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While we would like agents that can coordinate with humans, current algorithms such as self-play and population-based training create agents that can coordinate with themselves. Agents that assume their partner to be optimal or similar to…

机器学习 · 计算机科学 2020-01-10 Micah Carroll , Rohin Shah , Mark K. Ho , Thomas L. Griffiths , Sanjit A. Seshia , Pieter Abbeel , Anca Dragan

The growing prevalence of artificial intelligence (AI) in various applications underscores the need for agents that can successfully navigate and adapt to an ever-changing, open-ended world. A key challenge is ensuring these AI agents are…

机器学习 · 计算机科学 2025-12-10 Mikayel Samvelyan

We introduce two tactics to attack agents trained by deep reinforcement learning algorithms using adversarial examples, namely the strategically-timed attack and the enchanting attack. In the strategically-timed attack, the adversary aims…

机器学习 · 计算机科学 2019-11-14 Yen-Chen Lin , Zhang-Wei Hong , Yuan-Hong Liao , Meng-Li Shih , Ming-Yu Liu , Min Sun

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

人工智能 · 计算机科学 2018-11-14 Mikuláš Zelinka

The intuitive collaboration of humans and intelligent robots (embodied AI) in the real-world is an essential objective for many desirable applications of robotics. Whilst there is much research regarding explicit communication, we focus on…

机器人学 · 计算机科学 2020-08-04 Ali Shafti , Jonas Tjomsland , William Dudley , A. Aldo Faisal

This paper presents a novel approach combining inductive logic programming with reinforcement learning to improve training performance and explainability. We exploit inductive learning of answer set programs from noisy examples to learn a…

人工智能 · 计算机科学 2025-01-14 Celeste Veronese , Daniele Meli , Alessandro Farinelli

Reinforcement Learning is one of the most advanced set of algorithms known to mankind which can compete in games and perform at par or even better than humans. In this paper we study most popular model free reinforcement learning algorithms…

人工智能 · 计算机科学 2020-08-19 Divyanshu Marwah , Sneha Srivastava , Anusha Gupta , Shruti Verma

Team competition in multi-agent Markov games is an increasingly important setting for multi-agent reinforcement learning, due to its general applicability in modeling many real-life situations. Multi-agent actor-critic methods are the most…

多智能体系统 · 计算机科学 2023-01-18 Paramita Koley , Aurghya Maiti , Niloy Ganguly , Sourangshu Bhattacharya

Using artificial intelligence (AI) to automatically test a game remains a critical challenge for the development of richer and more complex game worlds and for the advancement of AI at large. One of the most promising methods for achieving…

人工智能 · 计算机科学 2022-09-02 Matthew Barthet , Ahmed Khalifa , Antonios Liapis , Georgios N. Yannakakis

Self-trained autonomous agents developed using machine learning are showing great promise in a variety of control settings, perhaps most remarkably in applications involving autonomous vehicles. The main challenge associated with…

机器学习 · 计算机科学 2022-11-11 Patrik Hammersborg , Inga Strümke

In many reinforcement learning tasks, the goal is to learn a policy to manipulate an agent, whose design is fixed, to maximize some notion of cumulative reward. The design of the agent's physical structure is rarely optimized for the task…

机器学习 · 计算机科学 2019-12-03 David Ha

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

机器学习 · 计算机科学 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

Task-oriented dialog systems are often trained on human/human dialogs, such as collected from Wizard-of-Oz interfaces. However, human/human corpora are frequently too small for supervised training to be effective. This paper investigates…

计算与语言 · 计算机科学 2021-09-21 Arkady Arkhangorodsky , Scot Fang , Victoria Knight , Ajay Nagesh , Maria Ryskina , Kevin Knight

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

计算与语言 · 计算机科学 2018-01-09 Mikuláš Zelinka

Traditionally, the performance of multi-agent deep reinforcement learning algorithms are demonstrated and validated in gaming environments where we often have a fixed number of agents. In many industrial applications, the number of…

机器学习 · 计算机科学 2022-01-19 Hamed Khorasgani , Haiyan Wang , Hsiu-Khuern Tang , Chetan Gupta

Adversarial examples can be useful for identifying vulnerabilities in AI systems before they are deployed. In reinforcement learning (RL), adversarial policies can be developed by training an adversarial agent to minimize a target agent's…

人工智能 · 计算机科学 2023-10-17 Stephen Casper , Taylor Killian , Gabriel Kreiman , Dylan Hadfield-Menell

Real Time Strategy (RTS) games require macro strategies as well as micro strategies to obtain satisfactory performance since it has large state space, action space, and hidden information. This paper presents a novel hierarchical…

机器学习 · 计算机科学 2019-06-24 Zhijian Zhang , Haozheng Li , Luo Zhang , Tianyin Zheng , Ting Zhang , Xiong Hao , Xiaoxin Chen , Min Chen , Fangxu Xiao , Wei Zhou

Human beings are particularly good at reasoning and inference from just a few examples. When facing new tasks, humans will leverage knowledge and skills learned before, and quickly integrate them with the new task. In addition to learning…

人工智能 · 计算机科学 2019-09-30 Hua Huang , Adrian Barbu

Card game AI has always been a hot topic in the research of artificial intelligence. In recent years, complex card games such as Mahjong, DouDizhu and Texas Hold'em have been solved and the corresponding AI programs have reached the level…

人工智能 · 计算机科学 2022-11-01 Yudong Lu , Jian Zhao , Youpeng Zhao , Wengang Zhou , Houqiang Li

It is a widely accepted principle that software without tests has bugs. Testing reinforcement learning agents is especially difficult because of the stochastic nature of both agents and environments, the complexity of state-of-the-art…

人工智能 · 计算机科学 2019-01-28 John Foley , Emma Tosch , Kaleigh Clary , David Jensen