中文
相关论文

相关论文: A Deep Reinforcement Learning Approach for Finding…

200 篇论文

In this work, we propose, for the first time, a reinforcement learning framework specifically designed for zero-sum linear-quadratic stochastic differential games. This approach offers a generalized solution for scenarios in which accurate…

最优化与控制 · 数学 2026-02-10 Yiyuan Wang

Self-play reinforcement learning has demonstrated significant success in learning complex strategic and interactive behaviors in competitive multi-agent games. However, achieving such behaviors in continuous decision spaces remains…

机器学习 · 计算机科学 2025-11-18 Akash Karthikeyan , Yash Vardhan Pant

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…

计算机科学与博弈论 · 计算机科学 2026-03-19 Mahdis Rabbani , Navid Mojahed , Shima Nazari

Self-play is a technique for machine learning in multi-agent systems where a learning algorithm learns by interacting with copies of itself. Self-play is useful for generating large quantities of data for learning, but has the drawback that…

计算机科学与博弈论 · 计算机科学 2023-11-30 Revan MacQueen , James R. Wright

Policy Space Response Oracles (PSRO) is a reinforcement learning (RL) algorithm for two-player zero-sum games that has been empirically shown to find approximate Nash equilibria in large games. Although PSRO is guaranteed to converge to an…

计算机科学与博弈论 · 计算机科学 2022-02-01 Stephen McAleer , John Lanier , Kevin Wang , Pierre Baldi , Roy Fox

Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents decisions. Due to the complexity of the problem, the majority of the previously developed MARL algorithms assumed agents either had some…

机器学习 · 计算机科学 2014-01-16 Sherief Abdallah , Victor Lesser

Widely-used deep reinforcement learning algorithms have been shown to fail in the batch setting--learning from a fixed data set without interaction with the environment. Following this result, there have been several papers showing…

机器学习 · 计算机科学 2019-10-07 Scott Fujimoto , Edoardo Conti , Mohammad Ghavamzadeh , Joelle Pineau

This paper investigates a population-based training regime based on game-theoretic principles called Policy-Spaced Response Oracles (PSRO). PSRO is general in the sense that it (1) encompasses well-known algorithms such as fictitious play…

An open problem in linear quadratic (LQ) games has been characterizing the Nash equilibria. This problem has renewed relevance given the surge of work on understanding the convergence of learning algorithms in dynamic games. This paper…

计算机科学与博弈论 · 计算机科学 2025-04-18 Giulio Salizzoni , Reda Ouhamma , Maryam Kamgarpour

Deep reinforcement learning (RL) policies are known to be vulnerable to adversarial perturbations to their observations, similar to adversarial examples for classifiers. However, an attacker is not usually able to directly modify another…

机器学习 · 计算机科学 2021-01-19 Adam Gleave , Michael Dennis , Cody Wild , Neel Kant , Sergey Levine , Stuart Russell

We study risk-sensitive multi-agent reinforcement learning under general-sum Markov games, where agents optimize the entropic risk measure of rewards with possibly diverse risk preferences. We show that using the regret naively adapted from…

机器学习 · 计算机科学 2024-05-07 Yingjie Fei , Ruitu Xu

Many practical applications of reinforcement learning constrain agents to learn from a fixed batch of data which has already been gathered, without offering further possibility for data collection. In this paper, we demonstrate that due to…

机器学习 · 计算机科学 2019-08-13 Scott Fujimoto , David Meger , Doina Precup

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

计算机科学中的逻辑 · 计算机科学 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge

Optimization of parameterized policies for reinforcement learning (RL) is an important and challenging problem in artificial intelligence. Among the most common approaches are algorithms based on gradient ascent of a score function…

Poker is an imperfect information game that has served as a long-standing benchmark for decision-making under uncertainty. To maximize utility beyond the Nash equilibrium, an agent can deviate from Nash-equilibrium policies to exploit…

机器学习 · 计算机科学 2026-05-12 Vlad Murgoci , Matthijs Spaan , Yaniv Oren

In many real-world settings agents engage in strategic interactions with multiple opposing agents who can employ a wide variety of strategies. The standard approach for designing agents for such settings is to compute or approximate a…

计算机科学与博弈论 · 计算机科学 2024-07-30 Sam Ganzfried , Kevin A. Wang , Max Chiswick

We study the problem of learning a Nash equilibrium (NE) in Markov games which is a cornerstone in multi-agent reinforcement learning (MARL). In particular, we focus on infinite-horizon adversarial team Markov games (ATMGs) in which agents…

计算机科学与博弈论 · 计算机科学 2024-10-10 Fivos Kalogiannis , Jingming Yan , Ioannis Panageas

This paper investigates the challenge of learning in black-box games, where the underlying utility function is unknown to any of the agents. While there is an extensive body of literature on the theoretical analysis of algorithms for…

机器学习 · 计算机科学 2024-11-15 Minbiao Han , Fengxue Zhang , Yuxin Chen

We propose a new model, independent linear Markov game, for multi-agent reinforcement learning with a large state space and a large number of agents. This is a class of Markov games with independent linear function approximation, where each…

机器学习 · 计算机科学 2023-06-23 Qiwen Cui , Kaiqing Zhang , Simon S. Du

In zero-sum games, the optimal strategy is well-defined by the Nash equilibrium. However, it is overly conservative when playing against suboptimal opponents and it can not exploit their weaknesses. Limited look-ahead game solving in…

计算机科学与博弈论 · 计算机科学 2024-04-04 David Milec , Ondřej Kubíček , Viliam Lisý