中文
相关论文

相关论文: Online Learning in Supply-Chain Games

200 篇论文

Most microeconomic models of interest involve optimizing a piecewise linear function. These include contract design in hidden-action principal-agent problems, selling an item in posted-price auctions, and bidding in first-price auctions.…

计算机科学与博弈论 · 计算机科学 2025-03-04 Francesco Bacchiocchi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

Optimizing strategic decisions (a.k.a. computing equilibrium) is key to the success of many non-cooperative multi-agent applications. However, in many real-world situations, we may face the exact opposite of this game-theoretic problem --…

计算机科学与博弈论 · 计算机科学 2022-10-05 Jibang Wu , Weiran Shen , Fei Fang , Haifeng Xu

We study online learning problems in which a decision maker has to take a sequence of decisions subject to $m$ long-term constraints. The goal of the decision maker is to maximize their total reward, while at the same time achieving small…

机器学习 · 计算机科学 2022-09-16 Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Giulia Romano , Nicola Gatti

This study considers online learning with general directed feedback graphs. For this problem, we present best-of-both-worlds algorithms that achieve nearly tight regret bounds for adversarial environments as well as poly-logarithmic regret…

机器学习 · 计算机科学 2022-12-29 Shinji Ito , Taira Tsuchiya , Junya Honda

We study learning in a dynamically evolving environment modeled as a Markov game between a learner and a strategic opponent that can adapt to the learner's strategies. While most existing works in Markov games focus on external regret as…

机器学习 · 计算机科学 2024-12-11 Thanh Nguyen-Tang , Raman Arora

Wholesale price contracts are known to be associated with double marginalization effects, which prevents supply chains from achieving their true market share. In a dynamic setting under information asymmetry, these inefficiencies manifest…

最优化与控制 · 数学 2025-05-13 Madhu Dhiman , Atul Maurya , Veeraruna Kavitha , Priyank Sinha

Online learning is a powerful tool for analyzing iterative algorithms. However, the classic adversarial setup sometimes fails to capture certain regularity in online problems in practice. Motivated by this, we establish a new setup, called…

机器学习 · 计算机科学 2022-04-06 Jonathan Lee , Ching-An Cheng , Ken Goldberg , Byron Boots

We study the open question of how players learn to play a social optimum pure-strategy Nash equilibrium (PSNE) through repeated interactions in general-sum coordination games. A social optimum of a game is the stable Pareto-optimal state…

计算机科学与博弈论 · 计算机科学 2023-07-26 Duong Nguyen , Langford White , Hung Nguyen

We explore brokerage between traders in an online learning framework. At any round $t$, two traders meet to exchange an asset, provided the exchange is mutually beneficial. The broker proposes a trading price, and each trader tries to sell…

计算机科学与博弈论 · 计算机科学 2024-05-24 Tommaso Cesari , Roberto Colomboni

We study the problem of full-information online learning in the "bounded recall" setting popular in the study of repeated games. An online learning algorithm $\mathcal{A}$ is $M$-$\textit{bounded-recall}$ if its output at time $t$ can be…

机器学习 · 计算机科学 2024-06-04 Jon Schneider , Kiran Vodrahalli

We study a Stackelberg variant of the classical discrete-time Dynkin game, in which Player 1 (the leader) commits to a stopping strategy first and Player 2 (the follower) responds optimally. This leader-follower structure induces an optimal…

最优化与控制 · 数学 2026-05-26 Jingjie Zhang , Zhou Zhou

In the setting of online learning, Implicit algorithms turn out to be highly successful from a practical standpoint. However, the tightest regret analyses only show marginal improvements over Online Mirror Descent. In this work, we shed…

机器学习 · 计算机科学 2020-11-10 Nicolò Campolongo , Francesco Orabona

Learning theory has largely focused on two main learning scenarios. The first is the classical statistical setting where instances are drawn i.i.d. from a fixed distribution and the second scenario is the online learning, completely…

机器学习 · 统计学 2011-04-28 Alexander Rakhlin , Karthik Sridharan , Ambuj Tewari

Making an informed decision -- for example, when choosing a career or housing -- requires knowledge about the available options. Such knowledge is generally acquired through costly trial and error, but this learning process can be disrupted…

机器学习 · 计算机科学 2022-04-15 Sarah H. Cen , Devavrat Shah

Autonomous and learning agents increasingly participate in markets - setting prices, placing bids, ordering inventory. Such agents are not just aiming to optimize in an uncertain environment; they are making decisions in a game-theoretical…

计算机科学与博弈论 · 计算机科学 2025-06-24 Martin Bichler , Julius Durmann , Matthias Oberlechner

Stochastic and adversarial data are two widely studied settings in online learning. But many optimization tasks are neither i.i.d. nor fully adversarial, which makes it of fundamental interest to get a better theoretical understanding of…

机器学习 · 计算机科学 2022-06-09 Sarah Sachs , Hédi Hadiji , Tim van Erven , Cristóbal Guzmán

We study online fair division when there are a finite number of item types and the player values for the items are drawn randomly from distributions with unknown means. In this setting, a sequence of indivisible items arrives according to a…

计算机科学与博弈论 · 计算机科学 2025-01-14 Benjamin Schiffer , Shirley Zhang

We consider a family of learning strategies for online optimization problems that evolve in continuous time and we show that they lead to no regret. From a more traditional, discrete-time viewpoint, this continuous-time approach allows us…

最优化与控制 · 数学 2014-02-28 Joon Kwon , Panayotis Mertikopoulos

We introduce a reinforcement learning framework for economic design where the interaction between the environment designer and the participants is modeled as a Stackelberg game. In this game, the designer (leader) sets up the rules of the…

计算机科学与博弈论 · 计算机科学 2024-07-22 Gianluca Brero , Alon Eden , Darshan Chakrabarti , Matthias Gerstgrasser , Amy Greenwald , Vincent Li , David C. Parkes

We address the problem of maximizing Gain from Trade (GFT) in repeated buyer-seller exchanges subject to global budget balance constraints. While this problem is well-understood in purely adversarial and stochastic settings, these…

计算机科学与博弈论 · 计算机科学 2026-05-12 Anna Lunghi , Matteo Castiglioni , Alberto Marchesi