中文
相关论文

相关论文: Paused Agent Replay Refresh

200 篇论文

Reinforcement learning agents learn by encouraging behaviours which maximize their total reward, usually provided by the environment. In many environments, however, the reward is provided after a series of actions rather than each single…

人工智能 · 计算机科学 2022-01-04 Mohammad Reza Bonyadi , Rui Wang , Maryam Ziaei

Sparse representations have been shown to be useful in deep reinforcement learning for mitigating catastrophic interference and improving the performance of agents in terms of cumulative reward. Previous results were based on a two step…

机器学习 · 计算机科学 2019-12-10 J. Fernando Hernandez-Garcia , Richard S. Sutton

We examine the problem of learning and planning on high-dimensional domains with long horizons and sparse rewards. Recent approaches have shown great successes in many Atari 2600 domains. However, domains with long horizons and sparse…

机器学习 · 计算机科学 2018-08-28 Melrose Roderick , Christopher Grimm , Stefanie Tellex

Reinforcement Learning (RL) algorithms have led to recent successes in solving complex games, such as Atari or Starcraft, and to a huge impact in real-world applications, such as cybersecurity or autonomous driving. In the side of the…

机器学习 · 计算机科学 2021-02-15 Rubén Majadas , Javier García , Fernando Fernández

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

机器学习 · 计算机科学 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

Human-designed reward functions for reinforcement learning (RL) agents are frequently misaligned with the humans' true, unobservable objectives, and thus act only as proxies. Optimizing for a misspecified proxy reward function often induces…

人工智能 · 计算机科学 2026-01-30 Stephane Hatgis-Kessell , Logan Mondal Bhamidipaty , Emma Brunskill

We study multi-agent reinforcement learning (MARL) with centralized training and decentralized execution. During the training, new agents may join, and existing agents may unexpectedly leave the training. In such situations, a standard deep…

机器学习 · 计算机科学 2022-08-05 Xuting Tang , Jia Xu , Shusen Wang

Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buffer, regardless of differences in experience-specific…

机器学习 · 计算机科学 2025-12-16 Leonard S. Pleiss , Tobias Sutter , Maximilian Schiffer

In recent years we have witnessed a renewed interest in machine learning methodologies, especially for deep representation learning, that could overcome basic i.i.d. assumptions and tackle non-stationary environments subject to various…

机器学习 · 计算机科学 2023-01-09 Vincenzo Lomonaco , Lorenzo Pellegrini , Gabriele Graffieti , Davide Maltoni

Video Recognition has drawn great research interest and great progress has been made. A suitable frame sampling strategy can improve the accuracy and efficiency of recognition. However, mainstream solutions generally adopt hand-crafted…

计算机视觉与模式识别 · 计算机科学 2019-08-05 Wenhao Wu , Dongliang He , Xiao Tan , Shifeng Chen , Shilei Wen

Reinforcement learning (RL) algorithms have made huge progress in recent years by leveraging the power of deep neural networks (DNN). Despite the success, deep RL algorithms are known to be sample inefficient, often requiring many rounds of…

机器学习 · 计算机科学 2018-05-22 Zichuan Lin , Tianqi Zhao , Guangwen Yang , Lintao Zhang

Pairwise Ranking Prompting (PRP) elicits pairwise preference judgments from an LLM, which are then aggregated into a ranking, usually via classical sorting algorithms. However, judgments are noisy, order-sensitive, and sometimes…

Active Reinforcement Learning (ARL) is a twist on RL where the agent observes reward information only if it pays a cost. This subtle change makes exploration substantially more challenging. Powerful principles in RL like optimism, Thompson…

机器学习 · 计算机科学 2018-03-28 Sebastian Schulze , Owain Evans

Experience replay is a key component in reinforcement learning for stabilizing learning and improving sample efficiency. Its typical implementation samples transitions with replacement from a replay buffer. In contrast, in supervised…

机器学习 · 计算机科学 2025-12-05 Yasuhiro Fujita

In online continual learning, a neural network incrementally learns from a non-i.i.d. data stream. Nearly all online continual learning methods employ experience replay to simultaneously prevent catastrophic forgetting and underfitting on…

机器学习 · 计算机科学 2024-07-22 Jason Yoo , Yunpeng Liu , Frank Wood , Geoff Pleiss

We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience…

机器学习 · 计算机科学 2020-10-07 Yogesh Balaji , Mehrdad Farajtabar , Dong Yin , Alex Mott , Ang Li

Reinforcement learning (RL) methods with a high replay ratio (RR) and regularization have gained interest due to their superior sample efficiency. However, these methods have mainly been developed for dense-reward tasks. In this paper, we…

机器学习 · 计算机科学 2023-12-12 Takuya Hiraoka

This paper provides an empirical evaluation of recently developed exploration algorithms within the Arcade Learning Environment (ALE). We study the use of different reward bonuses that incentives exploration in reinforcement learning. We do…

机器学习 · 计算机科学 2021-09-28 Adrien Ali Taïga , William Fedus , Marlos C. Machado , Aaron Courville , Marc G. Bellemare

We propose a new method for learning from a single demonstration to solve hard exploration tasks like the Atari game Montezuma's Revenge. Instead of imitating human demonstrations, as proposed in other recent works, our approach is to…

机器学习 · 计算机科学 2018-12-11 Tim Salimans , Richard Chen

Environments with procedurally generated content serve as important benchmarks for testing systematic generalization in deep reinforcement learning. In this setting, each level is an algorithmically created environment instance with a…

机器学习 · 计算机科学 2021-06-15 Minqi Jiang , Edward Grefenstette , Tim Rocktäschel