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相关论文: Combining Monte-Carlo Tree Search with Proof-Numbe…

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Monte Carlo tree search (MCTS) is extremely popular in computer Go which determines each action by enormous simulations in a broad and deep search tree. However, human experts select most actions by pattern analysis and careful evaluation…

人工智能 · 计算机科学 2017-06-14 Jinzhuo Wang , Wenmin Wang , Ronggang Wang , Wen Gao

In this study, working with the task of object retrieval in clutter, we have developed a robot learning framework in which Monte Carlo Tree Search (MCTS) is first applied to enable a Deep Neural Network (DNN) to learn the intricate…

机器人学 · 计算机科学 2022-03-25 Baichuan Huang , Teng Guo , Abdeslam Boularias , Jingjin Yu

This paper introduces a new paradigm for minimax game-tree search algo- rithms. MT is a memory-enhanced version of Pearls Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and…

人工智能 · 计算机科学 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

Gradient-based methods are often used for policy optimization in deep reinforcement learning, despite being vulnerable to local optima and saddle points. Although gradient-free methods (e.g., genetic algorithms or evolution strategies) help…

机器学习 · 计算机科学 2019-12-24 Xiaobai Ma , Katherine Driggs-Campbell , Zongzhang Zhang , Mykel J. Kochenderfer

Diffusion models have recently emerged as a powerful tool for planning. However, unlike Monte Carlo Tree Search (MCTS)-whose performance naturally improves with inference-time computation scaling-standard diffusion-based planners offer only…

人工智能 · 计算机科学 2026-01-30 Jaesik Yoon , Hyeonseo Cho , Doojin Baek , Yoshua Bengio , Sungjin Ahn

Decentralized Monte Carlo Tree Search (Dec-MCTS) is widely used for cooperative multi-agent planning but struggles in sparse or skewed reward environments. We introduce Coordinated Boltzmann MCTS (CB-MCTS), which replaces deterministic UCT…

多智能体系统 · 计算机科学 2026-03-11 Nhat D. A. Nguyen , Duong D. Nguyen , Gianluca Rizzo , Hung X. Nguyen

There exists a broad class of sequencing problems, for example, in proteins and polymers that can be formulated as a heuristic search algorithm that involve decision making akin to a computer game. AI gaming algorithms such as Monte Carlo…

软凝聚态物质 · 物理学 2020-06-08 Tarak K Patra , Troy D. Loeffler , Subramanian K R S Sankaranarayanan

This paper proposes a novel reinforcement learning (RL) algorithm using improved Monte Carlo tree search (IMCTS) formulation for discrete optimum design of truss structures. IMCTS with multiple root nodes includes update process, the best…

人工智能 · 计算机科学 2024-08-08 Fu-Yao Ko , Katsuyuki Suzuki , Kazuo Yonekura

Monte Carlo Tree Search (MCTS) has proven highly effective in solving complex planning tasks by balancing exploration and exploitation using Upper Confidence Bound for Trees (UCT). However, existing work have not considered MCTS-based…

人工智能 · 计算机科学 2025-02-04 Zuyuan Zhang , Tian Lan

Bayes-optimal behavior, while well-defined, is often difficult to achieve. Recent advances in the use of Monte-Carlo tree search (MCTS) have shown that it is possible to act near-optimally in Markov Decision Processes (MDPs) with very large…

人工智能 · 计算机科学 2012-02-20 John Asmuth , Michael L. Littman

A novel method called mixed variable system Monte Carlo tree search (MVSMCTS) formulation is presented for optimization problems considering various types of variables with single and mixed continuous-discrete system. This method utilizes a…

最优化与控制 · 数学 2024-10-31 Fu-Yao Ko , Katsuyuki Suzuki , Kazuo Yonekura

This study explores how to enhance the reasoning capabilities of large language models (LLMs) in knowledge base question answering (KBQA) by leveraging Monte Carlo Tree Search (MCTS). Semantic parsing-based KBQA methods are particularly…

计算与语言 · 计算机科学 2025-02-20 Guanming Xiong , Haochen Li , Wen Zhao

We present the design of a competitive artificial intelligence for Scopone, a popular Italian card game. We compare rule-based players using the most established strategies (one for beginners and two for advanced players) against players…

人工智能 · 计算机科学 2018-07-30 Stefano Di Palma , Pier Luca Lanzi

Tree search has become as a representative framework for test-time reasoning with large language models (LLMs), exemplified by methods such as Tree-of-Thought and Monte Carlo Tree Search. However, it remains difficult to provide instant and…

人工智能 · 计算机科学 2026-03-02 Jiaxi Li , Yucheng Shi , Xiao Huang , Jin Lu , Ninghao Liu

The maximum reachability probabilities in a Markov decision process can be computed using value iteration (VI). Recently, simulation-based heuristic extensions of VI have been introduced, such as bounded real-time dynamic programming…

计算机科学中的逻辑 · 计算机科学 2018-09-11 Pranav Ashok , Tomáš Brázdil , Jan Křetínský , Ondřej Slámečka

UCT, a state-of-the art algorithm for Monte Carlo tree sampling (MCTS), is based on UCB, a sampling policy for the Multi-armed Bandit Problem (MAB) that minimizes the accumulated regret. However, MCTS differs from MAB in that only the final…

人工智能 · 计算机科学 2012-07-26 David Tolpin , Solomon Eyal Shimony

This technical report documents the winner of the Computational Intelligence in Games(CIG) 2018 Hanabi competition. We introduce Re-determinizing IS-MCTS, a novel extension of Information Set Monte Carlo Tree Search (IS-MCTS) that prevents…

人工智能 · 计算机科学 2019-05-16 James Goodman

For UAV-aided wireless systems, online path planning attracts much attention recently. To better adapt to the real-time dynamic environment, we, for the first time, propose a Monte Carlo Tree Search (MCTS)-based path planning scheme. In…

网络与互联网体系结构 · 计算机科学 2022-02-08 Yuwen Qian , Kexin Sheng , Chuan Ma , Jun Li , Ming Ding , Mahbub Hassan

In many problem settings, most notably in game playing, an agent receives a possibly delayed reward for its actions. Often, those rewards are handcrafted and not naturally given. Even simple terminal-only rewards, like winning equals one…

人工智能 · 计算机科学 2021-01-27 Tobias Joppen , Johannes Fürnkranz

One weakness of Monte Carlo Tree Search (MCTS) is its sample efficiency which can be addressed by building and using state and/or action abstractions in parallel to the tree search such that information can be shared among nodes of the same…

人工智能 · 计算机科学 2025-10-29 Robin Schmöcker , Alexander Dockhorn , Bodo Rosenhahn