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相关论文: FNeVR: Neural Volume Rendering for Face Animation

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Neural Radiance Fields (NeRF) have demonstrated superior novel view synthesis performance but are slow at rendering. To speed up the volume rendering process, many acceleration methods have been proposed at the cost of large memory…

计算机视觉与模式识别 · 计算机科学 2022-12-19 Sicheng Li , Hao Li , Yue Wang , Yiyi Liao , Lu Yu

Neural volumetric representations have become a widely adopted model for radiance fields in 3D scenes. These representations are fully implicit or hybrid function approximators of the instantaneous volumetric radiance in a scene, which are…

计算机视觉与模式识别 · 计算机科学 2023-05-09 Yuval Bahat , Yuxuan Zhang , Hendrik Sommerhoff , Andreas Kolb , Felix Heide

Recent advances in neural rendering have enabled highly photorealistic 3D scene reconstruction and novel view synthesis. Despite this progress, current state-of-the-art methods struggle to reconstruct high frequency detail, due to factors…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Sibi Catley-Chandar , Richard Shaw , Gregory Slabaugh , Eduardo Perez-Pellitero

We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics-based simulation to a level of detail that closely…

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

图形学 · 计算机科学 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

Implicit Neural representations (INRs) have emerged as a promising approach for video compression, and have achieved comparable performance to the state-of-the-art codecs such as H.266/VVC. However, existing INR-based methods struggle to…

计算机视觉与模式识别 · 计算机科学 2025-06-19 Jun Zhu , Xinfeng Zhang , Lv Tang , JunHao Jiang

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

计算机视觉与模式识别 · 计算机科学 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion…

计算机视觉与模式识别 · 计算机科学 2023-12-05 Hao Zhang , Yanbo Xu , Tianyuan Dai , Yu-Wing Tai , Chi-Keung Tang

Adopting Neural Radiance Fields (NeRF) to long-duration dynamic sequences has been challenging. Existing methods struggle to balance between quality and storage size and encounter difficulties with complex scene changes such as topological…

计算机视觉与模式识别 · 计算机科学 2023-12-12 Minye Wu , Tinne Tuytelaars

Computationally weak systems and demanding graphical applications are still mostly dependent on linear blendshapes for facial animations. The accompanying artifacts such as self-intersections, loss of volume, or missing soft tissue…

图形学 · 计算机科学 2023-01-23 Nicolas Wagner , Ulrich Schwanecke , Mario Botsch

Recent methods for synthesizing 3D-aware face images have achieved rapid development thanks to neural radiance fields, allowing for high quality and fast inference speed. However, existing solutions for editing facial geometry and…

图形学 · 计算机科学 2022-11-16 Kaiwen Jiang , Shu-Yu Chen , Feng-Lin Liu , Hongbo Fu , Lin Gao

Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To…

计算机视觉与模式识别 · 计算机科学 2023-03-06 Yue Chen , Xuan Wang , Xingyu Chen , Qi Zhang , Xiaoyu Li , Yu Guo , Jue Wang , Fei Wang

Extracting Implicit Neural Representations (INRs) on video data poses unique challenges due to the additional temporal dimension. In the context of videos, INRs have predominantly relied on a frame-only parameterization, which sacrifices…

计算机视觉与模式识别 · 计算机科学 2024-06-28 Sonam Gupta , Snehal Singh Tomar , Grigorios G Chrysos , Sukhendu Das , A. N. Rajagopalan

Domain scientists often face I/O and storage challenges when keeping raw data from large-scale simulations. Saving visualization images, albeit practical, is limited to preselected viewpoints, transfer functions, and simulation parameters.…

图形学 · 计算机科学 2025-02-25 Siyuan Yao , Yunfei Lu , Chaoli Wang

Face reenactment aims to generate realistic talking head videos by transferring motion from a driving video to a static source image while preserving the source identity. Although existing methods based on either implicit or explicit…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Mingtao Guo , Guanyu Xing , Yanci Zhang , Yanli Liu

We propose a parametric model that maps free-view images into a vector space of coded facial shape, expression and appearance with a neural radiance field, namely Morphable Facial NeRF. Specifically, MoFaNeRF takes the coded facial shape,…

计算机视觉与模式识别 · 计算机科学 2022-07-25 Yiyu Zhuang , Hao Zhu , Xusen Sun , Xun Cao

In recent advancements in novel view synthesis, generalizable Neural Radiance Fields (NeRF) based methods applied to human subjects have shown remarkable results in generating novel views from few images. However, this generalization…

计算机视觉与模式识别 · 计算机科学 2024-04-10 Arnab Dey , Di Yang , Antitza Dantcheva , Jean Martinet

Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the…

Traditional 3D face models are based on mesh representations with texture. One of the most important models is FLAME (Faces Learned with an Articulated Model and Expressions), which produces meshes of human faces that are fully…

计算机视觉与模式识别 · 计算机科学 2023-11-28 Wojciech Zając , Joanna Waczyńska , Piotr Borycki , Jacek Tabor , Maciej Zięba , Przemysław Spurek