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Random walks are powerful tools to analyze spatial-temporal patterns produced by living organisms ranging from cells to humans. At the same time, it is evident that these patterns are not completely random but are results of a convolution…

统计力学 · 物理学 2021-12-08 M. I. Krivonosov , S. N. Tikhomirov , S. Denisov

In this paper, we propose and analyze a novel one-dimensional inhomogeneous random walk model that combines spatial decay of transition probabilities with a temporal renewal structure for each excursion. In this model, the probability of…

概率论 · 数学 2026-04-27 Naohiro Yoshida

Random walks provide a simple conventional model to describe various transport processes, for example propagation of heat or diffusion of matter through a medium. However, in many practical cases the medium is highly irregular due to…

概率论 · 数学 2019-06-10 L. V. Bogachev

Exploration in reinforcement learning is a challenging problem: in the worst case, the agent must search for high-reward states that could be hidden anywhere in the state space. Can we define a more tractable class of RL problems, where the…

机器学习 · 计算机科学 2021-07-20 Kevin Li , Abhishek Gupta , Ashwin Reddy , Vitchyr Pong , Aurick Zhou , Justin Yu , Sergey Levine

For effective real-world deployment, robots should adapt to human preferences, such as balancing distance, time, and safety in delivery routing. Active preference learning (APL) learns human reward functions by presenting trajectories for…

机器人学 · 计算机科学 2025-07-09 Yi-Shiuan Tung , Bradley Hayes , Alessandro Roncone

Given a random walk a method is presented to produce a matrix of transition probabilities that is consistent with that random walk. The method is a kind of reverse application of the usual ergodicity and is tested by using a transition…

综合物理 · 物理学 2017-08-02 Lawrence S. Schulman

Efficient exploration in reinforcement learning is a challenging problem commonly addressed through intrinsic rewards. Recent prominent approaches are based on state novelty or variants of artificial curiosity. However, directly applying…

机器学习 · 计算机科学 2022-11-21 Aditya Ramesh , Louis Kirsch , Sjoerd van Steenkiste , Jürgen Schmidhuber

Reward machines are automaton-like structures that capture the memory required to accomplish a multi-stage task. When combined with reinforcement learning or optimal control methods, they can be used to synthesize robot policies to achieve…

机器人学 · 计算机科学 2026-04-10 Mohamad Louai Shehab , Antoine Aspeel , Necmiye Ozay

Reinforcement learning algorithms rely on carefully engineering environment rewards that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the need for developing…

机器学习 · 计算机科学 2018-08-14 Yuri Burda , Harri Edwards , Deepak Pathak , Amos Storkey , Trevor Darrell , Alexei A. Efros

Recent self-supervised contrastive methods have been able to produce impressive transferable visual representations by learning to be invariant to different data augmentations. However, these methods implicitly assume a particular set of…

计算机视觉与模式识别 · 计算机科学 2021-03-22 Tete Xiao , Xiaolong Wang , Alexei A. Efros , Trevor Darrell

Recent research has devoted considerable effort to verifying the intermediate reasoning steps of chain-of-thought (CoT) trajectories using process reward models (PRMs) and other verifier models. However, training a PRM typically requires…

计算与语言 · 计算机科学 2026-04-14 Nakyung Lee , Sangwoo Hong , Jungwoo Lee

Preference-based reinforcement learning (RL) algorithms help avoid the pitfalls of hand-crafted reward functions by distilling them from human preference feedback, but they remain impractical due to the burdensome number of labels required…

机器学习 · 计算机科学 2022-11-15 Katherine Metcalf , Miguel Sarabia , Barry-John Theobald

One of the most critical challenges in deep reinforcement learning is to maintain the long-term exploration capability of the agent. To tackle this problem, it has been recently proposed to provide intrinsic rewards for the agent to…

机器学习 · 计算机科学 2022-06-02 Mingqi Yuan , Man-on Pun , Dong Wang

Traditional ranking systems optimize offline proxy objectives that rely on oversimplified assumptions about user behavior, often neglecting factors such as position bias and item diversity. Consequently, these models fail to improve true…

信息检索 · 计算机科学 2025-10-21 Gaurav Bhatt , Kiran Koshy Thekumparampil , Tanmay Gangwani , Tesi Xiao , Leonid Sigal

External reasoning systems combine language models with process reward models (PRMs) to select high-quality reasoning paths for complex tasks such as mathematical problem solving. However, these systems are prone to reward hacking, where…

机器学习 · 计算机科学 2025-08-07 Ruike Song , Zeen Song , Huijie Guo , Wenwen Qiang

Exploration is essential in reinforcement learning, particularly in environments where external rewards are sparse. Here we focus on exploration with intrinsic rewards, where the agent transiently augments the external rewards with…

机器学习 · 计算机科学 2024-01-26 Changmin Yu , Neil Burgess , Maneesh Sahani , Samuel J. Gershman

Inverse optimal control can be used to characterize behavior in sequential decision-making tasks. Most existing work, however, is limited to fully observable or linear systems, or requires the action signals to be known. Here, we introduce…

机器学习 · 计算机科学 2023-10-31 Dominik Straub , Matthias Schultheis , Heinz Koeppl , Constantin A. Rothkopf

Reinforcement learning (RL) with sparse and deceptive rewards is challenging because non-zero rewards are rarely obtained. Hence, the gradient calculated by the agent can be stochastic and without valid information. Recent studies that…

机器学习 · 计算机科学 2024-02-08 Guojian Wang , Faguo Wu , Xiao Zhang , Jianxiang Liu

The goal of Bayesian inverse reinforcement learning (IRL) is recovering a posterior distribution over reward functions using a set of demonstrations from an expert optimizing for a reward unknown to the learner. The resulting posterior over…

机器学习 · 计算机科学 2024-07-16 Ondrej Bajgar , Alessandro Abate , Konstantinos Gatsis , Michael A. Osborne

In quadruped gait learning, policy search methods that scale high dimensional continuous action spaces are commonly used. In most approaches, it is necessary to introduce prior knowledge on the gaits to limit the highly non-convex search…

机器学习 · 计算机科学 2019-04-30 Zinan Liu , Kai Ploeger , Svenja Stark , Elmar Rueckert , Jan Peters
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