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Modeling and prediction of human motion dynamics has long been a challenging problem in computer vision, and most existing methods rely on the end-to-end supervised training of various architectures of recurrent neural networks. Inspired by…

计算机视觉与模式识别 · 计算机科学 2019-09-10 Borui Wang , Ehsan Adeli , Hsu-kuang Chiu , De-An Huang , Juan Carlos Niebles

User simulators are essential for the scalable training and evaluation of interactive AI systems. However, existing approaches often rely on shallow user profiling, struggle to maintain persona consistency over long interactions, and are…

计算与语言 · 计算机科学 2026-04-16 Zihao Liu , Hantao Zhou , Jiguo Li , Jun Xu , Jiuchong Gao , Jinghua Hao , Renqing He , Peng Wang

Training intelligent agents to navigate highly interactive environments presents significant challenges. While guided meta reinforcement learning (RL) approach that first trains a guiding policy to train the ego agent has proven effective…

机器人学 · 计算机科学 2024-10-29 Mansur Arief , Mike Timmerman , Jiachen Li , David Isele , Mykel J Kochenderfer

This paper proposes an intent-aware multi-agent planning framework as well as a learning algorithm. Under this framework, an agent plans in the goal space to maximize the expected utility. The planning process takes the belief of other…

人工智能 · 计算机科学 2018-03-07 Siyuan Qi , Song-Chun Zhu

The demand for quality in mobile applications has increased greatly given users' high reliance on them for daily tasks. Developers work tirelessly to ensure that their applications are both functional and user-friendly. In pursuit of this,…

软件工程 · 计算机科学 2025-05-16 Safwat Ali Khan

Reinforcement learning has received high research interest for developing planning approaches in automated driving. Most prior works consider the end-to-end planning task that yields direct control commands and rarely deploy their algorithm…

机器人学 · 计算机科学 2023-07-31 Marvin Klimke , Benjamin Völz , Michael Buchholz

The increasing popularity and diversity of social media sites has encouraged more and more people to participate in multiple online social networks to enjoy their services. Each user may create a user identity to represent his or her unique…

社会与信息网络 · 计算机科学 2019-03-07 Wen Zhang , Kai Shu , Huan Liu , Yalin Wang

Capturing and simulating intelligent adaptive behaviours within spatially explicit individual-based models remains an ongoing challenge for researchers. While an ever-increasing abundance of real-world behavioural data are collected, few…

多智能体系统 · 计算机科学 2022-01-05 Sedar Olmez , Dan Birks , Alison Heppenstall

Exploration is one of the most important tasks in Reinforcement Learning, but it is not well-defined beyond finite problems in the Dynamic Programming paradigm (see Subsection 2.4). We provide a reinterpretation of exploration which can be…

人工智能 · 计算机科学 2021-11-24 John C. Raisbeck , Matthew W. Allen , Hakho Lee

Graph representation learning has drawn increasing attention in recent years, especially for learning the low dimensional embedding at both node and graph level for classification and recommendations tasks. To enable learning the…

机器学习 · 计算机科学 2022-01-20 Tiehua Zhang , Yuze Liu , Xin Chen , Xiaowei Huang , Feng Zhu , Xi Zheng

Recommending fashion items often leverages rich user profiles and makes targeted suggestions based on past history and previous purchases. In this paper, we work under the assumption that no prior knowledge is given about a user. We propose…

计算机视觉与模式识别 · 计算机科学 2024-02-20 Federico Becattini , Xiaolin Chen , Andrea Puccia , Haokun Wen , Xuemeng Song , Liqiang Nie , Alberto Del Bimbo

Understanding an agent's goals from its behavior is fundamental to aligning AI systems with human intentions. Existing goal recognition methods typically rely on an optimal goal-oriented policy representation, which may differ from the…

人工智能 · 计算机科学 2026-02-17 Osher Elhadad , Felipe Meneguzzi , Reuth Mirsky

We introduce a multi-agent meta-modeling game to generate data, knowledge, and models that make predictions on constitutive responses of elasto-plastic materials. We introduce a new concept from graph theory where a modeler agent is tasked…

机器学习 · 计算机科学 2020-04-15 Kun Wang , WaiChing Sun , Qiang Du

Safe and efficient navigation in dynamic environments shared with humans remains an open and challenging task for mobile robots. Previous works have shown the efficacy of using reinforcement learning frameworks to train policies for…

机器人学 · 计算机科学 2024-01-15 Yanying Zhou , Jochen Garcke

Understanding how humans use and consume space by comparing stratified groups, either through observation or controlled study, is key to designing better spaces, cities, and policies. GPS data traces provide detailed movement patterns of…

物理与社会 · 物理学 2020-02-20 Rui Zhang , Kevin G. Stanley , Daniel Fuller , Scott Bell

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

图形学 · 计算机科学 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

For autonomous vehicles integrating onto roadways with human traffic participants, it requires understanding and adapting to the participants' intention and driving styles by responding in predictable ways without explicit communication.…

机器人学 · 计算机科学 2021-07-09 Zhitao Wang , Yuzheng Zhuang , Qiang Gu , Dong Chen , Hongbo Zhang , Wulong Liu

Many intelligent user interfaces employ application and user models to determine the user's preferences, goals and likely future actions. Such models require application analysis, adaptation and expansion. Building and maintaining such…

人工智能 · 计算机科学 2013-01-18 Peter J. Gorniak , David L. Poole

Graph generation is a fundamental task with broad applications, such as drug discovery. Recently, discrete flow matching-based graph generation, \aka, graph flow model (GFM), has emerged due to its superior performance and flexible…

机器学习 · 计算机科学 2026-03-12 Baoheng Zhu , Deyu Bo , Delvin Ce Zhang , Xiao Wang

Imitation learning is an effective tool for robotic learning tasks where specifying a reinforcement learning (RL) reward is not feasible or where the exploration problem is particularly difficult. Imitation, typically behavior cloning or…

机器人学 · 计算机科学 2021-03-19 Yuxiang Zhou , Yusuf Aytar , Konstantinos Bousmalis