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We propose a fully automatic method for fitting a 3D morphable model to single face images in arbitrary pose and lighting. Our approach relies on geometric features (edges and landmarks) and, inspired by the iterated closest point…

计算机视觉与模式识别 · 计算机科学 2018-04-17 Anil Bas , William A. P. Smith , Timo Bolkart , Stefanie Wuhrer

Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…

计算几何 · 计算机科学 2022-06-22 K. Sfikas , P. Perakis , T. Theoharis

Many 3D tasks such as pose alignment, animation, motion transfer, and 3D reconstruction rely on establishing correspondences between 3D shapes. This challenge has recently been approached by pairwise matching of semantic features from…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Lukas Uzolas , Elmar Eisemann , Petr Kellnhofer

Reconstruction of the shape and motion of humans from RGB-D is a challenging problem, receiving much attention in recent years. Recent approaches for full-body reconstruction use a statistic shape model, which is built upon accurate…

计算机视觉与模式识别 · 计算机科学 2018-07-10 Ryosuke Kimura , Akihiko Sayo , Fabian Lorenzo Dayrit , Yuta Nakashima , Hiroshi Kawasaki , Ambrosio Blanco , Katsushi Ikeuchi

In this work, we present an automated workflow to bring human figures, one of the most frequently appearing entities on pictorial maps, to the third dimension. Our workflow is based on training data and neural networks for single-view 3D…

计算机视觉与模式识别 · 计算机科学 2023-06-28 Raimund Schnürer , A. Cengiz Öztireli , Magnus Heitzler , René Sieber , Lorenz Hurni

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, democratizing telepresence. However, per-frame 3D reconstruction exhibits…

计算机视觉与模式识别 · 计算机科学 2024-12-13 Shengze Wang , Xueting Li , Chao Liu , Matthew Chan , Michael Stengel , Henry Fuchs , Shalini De Mello , Koki Nagano

Morphing is the process of changing one figure into another. Some numerical methods of 3D surface morphing by deformable modeling and conformal mapping are shown in this study. It is well known that there exists a unique Riemann conformal…

图形学 · 计算机科学 2015-04-02 Mei-Heng Yueh , Xianfeng David Gu , Wen-Wei Lin , Chin-Tien Wu , Shing-Tung Yau

Texture reconstruction techniques generally suffer from the errors in keyframe poses. We present a non-iterative method for seamless texture reconstruction of a given 3D scene. Our method finds the best texture alignment in a single shot…

计算机视觉与模式识别 · 计算机科学 2020-11-03 Mohammad Rouhani , Matthieu Fradet , Caroline Baillard

3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…

计算机视觉与模式识别 · 计算机科学 2022-04-12 Xiangyu Zhu , Chang Yu , Di Huang , Zhen Lei , Hao Wang , Stan Z. Li

A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues…

计算机视觉与模式识别 · 计算机科学 2024-08-05 Zhengyi Zhao , Chen Song , Xiaodong Gu , Yuan Dong , Qi Zuo , Weihao Yuan , Liefeng Bo , Zilong Dong , Qixing Huang

Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…

图形学 · 计算机科学 2018-09-11 I-Chao Shen , Yi-Hau Wang , Yu-Mei Chen , Bing-Yu Chen

We address the problem of surface inpainting, which aims to fill in holes or missing regions on a Riemann surface based on its surface geometry. In practical situation, surfaces obtained from range scanners often have holes where the 3D…

微分几何 · 数学 2014-03-27 Lok Ming Lui , Chengfeng Wen , Xianfeng Gu

A face model is a mathematical representation of the distinct features of a human face. Traditionally, face models were built using a set of fiducial points or landmarks, each point ideally located on a facial feature, i.e., corner of the…

计算机视觉与模式识别 · 计算机科学 2023-11-07 Jagmohan Meher , Hector Allende-Cid , Torbjörn E. M. Nordling

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

计算机视觉与模式识别 · 计算机科学 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

计算机视觉与模式识别 · 计算机科学 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud

This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Zhi He , Rui Wang , Wei Hua , Yuchi Huo

The 3D mesh is an important representation of geometric data. In the generation of mesh data, geometric deficiencies (e.g., duplicate elements, degenerate faces, isolated vertices, self-intersection, and inner faces) are unavoidable and may…

计算机视觉与模式识别 · 计算机科学 2020-09-04 Bingtao Ma , Hongsen Liu , Liangliang Nan , Yang Cong

We address the issue of creating consistent mesh texture maps captured from scenes without color calibration. We find that the method for aggregation of the multiple views is crucial for creating spatially consistent meshes without the need…

计算机视觉与模式识别 · 计算机科学 2021-01-27 Mohamed Dahy Elkhouly , Alessio Del Bue , Stuart James

Texture cues on 3D objects are key to compelling visual representations, with the possibility to create high visual fidelity with inherent spatial consistency across different views. Since the availability of textured 3D shapes remains very…

计算机视觉与模式识别 · 计算机科学 2022-04-07 Yawar Siddiqui , Justus Thies , Fangchang Ma , Qi Shan , Matthias Nießner , Angela Dai

Recently, regression-based methods have dominated the field of 3D human pose and shape estimation. Despite their promising results, a common issue is the misalignment between predictions and image observations, often caused by minor joint…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Tom Wehrbein , Bodo Rosenhahn , Iain Matthews , Carsten Stoll
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