相关论文: Games for Hybrid Logic -- From Semantic Games to A…
Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…
In the literature of game theory, the information sets of extensive form games have different interpretations, which may lead to confusions and paradoxical cases. We argue that the problem lies in the mix-up of two interpretations of the…
Justification logics are modal-like logics with the additional capability of recording the reason, or justification, for modalities in syntactic structures, called justification terms. Justification logics can be seen as explicit…
Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…
In the context of strategic games, we provide an axiomatic proof of the statement Common knowledge of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies.…
This paper is a reflexion on the computability of natural language semantics. It does not contain a new model or new results in the formal semantics of natural language: it is rather a computational analysis of the logical models and…
Video games, just like any other media have both explicit and implicit messages, and they can have impact on physical and mental health of the users. These impacts can be positive or negative. The impacts, the implications and the meanings…
Whether it be in normal form games, or in fair allocations, or in voter preferences in voting systems, a certain pattern of reasoning is common. From a particular profile, an agent or a group of agents may have an incentive to shift to a…
In this article, we start with a two-player game that models communication under adverse circumstances in everyday life and study it from the perspective of a modal logic of graphs, where links can be deleted locally according to…
We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…
In recent work, semantic games of independence-friendly logic were studied in strategic form in terms of (mixed strategy) Nash equilibria. The class of strategic games of independence-friendly logic is contained in the class of win-loss,…
Traditionally, Epistemic Logic represents epistemic scenarios using a single model. This, however, covers only complete descriptions that specify truth values of all assertions. Indeed, many -- and perhaps most -- epistemic descriptions are…
Real world systems of interest often feature interactions between discrete and continuous dynamics. Various hybrid system formalisms have been used to model and analyze this combination of dynamics, ranging from mathematical descriptions,…
Semantic parsing converts natural language queries into structured logical forms. The paucity of annotated training samples is a fundamental challenge in this field. In this work, we develop a semantic parsing framework with the dual…
In previous works, a tableau calculus has been defined, which constitutes a decision procedure for hybrid logic with the converse and global modalities and a restricted use of the binder. This work shows how to extend such a calculus to…
Modal dependence logics are modal logics defined on the basis of team semantics and have the downward closure property. In this paper, we introduce sound and complete deduction systems for the major modal dependence logics, especially those…
Hybrid games model cyber-physical systems (CPS), like cars, trains, and airplanes, where discrete control decisions interact with continuous physical dynamics. We use Large Language Models (LLMs) to scale formal verification and synthesis…
We exhibit a new relationship between dynamic and static semantics. We define the categorical outlay needed to define Interaction Graphs models, a generalisation of Girard's Geometry of Interaction models, which strongly relate to game…
Goedel's completeness theorem is concerned with provability, while Girard's theorem in ludics (as well as full completeness theorems in game semantics) are concerned with proofs. Our purpose is to look for a connection between these two…
We propose a general framework to allow: (a) specifying the operational semantics of a programming language; and (b) stating and proving properties about program correctness. Our framework is based on a many-sorted system of hybrid modal…