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The large-scale visual-language pre-trained model, Contrastive Language-Image Pre-training (CLIP), has significantly improved image captioning for scenarios without human-annotated image-caption pairs. Recent advanced CLIP-based image…

计算机视觉与模式识别 · 计算机科学 2023-08-24 Jiarui Yu , Haoran Li , Yanbin Hao , Bin Zhu , Tong Xu , Xiangnan He

3D stylization, the application of specific styles to three-dimensional objects, offers substantial commercial potential by enabling the creation of uniquely styled 3D objects tailored to diverse scenes. Recent advancements in artificial…

计算机视觉与模式识别 · 计算机科学 2024-12-10 SeungJeh Chung , JooHyun Park , HyeongYeop Kang

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang

This paper introduces a method for realistic kinetic typography that generates user-preferred animatable 'text content'. We draw on recent advances in guided video diffusion models to achieve visually-pleasing text appearances. To do this,…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Seonmi Park , Inhwan Bae , Seunghyun Shin , Hae-Gon Jeon

Text animation serves as an expressive medium, transforming static communication into dynamic experiences by infusing words with motion to evoke emotions, emphasize meanings, and construct compelling narratives. Crafting animations that are…

计算机视觉与模式识别 · 计算机科学 2024-11-06 Zichen Liu , Yihao Meng , Hao Ouyang , Yue Yu , Bolin Zhao , Daniel Cohen-Or , Huamin Qu

The automatic generation of stylized co-speech gestures has recently received increasing attention. Previous systems typically allow style control via predefined text labels or example motion clips, which are often not flexible enough to…

计算机视觉与模式识别 · 计算机科学 2023-10-17 Tenglong Ao , Zeyi Zhang , Libin Liu

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Contrastive Language-Image Pre-training (CLIP) starts to emerge in many computer vision tasks and has achieved promising performance. However, it remains underexplored whether CLIP can be generalized to 3D hand pose estimation, as bridging…

多媒体 · 计算机科学 2023-09-29 Shaoxiang Guo , Qing Cai , Lin Qi , Junyu Dong

Vision-Language models like CLIP have been widely adopted for various tasks due to their impressive zero-shot capabilities. However, CLIP is not suitable for extracting 3D geometric features as it was trained on only images and text by…

计算机视觉与模式识别 · 计算机科学 2023-04-20 Deepti Hegde , Jeya Maria Jose Valanarasu , Vishal M. Patel

Motions of virtual characters in movies or video games are typically generated by recording actors using motion capturing methods. Animations generated this way often need postprocessing, such as improving the periodicity of cyclic…

计算机视觉与模式识别 · 计算机科学 2015-02-27 Martin Bauer , Markus Eslitzbichler , Markus Grasmair

This paper addresses the problem of generating 3D interactive human motion from text. Given a textual description depicting the actions of different body parts in contact with static objects, we synthesize sequences of 3D body poses that…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Sihan Ma , Qiong Cao , Jing Zhang , Dacheng Tao

Recently, there has been a surge of interest in applying deep learning techniques to animal behavior recognition, particularly leveraging pre-trained visual language models, such as CLIP, due to their remarkable generalization capacity…

计算机视觉与模式识别 · 计算机科学 2025-05-02 Enmin Zhong , Carlos R. del-Blanco , Daniel Berjón , Fernando Jaureguizar , Narciso García

Inspired by the ability of StyleGAN to generate highly realistic images in a variety of domains, much recent work has focused on understanding how to use the latent spaces of StyleGAN to manipulate generated and real images. However,…

计算机视觉与模式识别 · 计算机科学 2021-04-01 Or Patashnik , Zongze Wu , Eli Shechtman , Daniel Cohen-Or , Dani Lischinski

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

计算机视觉与模式识别 · 计算机科学 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

CLIP has demonstrated strong generalization in visual domains through natural language supervision, even for video action recognition. However, most existing approaches that adapt CLIP for action recognition have primarily focused on…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Hyo Jin Jon , Longbin Jin , Eun Yi Kim

In this paper, we introduce GaussianMotion, a novel human rendering model that generates fully animatable scenes aligned with textual descriptions using Gaussian Splatting. Although existing methods achieve reasonable text-to-3D generation…

计算机视觉与模式识别 · 计算机科学 2025-02-18 Gyumin Shim , Sangmin Lee , Jaegul Choo

We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself but to reinterpret its motion as a plausible and editable…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Liuhan Chen , Lei Zhong , Jiewei Wang , Qin Shuai , Li Yuan , Leidong Fan , Qing Li , Kanglin Liu

Generating shapes using natural language can enable new ways of imagining and creating the things around us. While significant recent progress has been made in text-to-image generation, text-to-shape generation remains a challenging problem…

计算机视觉与模式识别 · 计算机科学 2022-05-02 Aditya Sanghi , Hang Chu , Joseph G. Lambourne , Ye Wang , Chin-Yi Cheng , Marco Fumero , Kamal Rahimi Malekshan

Developing systems that can synthesize natural and life-like motions for simulated characters has long been a focus for computer animation. But in order for these systems to be useful for downstream applications, they need not only produce…

机器学习 · 计算机科学 2023-02-01 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng