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相关论文: GAN-based Intrinsic Exploration For Sample Efficie…

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In many real-world applications of reinforcement learning (RL), performing actions requires consuming certain types of resources that are non-replenishable in each episode. Typical applications include robotic control with limited energy…

机器学习 · 计算机科学 2022-12-15 Zhihai Wang , Taoxing Pan , Qi Zhou , Jie Wang

Exploration is an extremely challenging problem in reinforcement learning, especially in high dimensional state and action spaces and when only sparse rewards are available. Effective representations can indicate which components of the…

机器学习 · 计算机科学 2019-05-31 Giulia Vezzani , Abhishek Gupta , Lorenzo Natale , Pieter Abbeel

In safe reinforcement learning, agent needs to balance between exploration actions and safety constraints. Following this paradigm, domain transfer approaches learn a prior Q-function from the related environments to prevent unsafe actions.…

机器学习 · 计算机科学 2025-04-29 Duc Kien Doan , Bang Giang Le , Viet Cuong Ta

We study incentivized exploration for the multi-armed bandit (MAB) problem with non-stationary reward distributions, where players receive compensation for exploring arms other than the greedy choice and may provide biased feedback on the…

机器学习 · 计算机科学 2024-03-19 Sourav Chakraborty , Lijun Chen

We introduce Random Reward Perturbation (RRP), a novel exploration strategy for reinforcement learning (RL). Our theoretical analyses demonstrate that adding zero-mean noise to environmental rewards effectively enhances policy diversity…

机器学习 · 计算机科学 2025-06-11 Haozhe Ma , Guoji Fu , Zhengding Luo , Jiele Wu , Tze-Yun Leong

In multi-goal reinforcement learning (RL) settings, the reward for each goal is sparse, and located in a small neighborhood of the goal. In large dimension, the probability of reaching a reward vanishes and the agent receives little…

机器学习 · 计算机科学 2021-06-17 Léonard Blier , Yann Ollivier

We consider the generic approach of using an experience memory to help exploration by adapting a restart distribution. That is, given the capacity to reset the state with those corresponding to the agent's past observations, we help…

机器学习 · 计算机科学 2020-08-19 Arash Tavakoli , Vitaly Levdik , Riashat Islam , Christopher M. Smith , Petar Kormushev

In continuous control, exploration is often performed through undirected strategies in which parameters of the networks or selected actions are perturbed by random noise. Although the deep setting of undirected exploration has been shown to…

机器学习 · 计算机科学 2022-10-04 Baturay Saglam , Suleyman S. Kozat

Numerous past works have tackled the problem of task-driven navigation. But, how to effectively explore a new environment to enable a variety of down-stream tasks has received much less attention. In this work, we study how agents can…

机器人学 · 计算机科学 2019-03-06 Tao Chen , Saurabh Gupta , Abhinav Gupta

Reinforcement learning in sparse-reward navigation environments with expensive and limited interactions is challenging and poses a need for effective exploration. Motivated by complex navigation tasks that require real-world training (when…

最优化与控制 · 数学 2023-10-13 Yijia Wang , Matthias Poloczek , Daniel R. Jiang

Under sparse extrinsic reward settings, reinforcement learning has remained challenging, despite surging interests in this field. Previous attempts suggest that intrinsic reward can alleviate the issue caused by sparsity. In this article,…

机器学习 · 计算机科学 2023-06-28 Zijian Gao , Kele Xu , Yuanzhao Zhai , Dawei Feng , Bo Ding , XinJun Mao , Huaimin Wang

Reinforcement learning has been shown to be highly successful at many challenging tasks. However, success heavily relies on well-shaped rewards. Intrinsically motivated RL attempts to remove this constraint by defining an intrinsic reward…

机器学习 · 计算机科学 2021-03-16 Rui Zhao , Yang Gao , Pieter Abbeel , Volker Tresp , Wei Xu

We present an implementation of model-based online reinforcement learning (RL) for continuous domains with deterministic transitions that is specifically designed to achieve low sample complexity. To achieve low sample complexity, since the…

人工智能 · 计算机科学 2012-02-01 Tobias Jung , Peter Stone

This paper presents a novel state representation for reward-free Markov decision processes. The idea is to learn, in a self-supervised manner, an embedding space where distances between pairs of embedded states correspond to the minimum…

机器学习 · 计算机科学 2022-05-05 Lorenzo Steccanella , Anders Jonsson

Recent reinforcement learning (RL) approaches have shown strong performance in complex domains such as Atari games, but are often highly sample inefficient. A common approach to reduce interaction time with the environment is to use reward…

机器学习 · 计算机科学 2019-06-03 Prasoon Goyal , Scott Niekum , Raymond J. Mooney

Designing suitable reward functions for numerous interacting intelligent agents is challenging in real-world applications. Inverse reinforcement learning (IRL) in mean field games (MFGs) offers a practical framework to infer reward…

机器学习 · 计算机科学 2025-09-05 Yang Chen , Xiao Lin , Bo Yan , Libo Zhang , Jiamou Liu , Neset Özkan Tan , Michael Witbrock

Sparse rewards are double-edged training signals in reinforcement learning: easy to design but hard to optimize. Intrinsic motivation guidances have thus been developed toward alleviating the resulting exploration problem. They usually…

机器学习 · 计算机科学 2021-06-01 Mathieu Seurin , Florian Strub , Philippe Preux , Olivier Pietquin

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

机器学习 · 计算机科学 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

The potential benefits of model-free reinforcement learning to real robotics systems are limited by its uninformed exploration that leads to slow convergence, lack of data-efficiency, and unnecessary interactions with the environment. To…

机器人学 · 计算机科学 2020-11-04 Yuchen Wu , Melissa Mozifian , Florian Shkurti

Building generally capable agents is a grand challenge for deep reinforcement learning (RL). To approach this challenge practically, we outline two key desiderata: 1) to facilitate generalization, exploration should be task agnostic; 2) to…

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