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In this paper we study the complexity of strategic argumentation for dialogue games. A dialogue game is a 2-player game where the parties play arguments. We show how to model dialogue games in a skeptical, non-monotonic formalism, and we…

计算机科学中的逻辑 · 计算机科学 2013-12-17 Guido Governatori , Francesco Olivieri , Simone Scannapieco , Antonino Rotolo , Matteo Cristani

Speakers communicate to influence their partner's beliefs and shape their actions. Belief- and action-based objectives have been explored independently in recent computational models, but it has been challenging to explicitly compare or…

计算与语言 · 计算机科学 2021-05-26 Theodore R. Sumers , Robert D. Hawkins , Mark K. Ho , Thomas L. Griffiths

There is considerable interest in developing techniques for predicting human behavior, for instance to enable emerging contentious situations to be forecast or the nature of ongoing but hidden activities to be inferred. A promising approach…

社会与信息网络 · 计算机科学 2013-01-01 Richard Colbaugh , Kristin Glass , Travis Bauer

The article considers a simulation modelling problem related to the chess game process occurring between two three-tier manipulators. The objective of the game construction lies in developing the procedure of effective control of the…

机器人学 · 计算机科学 2019-08-23 V. Ya. Vilisov , B. Yu. Murashkin , A. I. Kulikov

We investigate the task of modeling open-domain, multi-turn, unstructured, multi-participant, conversational dialogue. We specifically study the effect of incorporating different elements of the conversation. Unlike previous efforts, which…

计算与语言 · 计算机科学 2016-06-02 Rami Al-Rfou , Marc Pickett , Javier Snaider , Yun-hsuan Sung , Brian Strope , Ray Kurzweil

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

计算机科学与博弈论 · 计算机科学 2016-10-10 Jiawei Li

In recent years, agents have become capable of communicating seamlessly via natural language and navigating in environments that involve cooperation and competition, a fact that can introduce social dilemmas. Due to the interleaving of…

人工智能 · 计算机科学 2025-01-28 Maayan Orner , Oleg Maksimov , Akiva Kleinerman , Charles Ortiz , Sarit Kraus

Large Language Models (LLMs) have increasingly been utilized in social simulations, where they are often guided by carefully crafted instructions to stably exhibit human-like behaviors during simulations. Nevertheless, we doubt the…

人工智能 · 计算机科学 2024-10-29 Zengqing Wu , Run Peng , Shuyuan Zheng , Qianying Liu , Xu Han , Brian Inhyuk Kwon , Makoto Onizuka , Shaojie Tang , Chuan Xiao

This paper reviews an experiment in human-computer interaction, where interaction takes place when humans attempt to teach a computer to play a strategy board game. We show that while individually learned models can be shown to improve the…

人工智能 · 计算机科学 2009-11-06 Dimitris Kalles , Ilias Fykouras

We study open domain dialogue generation with dialogue acts designed to explain how people engage in social chat. To imitate human behavior, we propose managing the flow of human-machine interactions with the dialogue acts as policies. The…

计算与语言 · 计算机科学 2018-07-23 Can Xu , Wei Wu , Yu Wu

Social learning is a powerful mechanism through which agents learn about the world from others. However, humans don't always choose to observe others, since social learning can carry time and cognitive resource costs. How do people balance…

多智能体系统 · 计算机科学 2025-07-15 Lance Ying , Ryan Truong , Joshua B. Tenenbaum , Samuel J. Gershman

Building a machine learning driven spoken dialog system for goal-oriented interactions involves careful design of intents and data collection along with development of intent recognition models and dialog policy learning algorithms. The…

计算与语言 · 计算机科学 2019-12-24 Saurav Sahay , Shachi H Kumar , Eda Okur , Haroon Syed , Lama Nachman

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

编程语言 · 计算机科学 2017-03-17 Chris Martens , Matthew A. Hammer

The connection between messaging and action is fundamental both to web applications, such as web search and sentiment analysis, and to economics. However, while prominent online applications exploit messaging in natural (human) language in…

人工智能 · 计算机科学 2020-05-20 Omer Ben-Porat , Sharon Hirsch , Lital Kuchy , Guy Elad , Roi Reichart , Moshe Tennenholtz

Some exciting new approaches to neural architectures for the analysis of conversation have been introduced over the past couple of years. These include neural architectures for detecting emotion, dialogue acts, and sentiment polarity. They…

计算与语言 · 计算机科学 2022-04-01 Chloé Clavel , Matthieu Labeau , Justine Cassell

One major function of social networks (e.g., massive online social networks) is the dissemination of information, such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…

社会与信息网络 · 计算机科学 2011-06-28 Dmitry Zinoviev , Vy Duong

A communication game consists of distributed parties attempting to jointly complete a task with restricted communication. Such games are useful tools for studying limitations of physical theories. A theory exhibits preparation contextuality…

量子物理 · 物理学 2017-12-06 Alley Hameedi , Armin Tavakoli , Breno Marques , Mohamed Bourennane

Group polarization, the phenomenon where individuals become more extreme after interacting, has been gaining attention, especially with the rise of social media shaping people's opinions. Recent interest has emerged in formal reasoning…

计算机科学中的逻辑 · 计算机科学 2024-05-03 Robert Freiman , Carlos Olarte , Elaine Pimentel , Christian G. Fermüller

It has been argued that one role of social constructs, such as institutions, trust and norms, is to coordinate the expectations of autonomous entities in order to resolve collective action situations (such as collective risk dilemmas)…

多智能体系统 · 计算机科学 2022-11-02 Abira Sengupta , Stephen Cranefield , Jeremy Pitt

Modelling persuasion strategies as predictors of task outcome has several real-world applications and has received considerable attention from the computational linguistics community. However, previous research has failed to account for the…