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Policy gradient methods have become a staple of any single-agent reinforcement learning toolbox, due to their combination of desirable properties: iterate convergence, efficient use of stochastic trajectory feedback, and theoretically-sound…

计算机科学与博弈论 · 计算机科学 2025-07-10 Mingyang Liu , Gabriele Farina , Asuman Ozdaglar

The goal of agents in multi-agent environments is to maximize total reward against the opposing agents that are encountered. Following a game-theoretic solution concept, such as Nash equilibrium, may obtain a strong performance in some…

计算机科学与博弈论 · 计算机科学 2026-01-05 Sam Ganzfried

Self-supervised learning solves pretext prediction tasks that do not require annotations to learn feature representations. For vision tasks, pretext tasks such as predicting rotation, solving jigsaw are solely created from the input data.…

计算机视觉与模式识别 · 计算机科学 2021-07-01 Prashant Bhat , Elahe Arani , Bahram Zonooz

Dynamic zero-sum games are an important class of problems with applications ranging from evasion-pursuit and heads-up poker to certain adversarial versions of control problems such as multi-armed bandit and multiclass queuing problems.…

计算机科学与博弈论 · 计算机科学 2015-06-12 Martin Haugh , Chun Wang

Large language models (LLMs) have shown success in handling simple games with imperfect information and enabling multi-agent coordination, but their ability to facilitate practical collaboration against other agents in complex, imperfect…

计算与语言 · 计算机科学 2024-08-06 Yauwai Yim , Chunkit Chan , Tianyu Shi , Zheye Deng , Wei Fan , Tianshi Zheng , Yangqiu Song

Digital collectible card games are not only a growing part of the video game industry, but also an interesting research area for the field of computational intelligence. This game genre allows researchers to deal with hidden information,…

神经与进化计算 · 计算机科学 2024-10-28 Pablo García-Sánchez , Alberto Tonda , Antonio J. Fernández-Leiva , Carlos Cotta

It has been shown that the emotional state of students has an important relationship with learning; for instance, engaged concentration is positively correlated with learning. This paper proposes the Inductive Control (IC) for educational…

人机交互 · 计算机科学 2018-04-17 Carlos Lara-Alvarez , Hugo Mitre-Hernandez , Juan Flores , Maria Fuentes

MuZero has achieved superhuman performance in various games by using a dynamics network to predict the environment dynamics for planning, without relying on simulators. However, the latent states learned by the dynamics network make its…

人工智能 · 计算机科学 2025-07-18 Hung Guei , Yan-Ru Ju , Wei-Yu Chen , Ti-Rong Wu

Knowledge distillation (KD) represents a vital mechanism to transfer expertise from complex teacher networks to efficient student models. However, in decentralized or secure AI ecosystems, privacy regulations and proprietary interests often…

机器学习 · 计算机科学 2026-04-29 Tri-Nhan Vo , Dang Nguyen , Trung Le , Kien Do , Sunil Gupta

AutoAugment has been a powerful algorithm that improves the accuracy of many vision tasks, yet it is sensitive to the operator space as well as hyper-parameters, and an improper setting may degenerate network optimization. This paper delves…

计算机视觉与模式识别 · 计算机科学 2020-03-26 Longhui Wei , An Xiao , Lingxi Xie , Xin Chen , Xiaopeng Zhang , Qi Tian

No-press Diplomacy is a complex strategy game involving both cooperation and competition that has served as a benchmark for multi-agent AI research. While self-play reinforcement learning has resulted in numerous successes in purely…

计算机科学与博弈论 · 计算机科学 2022-10-12 Anton Bakhtin , David J Wu , Adam Lerer , Jonathan Gray , Athul Paul Jacob , Gabriele Farina , Alexander H Miller , Noam Brown

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

软件工程 · 计算机科学 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game descriptions and generate game-play processes. The IDGE allows users to create games…

人工智能 · 计算机科学 2024-10-18 Hongqiu Wu , Xingyuan Liu , Yan Wang , Hai Zhao

In repeated games, cooperation is possible in equilibrium only if players are sufficiently patient, and long-term gains from cooperation outweigh short-term gains from deviation. What happens if the players have incomplete information…

经济学 · 定量金融 2019-01-23 Cy Maor , Eilon Solan

Modern neural networks are powerful predictive models. However, when it comes to recognizing that they may be wrong about their predictions, they perform poorly. For example, for one of the most common activation functions, the ReLU and its…

计算机视觉与模式识别 · 计算机科学 2022-08-17 Shervin Manzuri Shalmani , Fei Chiang , Rong Zheng

Recent advances in deep reinforcement learning (RL) have led to considerable progress in many 2-player zero-sum games, such as Go, Poker and Starcraft. The purely adversarial nature of such games allows for conceptually simple and…

Two dynamic game forms are said to be behaviorally equivalent if they share the "same" profiles of structurally reduced strategies (Battigalli et al., 2020). In the context of dynamic implementation, behaviorally equivalent game forms are…

理论经济学 · 经济学 2022-05-24 Soo Hong Chew , Wenqian Wang

In this paper, we address the problem of a two-player linear quadratic differential game with incomplete information, a scenario commonly encountered in multi-agent control, human-robot interaction (HRI), and approximation methods for…

系统与控制 · 电气工程与系统科学 2025-04-25 Seyed Yousef Soltanian , Wenlong Zhang

Historically applied exclusively to perfect information games, depth-limited search with value functions has been key to recent advances in AI for imperfect information games. Most prominent approaches with strong theoretical guarantees…

计算机科学与博弈论 · 计算机科学 2023-11-27 Christopher Solinas , Douglas Rebstock , Nathan R. Sturtevant , Michael Buro

Effective data selection is critical for efficient training of modern Large Language Models (LLMs). This paper introduces Influence Distillation, a novel, mathematically-justified framework for data selection that employs second-order…

计算与语言 · 计算机科学 2025-05-27 Mahdi Nikdan , Vincent Cohen-Addad , Dan Alistarh , Vahab Mirrokni