourcing can be used for complex annotation tasks, from medical imaging to geospatial data, and such data powers sensitive applications, such as health…

人机交互 · 计算机科学 2020-09-07 Akira Matsui , Emilio Ferrara , Fred Morstatter , Andres Abeliuk , Aram Galstyan

Crowd sensing is a new paradigm which leverages the pervasive smartphones to efficiently collect and upload sensing data, enabling numerous novel applications. To achieve good service quality for a crowd sensing application, incentive…

网络与互联网体系结构 · 计算机科学 2014-12-25 Jiajun Sun

Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…

人工智能 · 计算机科学 2025-08-22 Yibo Liu , Liam Shatzel , Brandon Haworth , Teseo Schneider

The last few decades, crowd simulation for crisis management is highlighted as an important topic of interest for many scientific fields. As the continues evolution of computational resources increases, along with the capabilities of…

多智能体系统 · 计算机科学 2020-07-08 George Sidiropoulos , Chairi Kiourt , Lefteris Moussiades

Multidisciplinary research, in conjunction with artificial intelligence (AI), the Internet of Things (IoT), Blockchain and Big Data analysis, has lowered barriers and made companies more productive, in other words, the joint work of these…

计算机与社会 · 计算机科学 2024-10-18 Luis Chirinos-Apaza

Crowdsourcing technologies rely on groups of people to input information that may be critical for decision-making. This work examines obfuscation in the context of reporting technologies. We show that widespread use of reporting platforms…

机器学习 · 计算机科学 2022-08-15 Benjamin Laufer , Niko A. Grupen

The increasing practice of engaging crowds, where organizations use IT to connect with dispersed individuals for explicit resource creation purposes, has precipitated the need to measure the precise processes and benefits of these…

计算机与社会 · 计算机科学 2017-02-15 J. Prpic , P. , Shukla

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

人机交互 · 计算机科学 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

It is common for large crowds to gather to attend games, exhibitions, political rallies, and other events. Thus, careful designs and operational plans are made to ensure the safe, secure, and efficient movement of people in these crowded…

人机交互 · 计算机科学 2020-02-26 Tomoichi Takahashi

In this work we present the modular Crowd Simulation Evaluation through Composition framework (CSEC) which provides a quantitative comparison between different pedestrian and crowd simulation approaches. Evaluation is made based on the…

计算机视觉与模式识别 · 计算机科学 2018-11-27 Rob Dupre , Vasileios Argyriou

We build on the increasing availability of Virtual Reality (VR) devices and Web technologies to conduct behavioral experiments in VR using crowdsourcing techniques. A new recruiting and validation method allows us to create a panel of…

人机交互 · 计算机科学 2019-05-15 Xiao Ma , Megan Cackett , Leslie Park , Eric Chien , Mor Naaman

Hierarchies of concepts are useful in many applications from navigation to organization of objects. Usually, a hierarchy is created in a centralized manner by employing a group of domain experts, a time-consuming and expensive process. The…

人工智能 · 计算机科学 2015-08-04 Yuyin Sun , Adish Singla , Dieter Fox , Andreas Krause

Neural MMO is a computationally accessible research platform that combines large agent populations, long time horizons, open-ended tasks, and modular game systems. Existing environments feature subsets of these properties, but Neural MMO is…

机器学习 · 计算机科学 2021-10-15 Joseph Suarez , Yilun Du , Clare Zhu , Igor Mordatch , Phillip Isola

In this paper we introduce Chat-crowd, an interactive environment for visual layout composition via conversational interactions. Chat-crowd supports multiple agents with two conversational roles: agents who play the role of a designer are…

计算与语言 · 计算机科学 2019-04-02 Paola Cascante-Bonilla , Xuwang Yin , Vicente Ordonez , Song Feng

Crowd analysis via computer vision techniques is an important topic in the field of video surveillance, which has wide-spread applications including crowd monitoring, public safety, space design and so on. Pixel-wise crowd understanding is…

计算机视觉与模式识别 · 计算机科学 2020-08-04 Qi Wang , Junyu Gao , Wei Lin , Yuan Yuan

Collaboration is a cornerstone of society. In the real world, human teammates make use of multi-sensory data to tackle challenging tasks in ever-changing environments. It is essential for embodied agents collaborating in visually-rich…

人工智能 · 计算机科学 2024-12-09 Qian Long , Zhi Li , Ran Gong , Ying Nian Wu , Demetri Terzopoulos , Xiaofeng Gao

Many data mining tasks cannot be completely addressed by auto- mated processes, such as sentiment analysis and image classification. Crowdsourcing is an effective way to harness the human cognitive ability to process these machine-hard…

数据库 · 计算机科学 2018-10-22 Chengliang Chai , Ju Fan , Guoliang Li , Jiannan Wang , Yudian Zheng

Crowd counting is an effective tool for situational awareness in public places. Automated crowd counting using images and videos is an interesting yet challenging problem that has gained significant attention in computer vision. Over the…

计算机视觉与模式识别 · 计算机科学 2022-09-16 Muhammad Asif Khan , Hamid Menouar , Ridha Hamila

Recent advances in large language models (LLMs) have enabled social simulation through multi-agent systems. Prior efforts focus on agent societies created from scratch, assigning agents with newly defined personas. However, simulating…

计算与语言 · 计算机科学 2025-04-22 Yiting Ran , Xintao Wang , Tian Qiu , Jiaqing Liang , Yanghua Xiao , Deqing Yang