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相关论文: GAN-based Intrinsic Exploration For Sample Efficie…

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Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL methods are able to learn a more flexible reward model based on human preferences by actively incorporating…

机器学习 · 计算机科学 2022-05-26 Xinran Liang , Katherine Shu , Kimin Lee , Pieter Abbeel

Reinforcement learning can solve decision-making problems and train an agent to behave in an environment according to a predesigned reward function. However, such an approach becomes very problematic if the reward is too sparse and so the…

人工智能 · 计算机科学 2024-06-12 Matej Pecháč , Michal Chovanec , Igor Farkaš

In this work, we address the challenge of data-efficient exploration in reinforcement learning by examining existing principled, information-theoretic approaches to intrinsic motivation. Specifically, we focus on a class of exploration…

机器学习 · 计算机科学 2025-07-04 Alberto Caron , Chris Hicks , Vasilios Mavroudis

Exploration is critical for deep reinforcement learning in complex environments with high-dimensional observations and sparse rewards. To address this problem, recent approaches proposed to leverage intrinsic rewards to improve exploration,…

机器学习 · 计算机科学 2022-11-11 Mingqi Yuan , Bo Li , Xin Jin , Wenjun Zeng

We present a method for learning intrinsic reward functions to drive the learning of an agent during periods of practice in which extrinsic task rewards are not available. During practice, the environment may differ from the one available…

人工智能 · 计算机科学 2019-12-17 Janarthanan Rajendran , Richard Lewis , Vivek Veeriah , Honglak Lee , Satinder Singh

Unsupervised Reinforcement Learning (RL) provides a promising paradigm for learning useful behaviors via reward-free per-training. Existing methods for unsupervised RL mainly conduct empowerment-driven skill discovery or entropy-based…

机器学习 · 计算机科学 2024-05-28 Chenjia Bai , Rushuai Yang , Qiaosheng Zhang , Kang Xu , Yi Chen , Ting Xiao , Xuelong Li

One of the open challenges in Reinforcement Learning is the hard exploration problem in sparse reward environments. Various types of intrinsic rewards have been proposed to address this challenge by pushing towards diversity. This diversity…

人工智能 · 计算机科学 2025-01-22 Aya Kayal , Eduardo Pignatelli , Laura Toni

Imitation learning is an effective alternative approach to learn a policy when the reward function is sparse. In this paper, we consider a challenging setting where an agent and an expert use different actions from each other. We assume…

机器学习 · 计算机科学 2019-08-27 Konrad Zolna , Negar Rostamzadeh , Yoshua Bengio , Sungjin Ahn , Pedro O. Pinheiro

To achieve sample efficiency in reinforcement learning (RL), it necessitates efficiently exploring the underlying environment. Under the offline setting, addressing the exploration challenge lies in collecting an offline dataset with…

机器学习 · 计算机科学 2022-02-15 Shuang Qiu , Jieping Ye , Zhaoran Wang , Zhuoran Yang

In this paper we address the challenge of exploration in deep reinforcement learning for robotic manipulation tasks. In sparse goal settings, an agent does not receive any positive feedback until randomly achieving the goal, which becomes…

机器人学 · 计算机科学 2021-02-23 Nikola Vulin , Sammy Christen , Stefan Stevsic , Otmar Hilliges

A major challenge in reinforcement learning is the design of exploration strategies, especially for environments with sparse reward structures and continuous state and action spaces. Intuitively, if the reinforcement signal is very scarce,…

机器学习 · 计算机科学 2021-06-15 Susan Amin , Maziar Gomrokchi , Hossein Aboutalebi , Harsh Satija , Doina Precup

Exploration in reinforcement learning (RL) remains an open challenge. RL algorithms rely on observing rewards to train the agent, and if informative rewards are sparse the agent learns slowly or may not learn at all. To improve exploration…

机器学习 · 计算机科学 2024-11-12 Simone Parisi , Alireza Kazemipour , Michael Bowling

We study the problem of exploration in Reinforcement Learning and present a novel model-free solution. We adopt an information-theoretical viewpoint and start from the instance-specific lower bound of the number of samples that have to be…

机器学习 · 计算机科学 2024-07-02 Alessio Russo , Alexandre Proutiere

In the early stages of human life, babies develop their skills by exploring different scenarios motivated by their inherent satisfaction rather than by extrinsic rewards from the environment. This behavior, referred to as intrinsic…

机器学习 · 计算机科学 2022-02-25 Alain Andres , Esther Villar-Rodriguez , Javier Del Ser

Deep Reinforcement Learning has been shown to be very successful in complex games, e.g. Atari or Go. These games have clearly defined rules, and hence allow simulation. In many practical applications, however, interactions with the…

机器学习 · 计算机科学 2019-02-12 Andreas Merentitis , Kashif Rasul , Roland Vollgraf , Abdul-Saboor Sheikh , Urs Bergmann

We propose a new method for count-based exploration in high-dimensional state spaces. Unlike previous work which relies on density models, we show that counts can be derived by averaging samples from the Rademacher distribution (or coin…

机器学习 · 计算机科学 2023-06-07 Sam Lobel , Akhil Bagaria , George Konidaris

This paper studies reward-agnostic exploration in reinforcement learning (RL) -- a scenario where the learner is unware of the reward functions during the exploration stage -- and designs an algorithm that improves over the state of the…

机器学习 · 计算机科学 2024-05-24 Gen Li , Yuling Yan , Yuxin Chen , Jianqing Fan

Adversarial Imitation Learning is traditionally framed as a two-player zero-sum game between a learner and an adversarially chosen cost function, and can therefore be thought of as the sequential generalization of a Generative Adversarial…

机器学习 · 计算机科学 2025-03-04 Runzhe Wu , Yiding Chen , Gokul Swamy , Kianté Brantley , Wen Sun

Deep reinforcement learning algorithms have been shown to learn complex tasks using highly general policy classes. However, sparse reward problems remain a significant challenge. Exploration methods based on novelty detection have been…

机器学习 · 计算机科学 2017-05-30 Justin Fu , John D. Co-Reyes , Sergey Levine

The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and immutable. In this paper, we instead consider the proposition…

人工智能 · 计算机科学 2020-08-25 Zeyu Zheng , Junhyuk Oh , Matteo Hessel , Zhongwen Xu , Manuel Kroiss , Hado van Hasselt , David Silver , Satinder Singh