相关论文: Fill in Fabrics: Body-Aware Self-Supervised Inpain…
Virtual Try-On (VTON) technology allows users to visualize how clothes would look on them without physically trying them on, gaining traction with the rise of digitalization and online shopping. Traditional VTON methods, often using…
A general approach to simulate the mechanical behavior of textile materials by taking into account all their constitutive elementary fibers and contacts between them is presented in this paper. A finite element code, based on an implicit…
Image virtual try-on replaces the clothes on a person image with a desired in-shop clothes image. It is challenging because the person and the in-shop clothes are unpaired. Existing methods formulate virtual try-on as either in-painting or…
The development of online economics arouses the demand of generating images of models on product clothes, to display new clothes and promote sales. However, the expensive proprietary model images challenge the existing image virtual try-on…
We propose AvatarVTON, the first 4D virtual try-on framework that generates realistic try-on results from a single in-shop garment image, enabling free pose control, novel-view rendering, and diverse garment choices. Unlike existing…
Generating realistic clothing for virtual applications like online retail and digital avatars is crucial but requires expert knowledge of 3D tools to generating believable simulations. Recently, a number of works proposed to estimate cloth…
Recent neural, physics-based modeling of garment deformations allows faster and visually aesthetic results as opposed to the existing methods. Material-specific parameters are used by the formulation to control the garment inextensibility.…
Virtual try-on technology has become increasingly important in the fashion and retail industries, enabling the generation of high-fidelity garment images that adapt seamlessly to target human models. While existing methods have achieved…
In an era where visual content generation is increasingly driven by machine learning, the integration of human feedback into generative models presents significant opportunities for enhancing user experience and output quality. This study…
Building effective recommender systems for domains like fashion is challenging due to the high level of subjectivity and the semantic complexity of the features involved (i.e., fashion styles). Recent work has shown that approaches to…
Garment refitting, the task of adapting a garment from a source to a target avatar, must preserve the original design features and fine-scale wrinkles, a challenge exacerbated by significant shape variations and varying poses without…
Multi-pose virtual try-on (MPVTON) aims to fit a target garment onto a person at a target pose. Compared to traditional virtual try-on (VTON) that fits the garment but keeps the pose unchanged, MPVTON provides a better try-on experience,…
This paper extends fully-convolutional neural networks (FCN) for the clothing parsing problem. Clothing parsing requires higher-level knowledge on clothing semantics and contextual cues to disambiguate fine-grained categories. We extend FCN…
Virtual try-on (VTON) is a crucial task for enhancing user experience in online shopping by generating realistic garment previews on personal photos. Although existing methods have achieved impressive results, they struggle with…
Image-based virtual try-on aims to fit a target garment to a specific person image and has attracted extensive research attention because of its huge application potential in the e-commerce and fashion industries. To generate high-quality…
Virtual telepresence is the future of online communication. Clothing is an essential part of a person's identity and self-expression. Yet, ground truth data of registered clothes is currently unavailable in the required resolution and…
Virtual try-on (VTON) has advanced single-garment visualization, yet real-world fashion centers on full outfits with multiple garments, accessories, fine-grained categories, layering, and diverse styling, remaining beyond current VTON…
We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…
We propose a novel self-supervised framework for retargeting non-parameterized 3D garments onto 3D human avatars of arbitrary shapes and poses, enabling 3D virtual try-on (VTON). Existing self-supervised 3D retargeting methods only support…
Garment sewing pattern represents the intrinsic rest shape of a garment, and is the core for many applications like fashion design, virtual try-on, and digital avatars. In this work, we explore the challenging problem of recovering garment…