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相关论文: Physical Interaction: Reconstructing Hand-object I…

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Accurate capture of human-object interaction from ubiquitous sensors like RGB cameras is important for applications in human understanding, gaming, and robot learning. However, inferring 4D interactions from a single RGB view is highly…

计算机视觉与模式识别 · 计算机科学 2026-04-21 Xianghui Xie , Bowen Wen , Yan Chang , Hesam Rabeti , Jiefeng Li , Ye Yuan , Gerard Pons-Moll , Stan Birchfield

We introduce MultiPhys, a method designed for recovering multi-person motion from monocular videos. Our focus lies in capturing coherent spatial placement between pairs of individuals across varying degrees of engagement. MultiPhys, being…

This paper shows that accurate underwater 3D shape reconstruction is possible using a single camera, observing a target through a refractive interface. We provide unified reconstruction techniques for a variety of scenarios such as single…

计算机视觉与模式识别 · 计算机科学 2019-09-10 Kazuto Ichimaru , Yuichi Taguchi , Hiroshi Kawasaki

Having the ability to estimate an object's properties through interaction will enable robots to manipulate novel objects. Object's dynamics, specifically the friction and inertial parameters have only been estimated in a lab environment…

机器人学 · 计算机科学 2021-01-20 Balakumar Sundaralingam , Tucker Hermans

Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. A major contributor to the success of such methods is their robustness in the face of non-smooth and…

机器人学 · 计算机科学 2025-04-15 Onur Beker , Nico Gürtler , Ji Shi , A. René Geist , Amirreza Razmjoo , Georg Martius , Sylvain Calinon

This paper presents a novel approach to numerically describe the interactions between rigid bodies, with a special focus on robotic grasping. Some of the more common approaches used to address such issues rely on satisfaction of a set of…

机器人学 · 计算机科学 2021-08-03 Michael Zechmair , Yannick Morel

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

计算机视觉与模式识别 · 计算机科学 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

We propose a spatial-constraint approach for modeling spatial-based interactions and enabling interactive visualizations, which involves the manipulation of visualizations through selection, filtering, navigation, arrangement, and…

人机交互 · 计算机科学 2024-03-21 Can Liu , Yu Zhang , Cong Wu , Chen Li , Xiaoru Yuan

We propose an end-to-end trainable, cross-category method for reconstructing multiple man-made articulated objects from a single RGBD image, focusing on part-level shape reconstruction and pose and kinematics estimation. We depart from…

计算机视觉与模式识别 · 计算机科学 2025-04-07 Yuki Kawana , Tatsuya Harada

We investigate a method to modulate contact forces between the soft fingers of a two-finger gripper and an object, without relying on tactile sensors. This work is a follow-up to our previous results on contact detection. Here, our…

机器人学 · 计算机科学 2024-10-03 Stephanie O. Herrera , Tae Myung Huh , Dejan Milutinovic

This paper presents a real-time solution for collision detection between objects based on the physics properties. Traditional approaches on collision detection often rely on the geometric relationships that computing the intersections…

计算几何 · 计算机科学 2016-05-10 Claudio Paglia

A weakly deformable droplet impinging on a rigid surface rebounds if the surface is intrinsically hydrophobic or if the gas film trapped underneath the droplet is able to keep the interfaces from touching. A simple, physically motivated…

流体动力学 · 物理学 2007-05-23 A. Gopinath

Reconstructing interacting hands from monocular images is indispensable in AR/VR applications. Most existing solutions rely on the accurate localization of each skeleton joint. However, these methods tend to be unreliable due to the severe…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Binghui Zuo , Zimeng Zhao , Wenqian Sun , Wei Xie , Zhou Xue , Yangang Wang

We present a technique for a complete 3D reconstruction of small objects moving in front of a textured background. It is a particular variation of multibody structure from motion, which specializes to two objects only. The scene is captured…

计算机视觉与模式识别 · 计算机科学 2021-05-25 Petr Hruby , Tomas Pajdla

We introduce the task of Reconstructing Objects along Hand Interaction Timelines (ROHIT). We first define the Hand Interaction Timeline (HIT) from a rigid object's perspective. In a HIT, an object is first static relative to the scene, then…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Zhifan Zhu , Siddhant Bansal , Shashank Tripathi , Dima Damen

Various heuristic objectives for modeling hand-object interaction have been proposed in past work. However, due to the lack of a cohesive framework, these objectives often possess a narrow scope of applicability and are limited by their…

计算机视觉与模式识别 · 计算机科学 2023-12-27 Shutong Zhang , Yi-Ling Qiao , Guanglei Zhu , Eric Heiden , Dylan Turpin , Jingzhou Liu , Ming Lin , Miles Macklin , Animesh Garg

We propose a new approach for Zero-Shot Human-Object Interaction Recognition in the challenging setting that involves interactions with unseen actions (as opposed to just unseen combinations of seen actions and objects). Our approach makes…

计算机视觉与模式识别 · 计算机科学 2020-09-03 Alessio Sarullo , Tingting Mu

Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the-art large foundation models~(\eg, SAM) cannot accurately…

计算机视觉与模式识别 · 计算机科学 2025-07-04 Buzhen Huang , Chen Li , Chongyang Xu , Dongyue Lu , Jinnan Chen , Yangang Wang , Gim Hee Lee

Grasping the same object in different postures is often necessary, especially when handling tools or stacked items. Due to unknown object properties and changes in grasping posture, the required grasping force is uncertain and variable.…

机器人学 · 计算机科学 2025-03-17 Qiyin Huang , Ruomin Sui , Lunwei Zhang , Yenhang Zhou , Tiemin Li , Yao Jiang
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