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相关论文: Mixed-Reality Robot Behavior Replay: A System Impl…

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In this study, we propose task planning framework for multiple robots that builds on a behavior tree (BT). BTs communicate with a data distribution service (DDS) to send and receive data. Since the standard BT derived from one root node…

机器人学 · 计算机科学 2022-05-31 Seungwoo Jeong , Taekwon Ga , Inhwan Jeong , Jongeun Choi

Collaboration between human and robot requires effective modes of communication to assign robot tasks and coordinate activities. As communication can utilize different modalities, a multi-modal approach can be more expressive than single…

机器人学 · 计算机科学 2023-12-01 A. Ekrekli , A. Angleraud , G. Sharma , R. Pieters

Human videos offer a scalable way to train robot manipulation policies, but lack the action labels needed by standard imitation learning algorithms. Existing cross-embodiment approaches try to map human motion to robot actions, but often…

Shared autonomy integrates user input with robot autonomy in order to control a robot and help the user to complete a task. Our work aims to improve the performance of such a human-robot team: the robot tries to guide the human towards an…

机器人学 · 计算机科学 2017-06-15 Stefanos Nikolaidis , Yu Xiang Zhu , David Hsu , Siddhartha Srinivasa

The overarching goal of this work is to efficiently enable end-users to correctly anticipate a robot's behavior in novel situations. Since a robot's behavior is often a direct result of its underlying objective function, our insight is that…

机器人学 · 计算机科学 2018-10-19 Sandy H. Huang , David Held , Pieter Abbeel , Anca D. Dragan

We present a method for reproducing complex multi-character interactions for physically simulated humanoid characters using deep reinforcement learning. Our method learns control policies for characters that imitate not only individual…

图形学 · 计算机科学 2023-06-01 Yunbo Zhang , Deepak Gopinath , Yuting Ye , Jessica Hodgins , Greg Turk , Jungdam Won

To aid humans in everyday tasks, robots need to know which objects exist in the scene, where they are, and how to grasp and manipulate them in different situations. Therefore, object recognition and grasping are two key functionalities for…

机器人学 · 计算机科学 2022-12-07 Hamidreza Kasaei , Sha Luo , Remo Sasso , Mohammadreza Kasaei

Experience replay \citep{lin1993reinforcement, mnih2015human} is a widely used technique to achieve efficient use of data and improved performance in RL algorithms. In experience replay, past transitions are stored in a memory buffer and…

机器学习 · 计算机科学 2021-12-09 Liran Szlak , Ohad Shamir

Human-robot interaction (HRI) research is progressively addressing multi-party scenarios, where a robot interacts with more than one human user at the same time. Conversely, research is still at an early stage for human-robot collaboration.…

机器学习 · 计算机科学 2023-11-16 Francesco Semeraro , Jon Carberry , Angelo Cangelosi

Learning highly dynamic behaviors for robots has been a longstanding challenge. Traditional approaches have demonstrated robust locomotion, but the exhibited behaviors lack diversity and agility. They employ approximate models, which lead…

机器人学 · 计算机科学 2024-02-22 Chong Zhang , Jiapeng Sheng , Tingguang Li , He Zhang , Cheng Zhou , Qingxu Zhu , Rui Zhao , Yizheng Zhang , Lei Han

Multi-robot teams offer possibilities of improved performance and fault tolerance, compared to single robot solutions. In this paper, we show how to realize those possibilities when starting from a single robot system controlled by a…

机器人学 · 计算机科学 2015-02-11 Michele Colledanchise , Alejandro Marzinotto , Dimos V. Dimarogonas , Petter Ögren

In human-robot interactions, human and robot agents maintain internal mental models of their environment, their shared task, and each other. The accuracy of these representations depends on each agent's ability to perform theory of mind,…

Deep reinforcement learning is becoming increasingly popular for robot control algorithms, with the aim for a robot to self-learn useful feature representations from unstructured sensory input leading to the optimal actuation policy. In…

机器人学 · 计算机科学 2017-03-16 Steven Bohez , Tim Verbelen , Elias De Coninck , Bert Vankeirsbilck , Pieter Simoens , Bart Dhoedt

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not…

机器人学 · 计算机科学 2025-12-09 Matthias Heyrman , Chenhao Li , Victor Klemm , Dongho Kang , Stelian Coros , Marco Hutter

We present our approach to using AI-generated content (AIGC) and multiple media to develop an immersive, game-based, interactive story experience. The narrative of the story, "Memory Remedy", unfolds through flashbacks, allowing the…

人机交互 · 计算机科学 2024-11-08 Lei Han , Yu Zhou , Qiongyan Chen , David Yip

Behavior Trees (BTs) were invented as a tool to enable modular AI in computer games, but have received an increasing amount of attention in the robotics community in the last decade. With rising demands on agent AI complexity, game…

机器人学 · 计算机科学 2020-05-14 Matteo Iovino , Edvards Scukins , Jonathan Styrud , Petter Ögren , Christian Smith

Humans are excellent at understanding language and vision to accomplish a wide range of tasks. In contrast, creating general instruction-following embodied agents remains a difficult challenge. Prior work that uses pure language-only models…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Hao Liu , Lisa Lee , Kimin Lee , Pieter Abbeel

Fast changing tasks in unpredictable, collaborative environments are typical for medium-small companies, where robotised applications are increasing. Thus, robot programs should be generated in short time with small effort, and the robot…

机器人学 · 计算机科学 2022-03-18 Oscar Gustavsson , Matteo Iovino , Jonathan Styrud , Christian Smith

Robots are extending their presence in domestic environments every day, being more common to see them carrying out tasks in home scenarios. In the future, robots are expected to increasingly perform more complex tasks and, therefore, be…

人工智能 · 计算机科学 2020-09-22 Ithan Moreira , Javier Rivas , Francisco Cruz , Richard Dazeley , Angel Ayala , Bruno Fernandes

Learning fine-grained movements is a challenging topic in robotics, particularly in the context of robotic hands. One specific instance of this challenge is the acquisition of fingerspelling sign language in robots. In this paper, we…

机器人学 · 计算机科学 2024-07-25 Federico Tavella , Aphrodite Galata , Angelo Cangelosi